// Created 11/07/05 by MarkM models/pick_ups/mp_pickups/deadzone { noselfShadow unSmoothedTangents diffuseMap models/pick_ups/mp_pickups/mp_q4x_deadzone_d.tga //specularMap models/pick_ups/mp_pickups/mp_q4x_deadzone_s.tga { blend add maskalpha cubeMap gfx/env/marhelmet texgen reflect red Parm0 green Parm1 blue Parm2 } } models/items/ammo/flamegun_decal { DECAL_MACRO { blend blend map gfx/guis/hud/icons/item_fire red .9 green 0.7 blue .2 } } models/items/ammo/flamegun { noselfShadow unsmoothedtangents bumpmap addnormals (models/items/ammo/ammo_box_local.tga, heightmap(models/items/ammo/ammo_box_h.tga, 2)) specularmap models/items/ammo/ammo_box_s.tga { blend diffusemap map models/items/ammo/ammo_box_machinegun_d.tga } { blend add map models/items/ammo/ammo_box_glow.tga colored red 0.7 green 0.3 blue 0.3 } } models/items/ammo/corecannon_decal { DECAL_MACRO { blend blend map gfx/guis/hud/icons/item_corecannon red 0.6 green 0.6 blue 0.95 } } models/items/ammo/corecannon { noselfShadow unsmoothedtangents bumpmap addnormals (models/items/ammo/ammo_box_local.tga, heightmap(models/items/ammo/ammo_box_h.tga, 2)) specularmap models/items/ammo/ammo_box_s.tga { blend diffusemap map models/items/ammo/ammo_box_nailgun_d.tga } { blend add map models/items/ammo/ammo_box_glow.tga colored red 0.4 green 0.4 blue 0.8 } } models/items/ammo/freezegun_decal { DECAL_MACRO { blend blend map gfx/guis/hud/icons/item_freeze red 0.95 green 0.95 blue 1.0 } } models/items/ammo/freezegun { noselfShadow unsmoothedtangents bumpmap addnormals (models/items/ammo/ammo_box_local.tga, heightmap(models/items/ammo/ammo_box_h.tga, 2)) specularmap models/items/ammo/ammo_box_s.tga { blend diffusemap map models/items/ammo/ammo_box_nailgun_d.tga } { blend add map models/items/ammo/ammo_box_glow.tga colored red 0.95 green 0.95 blue 1.0 } } models/items/ammo/flamegun_holo { noSelfShadow unSmoothedTangents translucent twosided { maskColor map makealpha (models/items/ammo/ammo_bubble.tga) scroll time * 0.1 , time * 0.15 } { blend GL_DST_ALPHA, GL_ONE maskAlpha map models/items/ammo/ammo_box_wire.tga colored red 1 * (ember1 [time *.25]) green 0.45 * (ember1 [time *.25]) blue 0 * (ember1 [time *.25]) } } models/items/ammo/corecannon_holo { noSelfShadow unSmoothedTangents translucent twosided { maskColor map makealpha (models/items/ammo/ammo_bubble.tga) scroll time * 0.1 , time * 0.15 } { blend GL_DST_ALPHA, GL_ONE maskAlpha map models/items/ammo/ammo_box_wire.tga colored red 1 * (ember1 [time *.25]) green 0.45 * (ember1 [time *.25]) blue 0 * (ember1 [time *.25]) } } models/items/ammo/freezegun_holo { noSelfShadow unSmoothedTangents translucent twosided { maskColor map makealpha (models/items/ammo/ammo_bubble.tga) scroll time * 0.1 , time * 0.15 } { blend GL_DST_ALPHA, GL_ONE maskAlpha map models/items/ammo/ammo_box_wire.tga colored red 1 * (ember1 [time *.25]) green 0.45 * (ember1 [time *.25]) blue 0 * (ember1 [time *.25]) } }