guide textures/canyon/Can_Topwall_03 generic_materialimageshader("canyon/Can_Topwall_03") guide textures/canyon/Can_Midwall_04brown generic_Localvariant("canyon/Can_Midwall_04" , "canyon/Can_Midwall_04brown") guide textures/canyon/Can_Techtrench_01brown generic_Localvariant("canyon/Can_Techtrench_01" , "canyon/Can_Techtrench_01brown") guide textures/canyon/Can_ramp_track_1brown generic_Localvariant("canyon/Can_ramp_track_1" , "canyon/Can_ramp_track_1brown") guide textures/canyon/Can_Bumper_01 generic_full_noheight("canyon/Can_Bumper_01") guide textures/canyon/Can_BreakableDoorbrown generic_Localvariant("canyon/Can_BreakableDoor" , "canyon/Can_BreakableDoorbrown") textures/canyon/Can_Rockwall_01 { //Rock wall for the sides of the canyons qer_editorimage textures/canyon/Can_Rockwall_01_d.tga materialType rock { blend bumpmap map addnormals (textures/canyon/Can_Rockwall_01_local.tga, heightmap (textures/canyon/Can_Rockwall_01_h.tga, 16) ) } { blend diffusemap map textures/canyon/Can_Rockwall_01_d.tga } { blend specularmap map textures/canyon/Can_Rockwall_01_s.tga } }