/*
===============================================================================

	Light Tank

===============================================================================
*/

export lt_tank {
	options -prefix LTNK_ -scale .3937 -align ALL -keep SPINNER BODY_MAIN gun_effect -parent SPINNER BODY_MAIN -parent hips BODY_MAIN -parent waist SPINNER -keep eye_target Lfteye_Focus Rteye_Focus -parent eye_target head_1 -parent Lfteye_Focus Lft_EyeBall -parent Rteye_Focus Rt_EyeBall 

	anim	models/monsters/light_tank/animations/ltnk_pain_fire.ma		-dest models/monsters/lt_tank/pain_fire
	anim	models/monsters/light_tank/animations/pr_jump_down.ma		-dest models/monsters/lt_tank/pr_jump_down

}

/*
===============================================================================

	Light Tank Model Definition

===============================================================================
*/

model model_monster_q4x_lt_tank
{
	inherit		model_monster_lt_tank
	anim	pain_fire			models/monsters/lt_tank/pain_fire.md5anim
	{
		frame	2										sound_voice			snd_pain
		frame	8,18										footstep
	}
	anim	pr_jump_down			models/monsters/lt_tank/pr_jump_down.md5anim
	{
		frame	2										sound_voice			snd_pain
		frame	8,18										footstep
	}


	// --------- ANIMS THAT AREN'T CURRENTLY BEGIN REFERENCED GO BELOW HERE --------------
	
}


/*
===============================================================================

	Light Tank Entity Definition

===============================================================================
*/

entityDef monster_q4x_lt_tank
{
	"inherit"						"monster_lt_tank"
	"model"							"model_monster_q4x_lt_tank"
}
