sound valkaryne_footsteps { description "various footsteps for valkaryne walking." minDistance 1393 maxDistance 1984 volumeDb -7 frequencyshift 0.8000000119,1.2000000477 no_dups shakes 0.1 sound/strogg/valkaryne/valkaryne_step1.ogg sound/strogg/valkaryne/valkaryne_step2.ogg //sound/strogg/valkaryne/valkaryne_step3.wav } sound valkaryne_idle { minDistance 1393 maxDistance 1984 volumeDb -7 sound/strogg/valkaryne/valkaryne_idle_breath.ogg } sound valkaryne_crouch { minDistance 1393 maxDistance 1984 volumeDb -7 sound/strogg/valkaryne/valkaryne_idle_breath.ogg } sound valkaryne_walk { minDistance 1393 maxDistance 1984 volumeDb -7 sound/strogg/valkaryne/valkaryne_walk.ogg } sound valkaryne_walk_backwards { minDistance 1393 maxDistance 1984 volumeDb -7 sound/strogg/valkaryne/valkaryne_walk_backwards.ogg } sound valkaryne_walk_side { minDistance 1393 maxDistance 1984 volumeDb -7 sound/strogg/valkaryne/valkaryne_walk_right.ogg } sound valkaryne_turn { minDistance 1393 maxDistance 1984 volumeDb -7 sound/strogg/valkaryne/valkaryne_turnright.ogg } sound valkaryne_run { minDistance 1393 maxDistance 1984 volumeDb -2 sound/strogg/valkaryne/valkaryne_run.ogg } sound valkaryne_runtoplugin { minDistance 1393 maxDistance 1984 volumeDb -7 sound/strogg/valkaryne/valkaryne_run_toplugin.ogg } //////////////////////////////////////////////////////////////////////////////////////////////////////////////// // valkaryne MOVEMENT //////////////////////////////////////////////////////////////////////////////////////////////////////////////// sound valkaryne_plugin_range { minDistance 1393 maxDistance 1984 volumeDb 0 sound/strogg/valkaryne/valkaryne_plugin_range.ogg } sound valkaryne_plugin_range_big { minDistance 1393 maxDistance 1984 volumeDb 0 sound/strogg/valkaryne/valkaryne_plugin_range_big.ogg } sound valkaryne_range_one { minDistance 1393 maxDistance 1984 volumeDb 0 sound/strogg/valkaryne/valkaryne_range_one.ogg } sound valkaryne_range_two { minDistance 1393 maxDistance 1984 volumeDb 0 sound/strogg/valkaryne/valkaryne_range_two.ogg } sound valkaryne_leanattack_L { minDistance 1393 maxDistance 1984 volumeDb 0 sound/strogg/valkaryne/valkaryne_leanattack_L.ogg } sound valkaryne_leanattack_R { minDistance 1393 maxDistance 1984 volumeDb 0 sound/strogg/valkaryne/valkaryne_leanattack_R.ogg } sound valkaryne_melee { minDistance 1393 maxDistance 1984 volumeDb 0 sound/strogg/valkaryne/valkaryne_melee_one.ogg } sound valkaryne_melee_one { minDistance 1393 maxDistance 1984 volumeDb 0 sound/strogg/valkaryne/valkaryne_melee_one.ogg } sound valkaryne_melee_two { minDistance 1393 maxDistance 1984 volumeDb 0 sound/strogg/valkaryne/valkaryne_melee_two.ogg } sound valkaryne_leapattack { minDistance 1393 maxDistance 1984 volumeDb 0 sound/strogg/valkaryne/valkaryne_leapattack.ogg } valkaryne_range_fire_one { minDistance 1393 maxDistance 1984 volumeDb 0 sound/strogg/valkaryne/valkaryne_range_one.ogg } valkaryne_range_fire_two { minDistance 1393 maxDistance 1984 volumeDb 0 sound/strogg/valkaryne/valkaryne_range_two.ogg } sound valkaryne_swing { description "whiff" minDistance 1393 maxDistance 1393 volumeDb 10 //sound/weapons/impact/whooshes_melee/whoosh1.wav //sound/weapons/impact/whooshes_melee/whoosh2.wav //sound/weapons/impact/whooshes_melee/whoosh3.wav //sound/weapons/impact/whooshes_melee/whoosh4.wav sound/strogg/valkaryne/valkaryne_melee1.wav //sound/strogg/valkaryne/growl2.wav } sound valkaryne_growl { description "grrrrr" minDistance 1393 maxDistance 1393 volumeDb 0 no_dups sound/strogg/valkaryne/growl1.wav sound/null.wav sound/strogg/valkaryne/growl2.wav } //////////////////////////////////////////////////////////////////////////////////////////////////////////////// // valkaryne WEAPONS //////////////////////////////////////////////////////////////////////////////////////////////////////////////// sound valkaryne_nailgun_fire { minDistance 196 maxDistance 1181 volumeDb 0 frequencyshift 0.8000000119,1.2000000477 sound/strogg/valkaryne/valkaryne_nailgunfire.wav } sound valkaryne_machinegun_fire { minDistance 196 maxDistance 1181 volumeDb 0 frequencyshift 0.8000000119,1.2000000477 sound/strogg/valkaryne/m_gun1.wav sound/strogg/valkaryne/m_gun2.wav sound/strogg/valkaryne/m_gun3.wav } sound valkaryne_missile_loop { description "missile loop" minDistance 30 maxDistance 350 volumeDb 0 looping sound/strogg/valkaryne/valkaryne_missileloop.wav } sound valkaryne_punch { description "pow" minDistance 39 maxDistance 787 volumeDb -4 frequencyshift 0.8000000119,1.2000000477 sound/weapons/impact/whooshes_melee/melee_hit1.wav sound/weapons/impact/whooshes_melee/melee_hit2.wav sound/weapons/impact/whooshes_melee/melee_hit3.wav } sound valkaryne_railgun { description "voip" minDistance 196 maxDistance 1281 volumeDb 1 frequencyshift 0.8000000119,1.2000000477 sound/strogg/valkaryne/valkaryne_railgunfire.wav } sound valkaryne_chargerailgun { description "voip" minDistance 196 maxDistance 1181 volumeDb -4 frequencyshift 0.8000000119,1.2000000477 sound/strogg/valkaryne/valkaryne_railpowerup.wav } sound valkaryne_grenade_launch { minDistance 196 maxDistance 1181 volumeDb 0 sound/strogg/valkaryne/valkaryne_missilefire.wav } sound valkaryne_missile_launch { description "test sound for valkaryne idle" minDistance 196 maxDistance 1181 volumeDb 0 sound/strogg/valkaryne/valkaryne_missilefire.wav } sound valkaryne_machinegun { description "test sound for valkaryne idle" minDistance 196 maxDistance 1181 volumeDb 0 frequencyshift 0.8000000119,1.2000000477 sound/strogg/valkaryne/machinegun_01.wav sound/strogg/valkaryne/machinegun_02.wav } sound valkaryne_nailgun_fireseq { minDistance 196 maxDistance 1181 volumeDb 4 //frequencyshift 0.8000000119,1.2000000477 sound/strogg/valkaryne/valkaryne_nailgunfireseq.wav } sound valkaryne_missileexp { minDistance 196 maxDistance 1181 volumeDb 10 frequencyshift 0.7000000119,1.3000000477 //shake 0.4 sound/strogg/valkaryne/valkaryne_missileexp1.wav sound/strogg/valkaryne/valkaryne_missileexp2.wav } //////////////////////////////////////////////////////////////////////////////////////////////////////////////// // valkaryne VOCALIZATIONS //////////////////////////////////////////////////////////////////////////////////////////////////////////////// sound valkaryne_evade { minDistance 1393 maxDistance 1968 volumeDb -6 sound/strogg/valkaryne/valkaryne_evade.ogg } sound valkaryne_jumpback { minDistance 1393 maxDistance 1968 volumeDb -6 sound/strogg/valkaryne/valkaryne_evade.ogg } sound valkaryne_plugintoidle { minDistance 1393 maxDistance 1968 volumeDb 0 sound/strogg/valkaryne/valkaryne_plugintoidle.ogg } sound valkaryne_breathe { minDistance 1393 maxDistance 1968 volumeDb -9 //no_dups //sound/strogg/valkaryne/valkaryne_melee1.wav //sound/strogg/valkaryne/breath02.wav //sound/strogg/valkaryne/breath03.wav //sound/strogg/valkaryne/breath04.wav //sound/null.wav } //////////////////////////// // valkaryne DEATH, PAIN, BODY //////////////////////////// sound valkaryne_pain { minDistance 1393 maxDistance 1984 volumeDb 0 sound/strogg/valkaryne/valkaryne_pain_one.ogg sound/strogg/valkaryne/valkaryne_pain_two.ogg sound/strogg/valkaryne/valkaryne_pain_three.ogg sound/strogg/valkaryne/valkaryne_pain_four.ogg } sound valkaryne_pain_one { minDistance 1393 maxDistance 1984 volumeDb 0 sound/strogg/valkaryne/valkaryne_pain_one.ogg } sound valkaryne_pain_two { minDistance 1393 maxDistance 1984 volumeDb 0 sound/strogg/valkaryne/valkaryne_pain_two.ogg } sound valkaryne_pain_three { minDistance 1393 maxDistance 1984 volumeDb 0 sound/strogg/valkaryne/valkaryne_pain_three.ogg } sound valkaryne_pain_four { minDistance 1393 maxDistance 1984 volumeDb 0 sound/strogg/valkaryne/valkaryne_pain_four.ogg } sound valkaryne_death { description "death to the valkaryne" minDistance 1393 maxDistance 2377 volumeDb 0 sound/strogg/valkaryne/valkaryne_death.ogg } sound valkaryne_shockwave { description "death to the valkaryne" minDistance 1393 maxDistance 2377 volumeDb 0 sound/strogg/valkaryne/valkaryne_shockwave.ogg } sound valkaryne_projectilespread { description "death to the valkaryne" minDistance 1393 maxDistance 2377 volumeDb 0 sound/strogg/valkaryne/valkaryne_proj_spread.ogg }