lipSync vo_mitch_whathelldo { text "What the hell do they do down here?" visemes "english" "x3m w5q AH3q t4h DH7u IY3q h18r EH3q l10x d3r UW3q DH8u EY9s x13i d3s UW13v d8w AW11t n7o h8p IH11s r5q x18j " } lipSync vo_fox5_dntwntknw { text "I don’t want to know." visemes "english" " AY4q d3r AA3q n15l t6w w20z AA4q n15r t3t t4u UW5q n3s OW18x x34h " } lipSync vo_mitch_youheartht { text "You hear that?" visemes "english" "x6k y5q UW3q h7v IH11t r3q DH5x AE15w t5f x13a " } lipSync vo_fox5_weallhrd { text "We all heard it." visemes "english" "x4i w5q IY9s AO11t l19u h3p ER8q d4n IH10r t6k x15h " } lipSync vo_mitch_thatsndmar { text "That… That sounded like marines." visemes "english" "x5l DH4w AE11t t3c x33a DH7p AE4q t5k s7u AW6q n3v d3v AH3q d3q l5v AY5q k3j m8r ER13v IY20z n9p z11m x10f " } lipSync vo_fox5_shutup { text "Shut up." visemes "english" "x4k SH15s AH9s t3s AH14v p5m x24n " } lipSync vo_mitch_butthose { text "But those screams. I –" visemes "english" " b4v AH3q t3l DH5v OW6q z12p s3e k6o r4q IY10s m4v z8t AY15w x8f " } lipSync vo_fox5_saidshutp { text "I said shut up." visemes "english" "x4h AY9r s12s EH8r d5o SH14t AH28z t3k AH3q p5g x24a " } lipSync vo_tak_gotalok { text "I’ve got a lock on Strauss." visemes "english" " AY5q v5q EH3q g3w AA3q t3y AH3q l6x AA8r k6r AA8r n7s s9p t5v r3q AW20z s14l x9a " } lipSync vo_tak_keepmvcls { text "Keep moving, Dekard. You’re getting closer." visemes "english" " k5p IY7r p3w m5z UW7r v6u IH4q NG6q d4r IH9s k6p AA3q r3q d3m y3q UW3q r3q EH5q g3v EH3q t3t IH3q NG3j k5q l4y OW12u s8r ER7q x21i " } lipSync vo_tak_straightah { text "Straight ahead, Dekard." visemes "english" "x3m s7p t6u r4q EY3q t3u AH4q h7v EH7r d4p d6r IH11t k3j AA3q r9s d5n x16k " } lipSync vo_tak_chkright { text "Check the right." visemes "english" " CH4x EH6q k3k DH5u IY3q r12u AY13u t8k x18c " } lipSync vo_tak_hetoleft { text "He’s to the left." visemes "english" " h5o EH4q s4n t6s UW5q DH3y IY3q l14z EH13u f6l t10i x18a " } lipSync vo_tak_closingin { text "You’re closing in on him, Dekard." visemes "english" " y4q UW3q r3q EH3f k7t l3z OW8r z5v IH4q NG5x IH6q n3z AA7q n3r h3s IH3q m8o d3v IH8r k8p AA3q r3q d9n x10c " } lipSync vo_tak_straussdsnt { text "Strauss doesn’t have much time." visemes "english" "x5i s10r t7v r3q AW10s s3o x5j d3x AH9s z3u n3w t4w h3y AE8r v3p m4u AH7r CH10q AH3q w11t EY11t p5p AE15v s4r t3o DH3p IH3q s5p j8r EH5q n4s ER9r EY6q t3m ER5q x29i " } lipSync vo_mitch_thereexhaust { text "There should be an exhaust vent somewhere for that field generator" visemes "english" " DH4t EH3q r5q SH10y UH3q d6n b3u IY6q AE3q n4w IH7q g3v z13w AO9s s3r t7r v3w EH6q n4l t3t s7u AH7q m3s w3q EH5q r3q x5u f3t AO3q r3q DH3x AE7q t5o f6x IY5q l4v d4l j8w EH6q n3u ER6q EY9s t5w ER5q x17s " } lipSync vo_mitch_deklookex { text "Dekard, look for an exhaust vent attached to that field generator" visemes "english" "x3k d4x IH7q k3q AA5q r3q d4r x40k l3w UH4q k5t f3s AO3q r3q AE3q n3x IH4q g4v z7w AO14v s3q t11s v3w EH6q n6m t3s AH3q t8v AE8r CH5u t6t t4l UW3q DH3x AE9s t3o f8t IY4q l4w d4l j12v EH4q n4u ER6q EY7q t3v ER5q x21q " } lipSync vo_mitch_dektryblow { text "Dekard, try blowing up the field generator, it's in there somewhere!" visemes "english" " d9w IH10s k5x AA3q r3q d13r x12a t8x r3q AY11t x4r b3w l7w OW3q IH4q NG3u AH5q p4o x5o DH3x IY3q x10m f4w IY6q l8v d3o j9w EH5q n6v ER3q EY8r t3w ER7q x19r IH3q t3v s3t IH5q n3v DH3x EH7q r5q s7x AH15w m3t w3q EH7q r3q x38p " } lipSync vo_mitch_damnmarst { text "Damn, that marine didn't stand a chance. I couldn't do anything for him." visemes "english" " d12w AE17x m3n x19r DH3v AE6q t7r m5v ER3q IY14v n3r d3x IH3q d3q AH3q n3v t3v s3q t6x AE6q n3v d3x AH4q CH14x AE16w n4q s13t x42n AY4q k9t UH4q d3q AH3q n3k t3w d3x UW4q EH6q n4v IY5q TH4t IH10s NG3n x7r f3v AO3q r3q h16u IH3q m5k x14c " } lipSync vo_fox5_yourmeds { text "Your medic seems a bit twitchy." visemes "english" "x3s y3q AO3q r3q m6v EH7q d3s IH5q k5p s9u IY3q m6p z6r AH3q b5o IH8r t4f x4a t10q w4q IH5q t3r CH9v IH3q x39k " } lipSync vo_fox5_ihearyour { text "I hear your squad got hit pretty hard on the Citadel mission." visemes "english" "x6r AY5q h3u IH5q r3q y4q AO3q r5q s9u k6t w3q AA3q d8q g3r AA5q t3p h4t IH8q t4f p3p r3q IH3q t3t IY5q h8v AA6q r9r d3q AA3q n5o DH3n IY4q s10t IH4q t3t AH3q d4p EH3q l8r m9p IH5q SH12w AH3q n3o x23l " } lipSync vo_fox5_strausswait { text "Strauss won't wait forever." visemes "english" " s11v t8u r3q AW12u s8s w4q OW5q n3q t3r w5q EY6q t4n f10q ER9s EH6q v9p ER9q x30e " } lipSync vo_mitch_wowcanyou { text "Wow, can you imagine what goes on in this place?" visemes "english" "x12n w8r AW15v x36l k7n AE3q n4z y4q UW4q IH3q m11v AE11t j6p AH3q n4q w3q AH3q t3j g6s OW8r z4r AA13u n6r IH3q n4s DH3t IH6q s7p x4a p3m l7v EY11t s16q x12a " } lipSync vo_mitch_oncewe { text "Once we find Strauss, I'll feel much better." visemes "english" "x4n w6q AH3q n3s s7u w3q IY5q f4t AY10s n5r d3u s6t t7s r4q AW19y s13q x4i AY3q l6p f7n IY4q l4s m8u AH6q CH9q x6c b3s EH8r t3s ER7q x33k " } lipSync vo_mitch_icantwait { text "I can't wait to get the hell outta here." visemes "english" "x6l AY3e k6s AE6q n3p t3p w7q EY6q t3l t3q UW3q g3v EH3q t6i DH3s IY3q h7t EH4q l19w UW4q t3o AH4q h7n IH10r r4q x28i " } lipSync vo_mitch_fieldgen { text "Field generator is down Dekard. Good work." visemes "english" "x4i f5v IY9s l3y d5p j5u EH6q n3y ER4q EY6q t3t ER9s IH6q z4m d9u AW15w n5p d5p IH9r k7o AA3q r3q d8l x7e g4w UH3q d11t w8r ER13u k9i x13a " } lipSync vo_fox5_incom { text "Incoming Strogg!" visemes "english" "x14n IH8r n10v k3z AH3q m3v IH8r NG5s s8n t7u r5q AA29z g6o x23f " } lipSync vo_fox5_arrg { text "Argggh!!" visemes "english" "x8r AA69z r4q g4i g3e x23c " } lipSync vo_mitch_whatdonestrg { text "What have they done? How can the Strogg do this?" visemes "english" "x6k w4q AH3q t3v h3y AE3q v3l DH4p EY8q x12k d4x AH17x n10n x31i h4o AW6q k6q AE3q n3w DH3x IY4q s8o t7s r6q AA6q g6p x9g d4s UW13u DH6r IH12t s16o x20c " } lipSync vo_mitch_nothinggd { text "Nothing good happens to humans in this place." visemes "english" "x8r n9z AH11t TH5p IH3q NG13o g3o UH7q d5q h6t AE9r p4p AH3q n5q z4k t5n UW3q h8q y4q UW3q m8u AH3q n6s z4s IH3q n4u DH4w IH7q s5l x5e p4o l5t EY14u s12o x23a " } lipSync vo_mitch_theycom { text "They’re coming." visemes "english" " DH3x EY3q r4q EH3q k7v AH12u m4w IH9s NG6o x14f " } lipSync vo_mitch_takeco { text "Take cover." visemes "english" " t4v EY10s k3m k6v AH15w v3u ER10t x25f " } lipSync vo_mitch_covm { text "Cover me." visemes "english" " k6w AH9s v5w ER5q m7v IY13u x17h " } lipSync vo_mitch_underhvyfr { text "I’m under heavy fire." visemes "english" "x4s IH3q m6x AH6q n3u d3w ER3q h10w EH6q v3v IY10t f10l AY24z ER11t x16e " } lipSync vo_mitch_check6 { text "Check your six." visemes "english" "x3a CH7v EH6q k5t y4q AO3q r4q s13r IH16x k5n s13n x16a " } lipSync vo_mitch_theyflnk { text "They’re trying to flank." visemes "english" " DH4v EY3q r3q EH3q t9w r3q AY9s IH3q NG3u t3z UW4q f11m l12y AE7r NG9w k8k x17a " } lipSync vo_mitch_tolft { text "To the left." visemes "english" " t8s UW5q DH3u IY3q l16z EH16x f7l t9h x14a " } lipSync vo_mitch_comingin { text "Coming in from the right." visemes "english" "x3a k7v AH3q m5u IH5q NG4y IH6q n6s f3q r3q AH3q m7y DH3w IY3q r7r AY18y t9m x7g " } lipSync vo_mitch_getdwn { text "Get down!" visemes "english" "x3a g5u EH3q t3p d9u AW34z n5n x26e " } lipSync vo_mitch_chkdoor { text "Check the door." visemes "english" "x7c CH7x EH6q k4o DH3w IY5q d9t AO22z r9s x23h " } lipSync vo_viper1_johnvip { text "This is Burleson from Viper squad, anybody out there, we need a medic..." visemes "english" " DH5u IH5q s3w IH6q z4q x7k b3w ER5q l4z AH13u s4u AH4q n5s f3s r3q AH3q m8s v4w AY14v p4v ER7r s8p k4n w6q AA18y d3w EH4q n3w IY8r b5v AH4q d5x IY9s AW9s t4x DH10t EH11t r3q w12u IY5q n3y IY11t d3y AH4q m13v EH11t d3z IH9s k11i x6a " } lipSync vo_viper1_diestrgg { text "Die Strogg!" visemes "english" "x3c d5x AY26z s8s t7u r8r AA19z g5p x28k " } lipSync vo_viper1_johngld { text "Burleson, Viper squad, wow am I glad to see you guys" visemes "english" "x7p b3y ER6q l3z AH11t s9p AH3q n5l x10f v5t AY13v p4o ER7q s7q k4f w6q AA13u d6k x17h w15v AW17x AE3q m6s AY10s g8q l3z AE6q d3v t4r UW4q s12q IY5q y10s UW6q g6v AY23z z10m x14c " } lipSync vo_mitch_mitchhowget { text "Mitchell, Dekard, Falcon squad...how did you get down here?" visemes "english" " m10w IH5q CH8s AH5q l3l x9k d3x IH9s k8m AA3q r3q d7i x20f f4q AE12u l4s k5k AH3q n3l s3i k4f w3q AA3g d3a x53a h5p AW3q d3y IH3q d3s y5q UW4q g5x EH3q t3n d8u AW15w n7v h3s IH10r r4q x21i " } lipSync vo_viper1_weweresq { text "We were one of the squads looking for pre-strogged marines, got caught up and the rest of our squad was ambushed." visemes "english" "x6l w3q IY5q w4q ER3q w17x AH3q n4w AH3q v3u DH3y IY3q s12m k4e w7r AA12u d5r z3q l3x UH4q k3u IH4q NG5q f5s AO3q r3q x5e
 p3r r3q IY10s  s6o t5r r5q AA6q g3r EH3q d3r  m3w ER10t IY17x n8n z13o x23c  g4r AA8r t3i x4h  k6t AA13v t3x  AH3q p3x  AE6q n8o d3r  DH3t IY3q  r9s EH3q s4n t4l  AH4q v5u  AW3q ER6q  s8r k4k w6q AA8r d3r  w3q AA3q z8s  AE13v m4r b3q UH8q SH10n t6j x13e "
}


lipSync vo_viper1_cometech
{
	text		"Come with me, my tech is injured in the next room, he can help get us outta here"
	visemes	"english"	"x9l  k4v AH5q m3w  w5q IH3q DH5n  m7v IY13u x17l  m3q AY4q  t9s EH11t k3u  IH5q z6r  IH6q n4v j4w ER3q d4u  IH6q n3t  DH3v IY3q  n4v EH8r k3o s4k t6s  r3q UW14v m10l x24c  h5s IY3q  k4s AE3q n3w  h3w EH3q l3z p3q  g3w EH5q t11s  AH6q s3z  UW8r t3w AH3q  h8q IH7q r3q x25i "
}


lipSync vo_viper1_philipmed
{
	text		"Stark, got a medic for you!"
	visemes	"english"	"x6i  s3p t5y AA4q r11t k3m x22n  g4v AA4q t3x  AH3q  m9w EH7r d3x IH4q k5i  f9r AO5q r3q  y6q UW6q x17f "
}


lipSync vo_mitch_somestim
{
	text		"Some stims and a medpak and he'll come around "
	visemes	"english"	"x7i  s4s AH3q m8u  s7t t7u IH3q m9x z5v  AE3q n3x d3z  AH3q  m10v EH6q d5r p3j AE3f k4y  AE16w n6o d4p  h3t IY4q l7u  k6s AH3q m5s  ER14v AW18x n4l d5h x18c "
}


lipSync vo_viper2_goodtogo
{
	text		"Urgh... Allright, I'm good to go."
	visemes	"english"	"x9k  ER17w g6s x74p  AA15u l20r r12u AY12t t3n x9k  AY3q m14n  g6s UH4q d5o  t4r UW5q  g11s OW26z x14c "
}


lipSync vo_viper2_twodoorsld
{
	text		"These two doors lead to remote access bridges, if we can get into one of the bridge control areas, I should be able to help you guys proceed"
	visemes	"english"	" DH10l IY10s z5r  t6t UW7r  d6w AO15w r3q z6l  l6v EH3q d7m  t3s UW3q  r5q AH7q m8v OW10t t3w  AE12u k3o s6r EH7q s7o  b5n r3q IH4q j7o AH6q z13m x37g  IH3g f4o  w3q IY3q  k3t AE3q n6y  g8u EH9s t3w  IH4q n5r t3t UW3q  w9s AH4q n3v  AH3q v4y  DH6r IY3q  b3s r4q IH3q j9p  k9q AH3q n3o t9r r3q OW3q l9z  EH3q r8q IY9r AH7q z8l x34j  AY6q  SH10t UH3q d3u  b5t IY3q  EY3q b3z AH3q l6u  t3t UW3q  h4u EH3q l3r p3l  y7q UW4q  g5u AY13u z4k x3c  p4o r3q AH3q s10q IY20z d7j x14h "
}


lipSync vo_viper1_wipeout
{
	text		"We've been wiping out squbs for hours now, you'd think they'd stop coming after a while."
	visemes	"english"	"x4o  w3q IY3q v4s  b3v IH3q n10t  w5q AY8r p3g IH3q NG8r  AW11t t12q  s3e k4s w3q b5q z13t  f4p AO4q r8r  AW16w ER6q z8r  n6n AW11s  y3q UW3q d3o x26k  TH5q IH3q NG4r k3o  DH3v EY4q d5n  s3m t5s AA8r p3h x5a  k8t AH4q m5t IH3q NG7p  AE8q f3g t8p ER5q  AH4q  w8q AY15v l8s x20i "
}


lipSync vo_viper1_preinvm
{
	text		"Those pre-invasion marine supply drops have saved our ass, the Strogg pulled those supplies all over their facilities"
	visemes	"english"	"x8g  DH3w OW7q z6r x6e 
 p4u r3q IY6q  IH3q n8q v3t EY11t ZH6u AH3q n8r  m6s ER5q IY13u n5s  s6t AH4q p10p l3y AY10s  d10q r3q AA6q p3m s6u  h3o AE3q v3u  s12t EY6q v4o d5s  AW4q ER9r  AE23z s14r x39a  DH3n IY3q  s6t t8t r5q AA6q g4m x5h  p5q UH4q l3u d3p  DH3v OW9r z3v  s5t AH4q p12p l6w AY14v z7t  AO3q l10v  OW5q v3q ER3q  DH4s EH3q r4q  f5m AH4q s9t IH5q l8u AH4q t3o IY14u z20r x18a "
}


lipSync vo_viper1_egghead
{
	text		"Finally the eggheads got something right."
	visemes	"english"	"x4f  f8q AY7q n6t AH3q l3v IY3q  DH7r IY11t  EH7r g6s h6w EH3q d4o z5q  g5u AA4q t3v  s4r AH3q m5s TH3v IH3q NG7v  r10s AY13u t11l x17a "
}


lipSync vo_viper2_squadhard
{
	text		"Our squad got hit pretty hard."
	visemes	"english"	" AW7q ER3q  s8u k5n w6q AA8r d3q  g6q AA7q t3t  h3x IH5q t3k x4j  p4t r4q IH3q t3w IY3q  h5x AA16w r5q d10l x15a "
}


lipSync vo_viper2_firstmarh
{
	text		"You two are the first marines we've seen in hours"
	visemes	"english"	" y6q UW5q  t8u UW3q  AA3q r3q  DH4s IY3q  f9q ER6q s4p t4f  m5p ER6q IY11t n5u z5s  w3q IY3q v3u  s9w IY4q n3t  IH5q n5s  AW20z ER14u z20r x11a "
}


lipSync vo_viper2_thinkshore
{
	text		"Just think, if they could've popped just ONE of those EMPs, we'd all be on shore leave right now."
	visemes	"english"	" j6t AH11t s6r t3j  TH4p IH8r NG9r k6q  IH3q f3k x15c  DH5r EY3q  k6t UH3q d3v AH3q v5i  p4t AA8r p3k t4n  j3s AH6q s3p t7k  w12t AH6q n3u  AH4q v4n  DH3s OW10s z8q x5q  EH8r m8o p3p s3s  w3q IY15v d4t x29o  AO9s l5s  b4s IY7q  AA4q n9s  SH13v AO8r r4q  l8o IY8q v8l  r3q AY11s t5l  n3p AW24z x18a "
}


lipSync vo_viper1_letsgo
{
	text		"Let's go"
	visemes	"english"	"x4q  l3y EH4q t4o s3t  g10v OW18y x23i "
}


lipSync vo_viper2_accbrid
{
	text		"Accessing the bridge controls"
	visemes	"english"	"x9n  AE8r k4o s5t EH7q s3q IH6q NG3x  DH3y IY3q  b9s r3q IH5q j8o  k4t AH3q n4s t9p r4q OW6q l10u z11m x12e "
}


lipSync vo_viper2_takelong
{
	text		"This shouldn't take long"
	visemes	"english"	"x5e  DH4s IH6q s3w  SH7w UH5q d3u AH3q n5t t4s  t3x EY7q k3l  l8w AO18y NG8n x24e "
}


lipSync vo_viper1_incstrgg
{
	text		"Incoming Strogg!"
	visemes	"english"	"x7p  IH7r n5t k5w AH4q m6x IH6q NG4t  s8r t7u r6q AA25z g8n x16g "
}


lipSync vo_viper1_whthell
{
	text		"What the hell?!  Take it down!"
	visemes	"english"	"x8n  w5q AH3q t4k  DH4w IY3q  h15v EH6q l13y x11h  t5w EY7q k3p  IH6q t6l  d3x AW30z n4o x20h "
}


lipSync vo_viper1_diesqb
{
	text		"Die squibs!"
	visemes	"english"	"x6k  d5z AY22z  s8r k5k w10t IH13v b3r z14o x16a "
}


lipSync vo_viper2_bridgeext
{
	text		"Ok, the bridge will extended for anybody now."
	visemes	"english"	"x16i  OW10s k10t EY19y x18g  DH3q IY3q  b12q r3q IH7r j8o  w3q IH3q l3z  IH3q k3m s6r t5v EH3q n3x d3t AH3q d3i  f7t AO3q r3q x3p  EH6q n5w IY8r b3u AH5q d3u IY5q  n8p AW20y x21e "
}


lipSync vo_viper2_staybeh
{
	text		"We need to stay behind, we have orders to gain access to the other side of the facility."
	visemes	"english"	"x3p  w3q IY3q  n3y IY6q d3s  t3v UW4q  s5s t4t EY10t  b6w AH3q h8t AY18y n8n d3l x8k  w3q IY4q  h3y AE4q v8n  AO11t r3q d3z ER7r z4n  t4p UW4q  g7t EY9s n4v  AE17x k3n s5q EH7q s4m  t7k UW3q  DH3u IY5q  AH3q DH4v ER7q  s6s AY7r d3u  AH3q v24s x5q  DH19y IY16v x53k  f11s AH47z s3p IH14v l4q AH10s t4x IY16x x28n "
}


lipSync vo_viper2_napalm
{
	text		"Before you go, let me see your Napalm Launcher, I can enhance it for you."
	visemes	"english"	"x4g  b5w AH3q f9r AO4q r3q  y5q UW7q  g3z OW11t x10s  l4z EH13v t3n x19l  m8s IY6q  s7s IY4q  y3q AO3q r3q  n5x EY10t p9v AA12t m7o  l4s AO7q n4o CH7q ER8q x21k  AY6q  k6s AE4q n3x  EH4q n5v h8u AE8r n5q s4o  IH5q t3f  f7m AO6q r4q  y5q UW6q x10e "
}


lipSync vo_viper2_therezoom
{
	text		"There you go, when you zoom, the pilot light will ignite allowing for a flame thrower like functionality"
	visemes	"english"	"x6i  DH3y EH4q r5q  y5q UW4q  g8u OW25z x46e  w4q EH3q n3z  y4q UW7q  z10s UW16x m19q  DH5p IY3q  p14s AY5q l9z AH6q t3l  l5r AY3q t3q  w11t IH3q l5x  IH3q g5n n7s AY14u t3i x28i  AH3q l5w AW8r IH3q NG9u x4j  f5s AO3q r7q  AH3q  f13m l5y EY10t m8s  TH5q r5q OW6q ER8r  l8s AY8r k5g  f6r AH5q NG3r k3p SH7s AH3q n5w AE11t l7s AH3q t3m IY7q x26e "
}


lipSync vo_tak_watchdek
{
	text		"You’re almost there, Dekard.  But I'm seeing some unusual activity on the Strogg network, the process Strauss is going to go through doesn't look good.  Watch yourself, Dekard, we have no idea what’s down there."
	visemes	"english"	" y3q UW3q r4q EH3q  AO3q l5x m6w OW9s s3o t5l  DH4z EH11t r4q  d5q IH12t k7l AA3q r4q d6o x37e  b3r AH3q t3x  AY3q m6v  s9t IY4q IH3q NG6s  s8u AH4q m5w  AH5q n7w y6q UW9s ZH4u AH3q w4q AH3q l7y  AE6q k3g t7p IH6q v3u AH3q t3t IY6q  AA3q n4s  DH3t IY3q  s8u t7u r4q AA8r g3o  n5t EH7q t3o w10r ER4q k10e x34c  DH4s IY3q x6i  p5t r6q AA7q s7t EH7q s4s  s6q t6r r6q AW11t s3r  IH8r z6l  g4t OW4q IH3q NG3t  t3w UW3q  g6t OW11t  TH10o r4q UW7q  d5w AH7r z3q AH3q n3w t3x  l5y UH5q k5h  g6u UH13v d13l x45f  w7r AA5q CH7p  y3q ER4q s8u EH6q l3p f4h  d5n IH10s k8p AA3q r3q d6r x15n  w5q IY3q  h3u AE3q v7r  n7y OW8r  AY9s d4t IY3q AH3q  w10t AH3q t4j s6i  d6u AW17x n5q  DH3p EH9r r4q x21f "
}


lipSync vo_tak_dekstrss
{
	text		"Dekard.  Strauss should be just ahead."
	visemes	"english"	" d3z IH11t k8p AA3q r3q d5k x12g  s9o t4u r3q AW15w s3o  SH4s UH3q d3p  b4v IY5q  j9u AH6q s4n t5u  AH3q h10w EH12u d7k x15c "
}


lipSync vo_mitch_therestrss
{
	text		"There's Strauss, we need to try and get him down"
	visemes	"english"	"x6n  DH3y EH4q r4q z5w  s6s t7v r3q AW18y s11p x7l  w3q IY3q  n3w IY5q d3s  t3w UW3q  t8s r4q AY5q  AE3q n3r d3l  g3v EH3q t3t  h3y IH3q m6w  d5v AW27z n8k x15a "
}


lipSync vo_mitch_dektrystop
{
	text		"Dekard, try to stop or slow down this machine!"
	visemes	"english"	"x12p  d3z IH10t k6q AA3q r4q d8k x25e  t6r r3q AY4q  t3y UW6q  s13r t6u AA13v p4s  AO3q r5q  s10r l7z OW3q  d3z AW10t n3v  DH3v IH6q s3l  m4s IH6q SH12u IY18y n9o x21e "
}


lipSync vo_mitch_budge
{
	text		"Arrghh...It won't budge"
	visemes	"english"	"x5o  AH22z r4q g3v x38k  IH3q t3q  w11t OW7r n4o t4f  b4w AH18y j17p x10a "
}


lipSync vo_mitch_gethim
{
	text		"I can't get him out!"
	visemes	"english"	"x8n  AY5q x5f  k7v AE6q n4r t3n  g3w EH4q t3y  h3z IH3q m5w  AW23z t3o x20i "
}


lipSync vo_mitch_needfollw
{
	text		"We need to follow him!  Lets go Dekard!"
	visemes	"english"	"x7p  w5q IY9s  n4r IY4q d3y  t3o UW3q  f4u AA11t l4z OW12u  h5v IH4q m11n  l4r EH6q t4k s4o  g6u OW12u  d8v IH13v k5u AA3q r3q d9p x17j "
}


lipSync vo_mitch_thereheis
{
	text		"There he is."
	visemes	"english"	"x4h  DH6x EH4q r7r  h3z IY13v  IH10t z16o x14a "
}


lipSync vo_mitch_iseehim
{
	text		"I see him"
	visemes	"english"	"x10s  AY7q  s11v IY14v  h3z IH3q m8s x15g "
}


lipSync vo_mitch_therestrss2
{
	text		"There's Strauss.  "
	visemes	"english"	"x6e  DH3x EH5q r5q z4v  s7s t7t r6q AW18y s16p x18a "
}


lipSync vo_mitch_gotletout
{
	text		"It's got to let out somewhere!"
	visemes	"english"	"x3s  IH4q t4o s3r  g7v AA6q t3n  t3r UW3q  l10z EH3q t3y  AW12u t4m  s8r AH8r m9v w3q EH12u r4q x20k "
}


lipSync vo_mitch_wecangetst
{
	text		"Here, we can get Strauss out here."
	visemes	"english"	"x4j  h4y IH12u r9r x10k  w3q IY3q  k3s AE3q n4y  g4y EH5q t7m  s6n t6v r3q AW10t s5v  AW12u t3v  h7v IH11t r8r x20g "
}


lipSync vo_mitch_whathll
{
	text		"What the hell?"
	visemes	"english"	"x8e  w7r AH5q t3h  DH5u IY3q  h15w EH9s l17z x20f "
}


lipSync vo_mitch_arrrg
{
	text		"Arrrghhh!"
	visemes	"english"	"x4q  AH59z r4q r4q g3i x26a "
}


lipSync vo_tak_holdtgt
{
	text		"Hold tight, Dekard.  We’re on our way."
	visemes	"english"	" h5u OW3q l7z d6k  t4u AY11t t6m  d4y IH8r k5q AA3q r3q d7o  w6q ER7r  AA8r n3x  AW7r ER5q  w9s EY35z x15a "
}


lipSync vo_tak_wontmuch
{
	text		"It won’t be much longer, Dekard."
	visemes	"english"	" IH3q t3p  w3q OW3q n3v t3q  b3x IY5q  m6v AH7q CH4r  l14y AO3q NG3v g3x ER7q  d3t IH13v k6s AA3q r3q d9k x10a "
}


lipSync vo_tak_evacdek
{
	text		"We just called for an Evac, Dekard.  The dropship’s inbound.  Just hold on."
	visemes	"english"	"x5k  w5q IY3q  j7y AH6q s4p t3f  k5t AO4q l8z d4n  f5s AO4q r7q  AE3q n10w  EH3q v7u AE10t k4m x5h  d3w IH10s k5s AA3q r3q d10r  DH3c IY5a x22k  d13s r3q AA9s p3q SH6u IH5q p3o s7s  IH7r n8v b3y AW17x n7k d3h  j5p AH5q s3q t5o  h5u OW9s l4x d3y  AA25z n9k x12a "
}


lipSync vo_tak_wecntget
{
	text		"We can't get into the chamber you are in, something is keeping us out!"
	visemes	"english"	"x7q  w4q IY5q  k13s AE7r n3y t3s  g8t EH5q t3y  IH5q n4t t3s UW4q  DH3x IY7q  CH10t EY11t m3t b3y ER4q  y9s UW3q  AA3q r3q  IH8r n10n x8f  s6o AH4q m3u TH3x IH3q NG3x  IH5q z4p  k6s IY7q p3u IH5q NG3y  AH8r s6v  AW22z t6m x20c "
}


lipSync vo_tak_almostshit
{
	text		"Almost there.  We – Shit, they patched the security bypass.  We’ll be there as soon as we can, Dekard."
	visemes	"english"	"x7o  AO5q l3y m6w OW10t s5l t3o  DH3z EH18y r5q x20m  w5q IY14v x26c  SH25u IY10s t4n x11l  DH3x EY11t x91r  p6u AE14v CH4x t4x  DH12r IY6q x21w  s20p IH8r k9p y3q UH3q r5q AH3q t3q IY3q  b4u AY15w p7r AE20z s13m x39e  w3q EH3q l3r  b6v IY10t  DH3z EH5q r7r  AE4q z3q  s5t UW3q n3y  AE3q z8s  w3q IY7q  k8t AE14v n4t  d3s IH11t k7p AA3q r3q d7p x6i "
}


lipSync vo_strauss_muffled
{
	text		"(Muffled dialog)"
	visemes	"english"	" m14n AH7q f3u AH3q l55x d3y  d3z AY10t AH24z l27w AO61z g3m x21c "
}




lipSync vo_marine1_agony1
{
 text  "(Screams of agony)"
}


lipSync vo_marine2_agony1
{
 text  "(Screams of agony)"
}


lipSync vo_marine3_agony1
{
 text  "(Screams of agony)"
}
lipSync vo_darn_dammitch
{
	text		"Damn, Mitchell...This was his first tour.  We can't just leave him here.."
	visemes	"english"	"x10a  d5v AE21z m7m  m19v IH5q CH10s AH3q l13n x24i  DH4n IH4q s4u  w3q AA3q z7u  h3v IH3q z9s  f4s ER11t s6s t5o  t4t UH5q r3q  w5q IY3q x71k  k12r AE6q n3r t3t  j3v AH3q s3p t6n  l4y IY8r v3p  h3q IH3q m5q  h6q IH5q r3q x69k "
}


lipSync vo_nava_exttakecare
{
	text		"The extraction teams will take care of him, we need to keep moving."
	visemes	"english"	"x3g  DH3x IY4q  IH4q k3t s7u t6t r3q AE10s k3p SH4u AH4q n8q  t5s IY7q m3q z4r  w3q IH3q l3j  t7t EY5q k3e  k8s EH8r r4q  AH3q v3j  h3l IH3q m5i x17e  w4q IY3q  n4r IY9s d5s  t3p UW3g  k7r IY6q p3n  m8t UW14v v4n IH7q NG11k x19a "
}


lipSync vo_marks_dekstatrep
{
	text		"Dekard, status report."
	visemes	"english"	" d10w IH6q k7w AA3q r3q d7q  s5u t7v AE9s t4x AH3q s3y x7x  r3q IY4q p11s AO10s r4q t4a x4a "
}


lipSync vo_dek_wegotstrss
{
	text		"We've got Strauss, Mitchell is dead, ready for evac."
	visemes	"english"	"x10n  w3q IY3q v3q  g6t AA12t t4k  s11s t6r r5q AW20z s27r x9i  m5s IH3q CH7s AH4q l6w  IH3q z8s x8m  d4w EH16w d5l x27h  r5q EH3q d3v IY7q x3l  f4s AO3q r13u  EH4q v9q AE15v k12l x24a "
}


lipSync vo_marks_shitstrss
{
	text		"Shit.  What about Strauss, what's his condition?"
	visemes	"english"	" SH18y IY9s t14u x28l  w3q AH3q t3x  AH4q b3w AW12u t4r  s9w t8w r3q AW20z s10w x6l  w4q AH4q t3r s3w  h6x IH3q z7s  k5w AH3q n3p d5t IH7q SH16w AH5q n4j x12a "
}


lipSync vo_nava_battfine
{
	text		"A little battered, but fine.  Aside from shutting down his med-chip, the Strogg didn't do anything to him.  From the looks of it, we got here just in time."
	visemes	"english"	"x16i  AH3q  l7y IH4q t3t AH3q l3r  b10s AE11t t3q ER4q d3l  b8k AH7q t3e  f8q AY24z n7l x27f