// new materials // -Mr.CleaN guide textures/mrclean/desc_wall_1 generic_shader("mrclean/desc_wall_1") guide textures/mrclean/desc_wall_2 generic_shader("mrclean/desc_wall_2") guide textures/mrclean/desc_wall_3 generic_shader("mrclean/desc_wall_3") guide textures/mrclean/desc_cyltrim_1 generic_shader("mrclean/desc_cyltrim_1") guide textures/mrclean/desc_cyltrim_2 generic_shader("mrclean/desc_cyltrim_2") textures/mrclean/mrc_dplate01 { qer_editorimage textures/mrclean/mrc_dplate.tga diffusemap textures/mrclean/mrc_dplate_d.tga bumpmap textures/mrclean/mrc_dplate_n.tga specularmap textures/mrclean/mrc_dplate_s.tga } textures/mrclean/mc_grate01 { noShadows twoSided noimpact qer_editorimage textures/mrclean/mc_grate01.tga { blend diffuseMap map textures/mrclean/mc_grate01_d.tga alphaTest 0.5 } specularmap textures/mrclean/mc_grate01_s.tga bumpmap textures/mrclean/mc_grate01_n.tga } textures/mrclean/mtl_beat { qer_editorimage textures/mrclean/mtl_beat.tga diffusemap textures/mrclean/mtl_beat.tga bumpmap textures/mrclean/mtl_beat_n.tga specularmap textures/mrclean/mtl_beat_s.tga }