q4x_computer_alarm1 { minDistance 40 maxDistance 412 looping volumeDb -6 sound/ambience/m05/computer_alarm1.ogg } q4x_computer_alarm2 { minDistance 40 maxDistance 412 looping volumeDb -6 sound/ambience/m05/computer_alarm2.ogg } q4x_computer_alarm3 { minDistance 40 maxDistance 412 looping volumeDb -6 sound/ambience/m05/computer_alarm3.ogg } q4x_computer_alarm4 { minDistance 40 maxDistance 412 looping volumeDb -6 sound/ambience/m05/computer_alarm4.ogg } prison_machine_amb1 { minDistance 128 maxDistance 512 volumeDb -6 looping sound/ambience/m05/machine_amb1.ogg } prison_machine_amb2 { minDistance 128 maxDistance 512 volumeDb -6 looping sound/ambience/m05/machine_amb2.ogg } prison_machine_amb3 { minDistance 128 maxDistance 512 volumeDb -6 looping sound/ambience/m05/machine_amb3.ogg } prison_screamloop1 { minDistance 228 maxDistance 712 volumeDb -6 looping sound/ambience/m05/screamloop1.ogg } prison_screamloop2 { minDistance 228 maxDistance 712 volumeDb -6 looping sound/ambience/m05/screamloop2.ogg } prison_machine_work1 { minDistance 128 maxDistance 512 volumeDb -6 looping sound/ambience/m05/machine_work1.ogg } prison_machine_work2 { minDistance 128 maxDistance 512 volumeDb -6 looping sound/ambience/m05/machine_work2.ogg }