effects/hal9000/tiny_marineship { qer_editorimage effects/hal9000/tiny_marineship.tga deform sprite { blend blend map effects/hal9000/tiny_marineship.tga rgb 0.82 } } effects/hal9000/tiny_stroggship { qer_editorimage effects/hal9000/tiny_stroggship.tga deform sprite { blend blend map effects/hal9000/tiny_stroggship.tga rgb 0.82 } } gfx/effects/hal9000/black_warpin { noSelfShadow noshadows { blend diffusemap map gfx/effects/hal9000/black_warpin.tga alphaTest 0.5 } } gfx/effects/hal9000/rocket_trail_blue { noSelfShadow noshadows { blend add map gfx/effects/hal9000/rocket_trail_blue.tga } } gfx/effects/hal9000/rocket_trail_red { noSelfShadow noshadows { blend add map gfx/effects/hal9000/rocket_trail_red.tga } } textures/hal9000/support_2sided { qer_editorimage textures/hal9000/support_d.dds Twosided bumpmap textures/hal9000/support_local.dds specularmap textures/hal9000/support_s.dds { blend diffusemap map textures/hal9000/support_d.dds alphaTest 0.5 } } textures/q4x/rocket_satellite_d { qer_editorimage textures/q4x/rocket_satellite_d.tga deform sprite { blend diffusemap map textures/q4x/rocket_satellite_d.tga alphatest 0.5 } { blend add map textures/q4x/rocket_satellite_d.tga alphatest 0.5 } } textures/q4x/cloudalpha_d { noSelfShadow noshadows qer_editorimage textures/q4x/cloudalpha_d.tga { blend diffusemap map textures/q4x/cloudalpha_d.tga } } textures/q4x/sky_stars { noFragment forceOpaque noshadows noimpact { blend add // so transparent windows can draw on top of it cameraCubeMap gfx/env/q4xstars texgen skybox } } textures/q4x/sky_atmosphere { noFragment forceOpaque noshadows noimpact { blend add // so transparent windows can draw on top of it cameraCubeMap gfx/env/q4x_atmos texgen skybox } } models/mapobjects/q4x/m01/planet1_d { noSelfShadow noshadows diffusemap models/mapobjects/q4x/m01/planet1_d.tga bumpmap models/mapobjects/q4x/m01/planet1_local.tga } models/mapobjects/q4x/m01/planet1_add { noSelfShadow noshadows qer_editorimage models/mapobjects/q4x/m01/planet1_add.tga { blend add map models/mapobjects/q4x/m01/planet1_add.tga } } models/mapobjects/q4x/m01/planet2_d { noSelfShadow noshadows diffusemap models/mapobjects/q4x/m01/planet2_d.tga bumpmap models/mapobjects/q4x/m01/planet2_local.tga } textures/q4x/noise_d { noSelfShadow noshadows diffusemap textures/q4x/noise_d.tga { blend add map textures/q4x/noise_d.tga translate time * 1.25 , time * 2 } { blend add map textures/q4x/noise2_d.tga translate time * -2 , time * -1.25 } } textures/q4x/planet_glow_ring { qer_editorimage models/mapobjects/q4x/m01/planet_new_glow.tga { blend add map models/mapobjects/q4x/m01/planet_new_glow.tga } }