/*********************************************************************** Hatch climb sequence in MCC Second ***********************************************************************/ export env_q4x_mcc_hatch { options -game /q4xbase -scale .3937 -prefix HATCH_ -keep origin base lid ladder -sourcedir models/mapobjects/mcc_second/hatch/animations -destdir models/mapobjects/mcc_second/hatch mesh hatch_climb.ma -dest mesh anim hatch_climb.ma -range 2 3 -dest idle anim hatch_climb.ma -dest hatch_climb anim hatch_climb.ma -range 193 194 -dest end_idle } model model_env_q4x_mcc_hatch { mesh models/mapobjects/mcc_second/hatch/mesh.md5mesh anim idle models/mapobjects/mcc_second/hatch/idle.md5anim anim hatch_climb models/mapobjects/mcc_second/hatch/hatch_climb.md5anim { } anim end_idle models/mapobjects/mcc_second/hatch/end_idle.md5anim } entityDef env_q4x_mcc_hatch { "editor_color" "0 .5 .25" "editor_mins" "-32 -32 0" "editor_maxs" "32 32 16" "spawnclass" "idAnimated" "model" "model_env_q4x_mcc_hatch" "anim" "idle" }