sound painlord_footsteps { description "various footsteps for painlord walking." minDistance 39 maxDistance 984 volumeDb -5 frequencyshift 0.8000000119,1.2000000477 no_dups shakes 0.1 sound/strogg/painlord/painlord_step1.wav // sound/strogg/painlord/run_02.wav // sound/strogg/painlord/run_03.wav // sound/strogg/painlord/run_04.wav } sound painlord_ready_weapon { description "preparing gun" minDistance 39 maxDistance 1181 volumeDb 0 sound/strogg/painlord/ready_weapon.wav } //////////////////////////////////////////////////////////////////////////////////////////////////////////////// // painlord MOVEMENT //////////////////////////////////////////////////////////////////////////////////////////////////////////////// sound painlord_servo { description "the squeaky painlord gets the...ahh nevermind." minDistance 39 maxDistance 990 volumeDb -10 no_dups sound/strogg/painlord/painlord_servo1.wav //sound/strogg/painlord/painlord_servo2.wav } sound painlord_turn { description "turn 90 degrees" minDistance 39 maxDistance 990 volumeDb -10 no_dups sound/strogg/painlord/painlord_turn90.ogg } sound painlord_run { description "run" minDistance 39 maxDistance 990 volumeDb -10 no_dups sound/strogg/painlord/painlord_walk.ogg } sound painlord_walk { description "walk" minDistance 39 maxDistance 990 volumeDb -10 no_dups sound/strogg/painlord/painlord_walk.ogg } sound painlord_idle { description "idle" minDistance 39 maxDistance 990 volumeDb -10 no_dups sound/strogg/painlord/painlord_idle.ogg } sound painlord_evade { description "evade" minDistance 39 maxDistance 990 volumeDb -10 no_dups sound/strogg/painlord/painlord_turn90.ogg } sound painlord_melee_one { description "evade" minDistance 39 maxDistance 990 volumeDb -10 no_dups sound/strogg/painlord/painlord_meleeone_1.ogg sound/strogg/painlord/painlord_meleeone_2.ogg } sound painlord_melee_two { description "evade" minDistance 39 maxDistance 990 volumeDb -10 no_dups sound/strogg/painlord/painlord_meleetwo_1.ogg sound/strogg/painlord/painlord_meleetwo_2.ogg sound/strogg/painlord/painlord_meleetwo_3.ogg } sound painlord_buildup_ranged { description "evade" minDistance 39 maxDistance 990 volumeDb -10 no_dups no_occlusion sound/strogg/painlord/painlord_rangeone_1.ogg sound/strogg/painlord/painlord_rangeone_2.ogg } sound painlord_ranged { description "evade" minDistance 39 maxDistance 990 volumeDb -10 no_dups sound/strogg/painlord/painlord_fire.ogg } /////////////////////////////////////////////////////////////////////////////////////////////////////////// // PAINLORD MELEE /////////////////////////////////////////////////////////////////////////////////////////////////////////// sound painlord_punch { description "pow" minDistance 39 maxDistance 787 volumeDb -4 frequencyshift 0.8000000119,1.2000000477 sound/weapons/impact/whooshes_melee/melee_hit1.wav sound/weapons/impact/whooshes_melee/melee_hit2.wav sound/weapons/impact/whooshes_melee/melee_hit3.wav } sound painlord_swing { description "whiff" minDistance 39 maxDistance 866 volumeDb 10 sound/weapons/impact/whooshes_melee/whoosh1.wav //sound/weapons/impact/whooshes_melee/whoosh2.wav //sound/weapons/impact/whooshes_melee/whoosh3.wav //sound/weapons/impact/whooshes_melee/whoosh4.wav //sound/strogg/painlord/painlord_melee1.wav //sound/strogg/painlord/growl2.wav } //////////////////////////////////////////////////////////////////////////////////////////////////////////////// // painlord WEAPONS //////////////////////////////////////////////////////////////////////////////////////////////////////////////// sound painlord_nailgun_fire { minDistance 196 maxDistance 1181 volumeDb 0 frequencyshift 0.8000000119,1.2000000477 sound/strogg/painlord/painlord_nailgunfire.wav } sound painlord_machinegun_fire { minDistance 196 maxDistance 1181 volumeDb 0 frequencyshift 0.8000000119,1.2000000477 sound/strogg/painlord/m_gun1.wav sound/strogg/painlord/m_gun2.wav sound/strogg/painlord/m_gun3.wav } sound painlord_missile_loop { description "missile loop" minDistance 30 maxDistance 350 volumeDb 0 looping sound/strogg/tank/tank_missileloop.wav } painlord_missile_explode { minDistance 196 maxDistance 1181 volumeDb 0 frequencyshift 0.8000000119,1.2000000477 sound/strogg/painlord/painlord_ranged_explo.ogg } sound painlord_railgun { description "voip" minDistance 196 maxDistance 1281 volumeDb 1 frequencyshift 0.8000000119,1.2000000477 sound/strogg/painlord/painlord_railgunfire.wav } sound painlord_chargerailgun { description "voip" minDistance 196 maxDistance 1181 volumeDb -4 frequencyshift 0.8000000119,1.2000000477 sound/strogg/painlord/painlord_railpowerup.wav } sound painlord_grenade_launch { description "test sound for painlord idle" minDistance 196 maxDistance 1181 volumeDb 0 sound/strogg/painlord/painlord_missilefire.wav } sound painlord_missile_launch { description "test sound for painlord idle" minDistance 196 maxDistance 1181 volumeDb 0 sound/strogg/painlord/painlord_missilefire.wav } sound painlord_machinegun { description "test sound for painlord idle" minDistance 196 maxDistance 1181 volumeDb 0 frequencyshift 0.8000000119,1.2000000477 sound/strogg/painlord/machinegun_01.wav sound/strogg/painlord/machinegun_02.wav } sound painlord_nailgun_fireseq { minDistance 196 maxDistance 1181 volumeDb 4 //frequencyshift 0.8000000119,1.2000000477 sound/strogg/painlord/painlord_nailgunfireseq.wav } sound painlord_missileexp { minDistance 196 maxDistance 1181 volumeDb 10 frequencyshift 0.7000000119,1.3000000477 //shake 0.4 sound/strogg/painlord/painlord_missileexp1.wav sound/strogg/painlord/painlord_missileexp2.wav } //////////////////////////// // painlord DEATH, PAIN, BODY //////////////////////////// sound painlord_pain { description "test sound for painlord idle" minDistance 393 maxDistance 984 volumeDb 0 sound/strogg/painlord/painlord_painone_1.ogg sound/strogg/painlord/painlord_painone_2.ogg sound/strogg/painlord/painlord_painone_3.ogg sound/strogg/painlord/painlord_painone_4.ogg } sound painlord_die { description "death to the painlord" minDistance 393 maxDistance 1377 volumeDb 0 sound/strogg/painlord/painlord_painone_4.ogg }