MD5Version 10 commandline "anim work/models/mapobjects/strogg/lights/prison/lightpose.ma -dest models/mapobjects/strogg/lights/prison/afpose.md5anim -game Quake4 -prefix LIGHT_ -align ALL" numFrames 2 numJoints 2 frameRate 24 numAnimatedComponents 0 hierarchy { "origin" -1 0 0 // "light" 0 0 0 // origin } bounds { ( -42.4000015259 -8.0000095367 -36 ) ( 42.4000015259 8.0000114441 36 ) ( -42.4000015259 -8.0000095367 -36 ) ( 42.4000015259 8.0000114441 36 ) } baseframe { ( 0 0 0 ) ( -0.5 -0.5 -0.5 ) ( 0 0 0 ) ( 0 0 0 ) } frame 0 { } frame 1 { }