textures/q4x_speeder/speed_pipe01 { qer_editorimage textures/q4x_speeder/speed_pipe01_d.tga diffusemap textures/q4x_speeder/speed_pipe01_d.tga bumpmap textures/q4x_speeder/speed_pipe01_local.tga specularmap textures/q4x_speeder/speed_pipe01_s.tga } textures/q4x_speeder/speed_pipe02 { qer_editorimage textures/q4x_speeder/speed_pipe02_d.tga diffusemap textures/q4x_speeder/speed_pipe02_d.tga bumpmap textures/q4x_speeder/speed_pipe02_local.tga specularmap textures/q4x_speeder/speed_pipe02_s.tga } textures/q4x_speeder/speed_light01 { qer_EditorImage textures/q4x_speeder/speed_light01_d.tga bumpMap textures/q4x_speeder/speed_light01_local.tga diffuseMap textures/q4x_speeder/speed_light01_d.tga specularMap textures/q4x_speeder/speed_light01_s.tga { blend add map textures/q4x_speeder/speed_light01_add.tga } } textures/q4x_speeder/light_trim01_1 { qer_EditorImage textures/q4x_speeder/light_trim01_1_d.tga bumpMap textures/q4x_speeder/light_trim01_1_local.tga diffuseMap textures/q4x_speeder/light_trim01_1_d.tga specularMap textures/q4x_speeder/light_trim01_1_s.tga { blend add map textures/q4x_speeder/light_trim01_1_add.tga } } guide textures/q4x_speeder/conc_pipe01_1 generic_shader("q4x_speeder/conc_pipe01_1") guide textures/q4x_speeder/metal_pipe01_1 generic_shader("q4x_speeder/metal_pipe01_1") textures/q4x_speeder/metal_pipe02_0 { qer_EditorImage textures/q4x_speeder/metal_pipe02_0_d.tga bumpMap addnormals ( textures/q4x_speeder/metal_pipe02_1_local.tga, heightmap( textures/q4x_speeder/metal_pipe02_1_h.tga, 1 ) ) diffuseMap textures/q4x_speeder/metal_pipe02_0_d.tga specularMap textures/q4x_speeder/metal_pipe02_0_s.tga } guide textures/q4x_speeder/metal_pipe02_1 generic_shader("q4x_speeder/metal_pipe02_1") textures/q4x_speeder/metal_pipe02_2 { qer_EditorImage textures/q4x_speeder/metal_pipe02_2_d.tga bumpMap addnormals ( textures/q4x_speeder/metal_pipe02_1_local.tga, heightmap( textures/q4x_speeder/metal_pipe02_1_h.tga, 1 ) ) diffuseMap textures/q4x_speeder/metal_pipe02_2_d.tga specularMap textures/q4x_speeder/metal_pipe02_1_s.tga } guide textures/q4x_speeder/grate_coarse01_1 generic_alpha("q4x_speeder/grate_coarse01_1") guide textures/q4x_speeder/grate_coarse02_1 generic_alpha("q4x_speeder/grate_coarse02_1") guide textures/q4x_speeder/grate_big01_1 generic_alpha("q4x_speeder/grate_big01_1") guide textures/q4x_speeder/grate_big02_1 generic_alpha("q4x_speeder/grate_big02_1") guide textures/q4x_speeder/grate_big03_1 generic_alpha("q4x_speeder/grate_big03_1") guide textures/q4x_speeder/grate_medium01_1 generic_alpha("q4x_speeder/grate_medium01_1") guide textures/q4x_speeder/grate_small01_1 generic_alpha("q4x_speeder/grate_small01_1") guide textures/q4x_speeder/grate_small02_1 generic_alpha("q4x_speeder/grate_small02_1") guide textures/q4x_speeder/grate_small03_1 generic_alpha("q4x_speeder/grate_small03_1") guide textures/q4x_speeder/grate_small04_1 generic_alpha("q4x_speeder/grate_small04_1") guide textures/q4x_speeder/grate_small05_1 generic_alpha("q4x_speeder/grate_small05_1") textures/q4x_speeder/grate_big02_2 { qer_EditorImage textures/q4x_speeder/grate_big02_2_d.tga bumpMap addnormals ( textures/q4x_speeder/grate_big02_1_local.tga, heightmap( textures/q4x_speeder/grate_big02_1_h.tga, 1 ) ) specularMap textures/q4x_speeder/grate_big02_2_s.tga { blend diffuseMap map textures/q4x_speeder/grate_big02_2_d.tga alphaTest .5 } } guide textures/q4x_speeder/conc_wall512_01_1 generic_shader("q4x_speeder/conc_wall512_01_1") guide textures/q4x_speeder/conc_wall512_01_2 generic_shader("q4x_speeder/conc_wall512_01_2") guide textures/q4x_speeder/metal_wall02_1 generic_shader("q4x_speeder/metal_wall02_1") guide textures/q4x_speeder/floor_metal01_1 generic_shader("q4x_speeder/floor_metal01_1") guide textures/q4x_speeder/floor_vehiclepath01 generic_full_noheight("q4x_speeder/floor_vehiclepath01") /// Added by Wyeth ///// textures/q4x_speeder/tubeframe01 { qer_editorimage textures/q4x_speeder/speed_tube01_d.tga twoSided noshadows translucent bumpmap textures/q4x_speeder/speed_tube01_local.tga { blend diffuseMap map textures/q4x_speeder/speed_tube01_d.tga alphaTest .5 } specularmap textures/q4x_speeder/speed_tube01_s.tga } textures/q4x_speeder/tubefluid_red { noShadows twoSided materialType glass qer_editorimage textures/q4x_speeder/Fluid01.tga { blend diffuseMap map textures/q4x_speeder/Fluid01.tga scale 1, 0.1 scroll time * 0.0, time * 0.9 } { blend GL_ONE, GL_ONE map textures/q4x_speeder/Fluid02.tga scale 0.6, 0.175 scroll time * 0., time * 2 } { blend GL_DST_COLOR, GL_ONE map textures/q4x_speeder/Fluid01.tga scale 1.75, 1.2 scroll time * 0, time * 2.2 } } textures/q4x_speeder/tubefluid_green { noShadows twoSided materialType glass qer_editorimage textures/q4x_speeder/Fluid01.tga { blend diffuseMap map textures/q4x_speeder/Fluid01.tga scale 1, 0.1 scroll time * 0.0, time * 0.9 red 0.1 green 1 blue 1 } { blend GL_ONE, GL_ONE map textures/q4x_speeder/Fluid02.tga scale 0.6, 0.175 scroll time * 0., time * 2 red 0.1 green 1 blue 1 } { blend GL_DST_COLOR, GL_ONE map textures/q4x_speeder/Fluid01.tga scale 1.75, 1.2 scroll time * 0, time * 2.2 red 0.1 green 1 blue 1 } } textures/q4x_speeder/tubefluid_sludge { noShadows twoSided materialType glass qer_editorimage textures/q4x_speeder/Fluid01.tga { blend diffuseMap map textures/q4x_speeder/Fluid01.tga scale 1, 0.1 scroll time * 0.0, time * 0.9 red 0.3 green 0.6 blue 1 } { blend GL_ONE, GL_ONE map textures/q4x_speeder/Fluid02.tga scale 0.6, 0.175 scroll time * 0., time * 2 red 0.3 green 0.6 blue 1 } { blend GL_DST_COLOR, GL_ONE map textures/q4x_speeder/Fluid01.tga scale 1.75, 1.2 scroll time * 0, time * 2.2 red 0.3 green 0.6 blue 1 } { blend specularMap map textures/q4x_speeder/Fluid02.tga scale 1, 0.1 scroll time * 0.0, time * 0.9 red 0.3 green 0.3 blue 0.3 } } textures/q4x_speeder/energytube01_scroll { qer_editorimage textures/q4x_speeder/speed_tube02_qer.tga bumpmap textures/q4x_speeder/speed_tube02_local.tga diffuseMap textures/q4x_speeder/speed_tube02_d.tga specularmap textures/q4x_speeder/speed_tube02_s.tga { blend add map textures/q4x_speeder/speed_tube02_e.tga scale 1, 1 scroll time * 0.0, time * 1 rgb 0.6 } { blend add map textures/q4x_speeder/speed_tube02_e.tga scale 1, 0.85 scroll time * 0.0, time * 1.5 rgb 0.6 } } textures/q4x_speeder/tube_mesh01 { qer_editorimage textures/q4x_speeder/speed_tube03_d.tga bumpmap textures/q4x_speeder/speed_tube03_local.tga { blend diffuseMap map textures/q4x_speeder/speed_tube03_d.tga } specularMap textures/q4x_speeder/speed_tube03_s.tga { blend add map textures/q4x_speeder/speed_tube03_e.tga rgb 1 } } textures/q4x_speeder/tube_mesh02 { qer_editorimage textures/q4x_speeder/speed_tube03a_d.tga bumpmap textures/q4x_speeder/speed_tube03_local.tga { blend diffuseMap map textures/q4x_speeder/speed_tube03a_d.tga } specularMap textures/q4x_speeder/speed_tube03_s.tga { blend add map textures/q4x_speeder/speed_tube03_e.tga rgb 1 } } textures/canyon/can_breakabledoor_cryo { qer_EditorImage textures/canyon/can_breakabledoorbrown02_d.tga bumpMap addnormals ( textures/canyon/can_breakabledoor02_local.tga, heightmap( textures/canyon/can_breakabledoorbrown02_h.tga, 1 ) ) diffuseMap textures/canyon/can_breakabledoorbrown02_d.tga specularMap textures/canyon/can_breakabledoorbrown02_s.tga } //the following were removed from q4base by Raven. They are here because they are being used, please do not remove TR //moved canyon textures to q4x_canyon mtr file guide textures/common_walls/c_support02 generic_materialimageshader("common_walls/c_support02") textures/Stream/chad_pipe_1_stream { qer_editorimage textures/medlabs/chad_pipe_1_d.tga translucent noshadows { //Original diffuse blend diffusemap map textures/medlabs/chad_pipe_1_d.tga } { //Original specular map blend specularmap map textures/medlabs/chad_pipe_1_s.tga } { //Original normalmap with height blend bumpmap map addnormals(textures/medlabs/chad_pipe_1_local.tga, heightmap(textures/medlabs/chad_pipe_1_h.tga,1)) } } ///////////////////////////////////////////////////////// //////// NEW ROCK TERRAINS - WYETH ////////////////////// ///////////////////////////////////////////////////////// textures/q4x_speeder/terrain01_to_terrain02 { materialType rock { blend bumpmap map textures/q4x_speeder/terrain01_local.tga scale 2, 2 } { blend diffusemap map textures/q4x_speeder/terrain01_d.tga //scale 2, 2 vertexColor } { blend bumpmap map textures/q4x_speeder/terrain02_local.tga } { blend diffusemap map textures/q4x_speeder/terrain02_d.tga inverseVertexColor } } textures/q4x_speeder/terrain01_to_terrain03 { materialType rock { blend bumpmap map textures/q4x_speeder/terrain01_local.tga scale 2, 2 } { blend diffusemap map textures/q4x_speeder/terrain01_d.tga scale 2, 2 vertexColor } { blend bumpmap map textures/q4x_speeder/terrain03_local.tga //map heightmap (textures/rock/skysand1_bmp.tga, 4) scale 2, 2 } { blend diffusemap map textures/q4x_speeder/terrain03_d.tga inverseVertexColor } }