models/vehicles/speeder/speeder { //unsmoothedtangents diffusemap models/vehicles/speeder/speeder_d.tga bumpmap models/vehicles/speeder/speeder_local.tga specularmap models/vehicles/speeder/speeder_s.tga { blend add map models/vehicles/speeder/speeder_add.tga } } models/vehicles/speeder/speeder_glass { qer_EditorImage models/vehicles/speeder/speeder_glass_d.tga twosided noshadows translucent materialType glass { blend diffuseMap map models/vehicles/speeder/speeder_glass_d.tga } { blend blend map models/vehicles/speeder/speeder_glass_d.tga } } models/vehicles/speeder/speeder02 { //unsmoothedtangents diffusemap models/vehicles/speeder/speeder02_d.tga bumpmap models/vehicles/speeder/speeder02_local.tga specularmap models/vehicles/speeder/speeder02_s.tga } //MCC q4x --------------------------------------------------------------------------------------------------------- models/vehicles/MCC_ship/MCC_ship_top_q4x { noselfShadow unsmoothedtangents collision renderBump -size 1024 1024 -aa 2 -trace 0.05 -MergeHigh models/vehicles/MCC_ship/MCC_ship_top_local.tga work/models/vehicles/MCC_ship/MCC_ship_hi.lwo materialImage models/monsters/air_defense_cannon/cannon_hit bumpmap addnormals (models/vehicles/MCC_ship/MCC_ship_top_local.tga, heightmap (models/vehicles/MCC_ship/MCC_ship_top_h.tga, 2)) diffusemap models/vehicles/MCC_ship/MCC_ship_top_d.tga specularmap models/vehicles/MCC_ship/MCC_ship_top_s.tga { blend add map downsize( models/vehicles/MCC_ship/MCC_ship_top_g.tga, 1 ) } { blend add map models/vehicles/MCC_ship/MCC_ship_top_g.tga rgb grunttable [ time * 1.3 ] } } models/vehicles/MCC_ship/MCC_ship_bottom_q4x { noselfShadow unsmoothedtangents collision materialImage models/monsters/air_defense_cannon/cannon_hit renderBump -size 1024 1024 -aa 2 -trace 0.05 -MergeHigh models/vehicles/MCC_ship/MCC_ship_bottom_local.tga work/models/vehicles/MCC_ship/MCC_ship_hi.lwo bumpmap addnormals (models/vehicles/MCC_ship/MCC_ship_bottom_local.tga, heightmap (models/vehicles/MCC_ship/MCC_ship_bottom_h.tga, 2)) diffusemap models/vehicles/MCC_ship/MCC_ship_bottom_d.tga specularmap models/vehicles/MCC_ship/MCC_ship_bottom_s.tga { blend add map downsize( models/vehicles/MCC_ship/MCC_ship_bottom_g.tga, 1 ) } } models/vehicles/MCC_ship/MCC_ship_bottom_decal1_q4x { qer_editorimage models/vehicles/MCC_ship/MCC_ship_bottom_decal1.tga DECAL_MACRO noShadows noimpact translucent { blend GL_DST_COLOR, GL_SRC_COLOR_q4x map models/vehicles/MCC_ship/MCC_ship_bottom_decal1.tga } } //MCC shiplegs--------------------------------------------------------------------------------------------------------- models/vehicles/MCC_ship/MCC_shiplegs_q4x { noselfShadow unsmoothedtangents collision renderBump -size 512 512 -aa 2 -trace 0.05 -MergeHigh models/vehicles/MCC_ship/MCC_shiplegs_local.tga work/models/vehicles/MCC_ship/MCC_shiplegs_hi.lwo materialImage models/monsters/air_defense_cannon/cannon_hit bumpmap addnormals (models/vehicles/MCC_ship/MCC_shiplegs_local.tga, heightmap (models/vehicles/MCC_ship/MCC_shiplegs_h.tga, 2)) diffusemap models/vehicles/MCC_ship/MCC_shiplegs_d.tga specularmap models/vehicles/MCC_ship/MCC_shiplegs_s.tga } //MCC shiptopturret--------------------------------------------------------------------------------------------------------- models/vehicles/MCC_ship/MCC_shiptopturret_q4x { noselfShadow unsmoothedtangents materialImage models/monsters/air_defense_cannon/cannon_hit collision renderBump -size 512 512 -aa 2 -trace 0.05 -MergeHigh models/vehicles/MCC_ship/MCC_shiptopturret_local.tga work/models/vehicles/MCC_ship/MCC_shiptopturret_hi.lwo }