textures/rock/hillside1_skysand1 { materialType sand { blend bumpmap map addnormals (textures/rock/hillside1_local.tga, heightmap (textures/rock/hillside1_b.tga, 8)) } { blend diffusemap map textures/rock/hillside1_d.tga vertexColor } { blend specularmap map textures/rock/hillside1_s.tga vertexColor } { blend bumpmap map heightmap (textures/rock/skysand1_bmp.tga, 4) } { blend diffusemap map textures/rock/skysand1_d.tga inverseVertexColor } { blend specularmap map textures/rock/skysand1_s.tga inverseVertexColor } } textures/rock/rock05g { qer_editorimage textures/rock/rock05g_d materialType rock diffusemap textures/rock/rock05_d.tga specularmap textures/rock/rock05_s.tga }