//player_head-------------------------------------------------------------------------------------------------- models/characters/marine_heads/dekard { // unSmoothedTangents materialType flesh noSelfShadow renderbump -size 2048 1024 -trace 0.05 -aa 1 models/characters/player_head/dekard_local.tga work/models/characters/player_head/player_head_highpoly.obj materialImage models/characters/player_head/player_head_d.tga diffuseMap models/characters/player_head/player_head_d.tga bumpmap models/characters/player_head/player_head_local.tga specularmap models/characters/player_head/player_head_s.tga } //player_head---------------------------------------------------------------------------------------