MD5Version 10 commandline "anim cinematics/stranarus_trench/harvester_attack/wall.ma -dest models/monsters/q4x_harvester/wall_idle.md5anim -game Quake4 -range 1 1" numFrames 1 numJoints 16 frameRate 24 numAnimatedComponents 0 hierarchy { "origin" -1 0 0 // "joint10" 0 0 0 // origin "joint11" 0 0 0 // origin "joint12" 0 0 0 // origin "joint13" 0 0 0 // origin "joint14" 0 0 0 // origin "joint15" 0 0 0 // origin "joint16" 0 0 0 // origin "joint2" 0 0 0 // origin "joint3" 0 0 0 // origin "joint4" 0 0 0 // origin "joint5" 0 0 0 // origin "joint6" 0 0 0 // origin "joint7" 0 0 0 // origin "joint8" 0 0 0 // origin "joint9" 0 0 0 // origin } bounds { ( -317.8726196289 -24.4648303986 0.0203170776 ) ( 322.1273193359 56.0117759705 320.020324707 ) } baseframe { ( 0 0 0 ) ( -0.7071067691 0 0 ) ( -213.1178894043 113.1123962402 -16.682434082 ) ( 0 0 0 ) ( 18.1499938965 93.7123641968 -16.682434082 ) ( 0 0 0 ) ( 151.3869628906 92.3712768555 -16.7543945313 ) ( 0 0 0 ) ( 238.6834716797 80.2692489624 -16.682434082 ) ( 0 0 0 ) ( 216.5985412598 175.497177124 -17.2743530273 ) ( 0 0 0 ) ( 163.4071044922 238.126083374 -16.688659668 ) ( 0 0 0 ) ( 272.6742553711 268.5790405273 -20.0877075195 ) ( 0 0 0 ) ( -237.7464599609 231.6265258789 -16.6811828613 ) ( 0 0 0 ) ( -263.7307128906 287.1688537598 -24.695526123 ) ( 0 0 0 ) ( -193.8008270264 259.2368164063 -18.2709655762 ) ( 0 0 0 ) ( -155.9414978027 268.3032836914 -19.7519226074 ) ( 0 0 0 ) ( -37.3883666992 248.1839752197 -16.6811828613 ) ( 0 0 0 ) ( -66.7474060059 179.4524078369 -15.8696594238 ) ( 0 0 0 ) ( 46.8657531738 160.020324707 -12.5991210938 ) ( 0 0 0 ) ( -104.0775756836 100.3268203735 -16.682434082 ) ( 0 0 0 ) } frame 0 { }