sound airassault_emp_flak { minDistance 20000 maxDistance 40000 volumeDb -8 soundClass 1 sound/ambience/flak/flak_explo1 sound/ambience/flak/flak_explo2 shakeData 0 aaaaaaabbbcceghhhlllmkqntpupqqvtrrqvwrsouwkieedecbcbbbbbaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa } sound airassault_emp_flak2 { minDistance 20000 maxDistance 40000 volumeDb -4 soundClass 1 shakes 0.5 sound/ambience/flak/flak_explo2 sound/ambience/flak/flak_explo3 shakeData 0 zzzvzuxyuxxxwwwwrstvuoroonrotrppookpjilljmhhhkjjgjijigfgfgefecdbccccbabbaaaaaa } sound effects_q4x_barrel_explode { minDistance 196 maxDistance 2952 volumeDb 10 //shakes 0.2 sound/effects/explosions/no_debris01.wav }