lipSync vo_marks_hadesatlas { text "Hades and Atlas are prepping this facility for some fireworks, let's get in, get our data, and get out." visemes "english" "x11i h8s EY7q d3u IY10s z4p AE3q n3u d3v AE9r t3f l3m AH6q s6n AA3q r3q x3h p4m r3q EH4q p5m IH4q NG6s DH3u IH5q s8p f6m AH4q s10s IH4q l3t AH3q t3t IY8r f6k AO3q r3q s7q AH3q m6p x5c f4s AY16w r4q w5q ER12s k5i s11m x24e l5p EH3q t4k s4n g7t EH6q t3t IH11t n8q x17f g6v EH5q t3u AW5q ER4q d10p EY9r t3q AH3q AE13u n21k d3g g8s EH6q t3t AW25z t4a x17a " } lipSync vo_tak_holdupdek { text "Hold up Dekard, the boys in Atlas squad showed me how to increase effective yield on their grenade launchers, give me yours and I'll do the same." visemes "english" "x4q h3x OW8r l4u d3t AH15w p3h d3t IH12u k6l AA3q r3q d4m DH3m IY3q x12i b12q OY14v z5n IH4q n3q AE13u t3p l4r AH5q s4k s5m k4i w5q AA9r d6k SH10m OW5q d3n m5p IY3q h8q AW5q t3p UW4q IH5q n8k k11k r3q IY13u s8m AH6q f9k EH8r k6e t4n IH5q v10h y10s IY8r l6q d3r AA4q n5n DH3o EH3q r4q g3h r3q AH3q n7p EY13u d5k l4o AO12t n3g CH7h ER10q z11g x10c g7p IH4q v3p m5q IY4q y8r UH3q r6q z8l AE3q n3n d3p AY3q l5o d6k UW9q DH4l IY4q s15n EY21z m8i x19a " } lipSync vo_tak_okdngren { text "Ok, done - now your grenades will have a larger concussive blast." visemes "english" "x9n OW14v k9m EY38z x14k d3w AH19y n12i x71h n3t AW6q y10s AO3q r4q g3m r3q AH3q n4q EY10s d3j z3k w3q IH3q l3k h6p AE5q v7m AH3q l9q AA8q r5q j6k ER6q k5e AA3q n9k k9l AH10s s8l AY3q v7i EH3f b4p l12r AE18w s8k t3a x23f " } lipSync vo_marks_letsmove2 { text "Let's move." visemes "english" "x11k l3w EH7q t4i s4m m10w UW22z v7m x12h " } lipSync vo_marks_keepittight { text "Keep it tight people." visemes "english" "x6i k5w IY7q p4p IH5q t4i x5a t6v AY17x t3a p3q IY12t p4o AH3q l8r x29h " } lipSync vo_tak_strgmine { text "The Strogg mine and process pure Trianthinide at this facility." visemes "english" " DH8o IY3q s9t t6s r4q AA11t g3l m14m AY18x n5n AE4q n3j d3c p9l r3q AA10s s9l EH6q s4g x5a p7j y4q UH3q r4q t10k r8q IH6q AE3q n5k TH4n IH4q n5o AY11s d4k EH4q AE3c t3c DH3g IH3g s7i x3e f3g AH4q s11m IH5q l7o AH5q t4k IY11r x23c " } lipSync vo_tak_triandamn { text "Trianthinide is a damn unstable element, like plutonium, they use it as a volatile power source." visemes "english" "x6g t8t r6q IH6q AE3q n3o TH3r IH4q n4t AY9s d3u EH3q IH3q z6n AH7q x8f d5t AE15v m4p AH5q n7n s8l t4p EY11t b5q AH3q l7s EH6q l8t AH3q m6m AH4q n4k t3k l7s AY5q k3h x4h p4n l3r UW4q t10n OW12t n3q IY14u AH3q m10m x26i DH3u EY4q y6q UW11t s3o IH6q t4r AE7q z5o AH5q v7n AA9r l9s AH6q t3p AH3q l4m x5j p6n AW14v ER8q x4j s7k AO9q r10r s11h x16a " } lipSync vo_tak_whenplcgo { text "When this place goes up, it's going to leave a giant crater." visemes "english" "x5i w7q EH3q n3r DH4v IH6q s3o x5n p4o l4y EY8r s6m g5t OW13u z5s AH12u p3n IH4q t3i s4l g5p OW5q IH3q NG3r t3r UW3q l7s IY8r v4o AH4q j16r AY20z AH3q n3f t4k k4m r6q EY9s t3p ER15v x21a " } lipSync vo_nava_doyouneed { text "Do you need something?" visemes "english" " d4o UW3q y5q UW6q n6x IY11t d5n s6r AH9s m5n TH6n IH6q NG8o x18i " } lipSync vo_nava_whatseems { text "What seems to be the problem, sir?" visemes "english" "x5n w7r AH3q t5o s6s IY8r m5q z3i t4l UW3q b7r IY4q DH4u IY4q x4h p7z r6q AA10s b3n l5r AH3q m6k s12o ER13u x17f " } lipSync vo_nava_isuggpay { text "I suggest paying attention to the Lieutenant." visemes "english" " AY15v s8u AH3q g3l j6t EH9s s8n t6u p5z EY8r IH3q NG8u AH3q t9q EH7q n4q SH7p AH3q n6t t3n UW3q DH3q IY3q l10v UW5q t10z EH10s n4s AH4q n8f t8k x34k " } lipSync vo_marks_idlikeemp { text "I'd sure like to know how the EMP convoys are proceeding." visemes "english" "x17l AY5q d4o SH8u UH4q r4q l4u AY3q k5h t3n UW3q n6t OW12t h8s AW9r DH5m IY28z EH4q m9p p7t x10v k8s AA6q n6p v8o OY13u z6q AA3q r3q x3g p3p r3q AH3q s9u IY9s d3u IH6q NG9r x25i " } lipSync vo_marks_iknowfirstdek { text "I know it’s your first command, Dekard. Don’t worry, you’re the right man for the job." visemes "english" "x19l AY3q n6v OW6q IH6q t6n s3r y3q AO3q r3q f6q ER9r s6k t3m k3s AH3q m7v AE12t n4n d3k d3p IH10s k7m AA3q r5q d6o x31g d3v AA3q n12q t3q w4q ER15v IY15u x14e y3q UW3q r3q EH3q DH3o IY3q r7q AY7q t3l m6p AE10s n3m f3i AO3q r3q DH3r IY3q j12r AA28z b3i x7e " } lipSync vo_marks_dekstayfoc { text "Dekard, stay focused. We've got a job to do." visemes "english" "x4i d3x IH10s k6h AA3q r4q d5g s9k t6p EY15v f7n OW15v k5k AH11r s4k t7i x13f w3q IY3q v3i g6q AA3q t3q AH4q j15q AA16w b3h t5i UW3q d8i UW26z " } lipSync vo_razor1_garret { text "This is Garrett from Razor 16, we're out of ammo and pinned down in a Trianthinide processing chamber. If anybody can hear this, we need support!" } lipSync vo_tak_holshitdead { text "Holy shit, I thought everybody on that Razor dropship was dead?" visemes "english" " h3v OW6q l9r IY5q SH26t IY14v t4i x27f AY3q x5a TH3r AO8r t3r EH6q v4m r3q IY3q b6p AA5q d3s IY9r AA5q n4p DH3s AE3q t3s r12t EY10s z6n ER5q d9l r6q AA11t p5i SH10n IH6q p6g w3q AA3q z9k x7g d3t EH20z d5h x36c " } lipSync vo_marks_apparentnot { text "Apparently not, let's double time it, they're directly ahead." visemes "english" "x9f AH6q p11q EH4q r3q AH3q n3q t3q l4v IY3q n11x AA17x t3i x9c l4k EH5q t3i s4i x6i d3w AH7r b4r AH3q l5u AH5g s3g t5o r4q AA15w g3k x5i t5q r3q IH3q AE17x n4g TH4o IH4q n5s AY14v d5l EH3q w5q EH7q p5k AH4q n13q b3q AH7q t3m k3m UH6q d12s AH3q n11v t3q g4u EH5q t3u IH8q t3c x4c f4n AH7q NG7r k3l SH8p AH3q n3s IH8r NG7r IH4q n5p AH3q b8m IH5q t3o AH3q v6j d4o AE15v m7k AH3q j17h x7a " } lipSync vo_darn_ltmitchwnd { text "Lieutenant, Mitchell has stabilized the wounded, we are pushing into the facility" visemes "english" "x8q l5x UW3q t9v EH10t n3v AH3q n3s t3o x41i m4p IH13u CH3x AH5q l3w h3y AE3q z4u s5q t4u EY11t b3w AH5q l8y AY9s z5p d9v DH3o IY3q w4q UW10s n3n d8v AH3q d3k x46j w4q IY6q AA4q r4q p4t UH7r SH10w IH5q NG3w IH4q n3r t3y UW4q DH3r IY3q f3r AH3q s14u IH12u l3w AH3q t3q IY3q x44h " } lipSync vo_marks_rogerthtterm { text "Roger that Darnell, try to locate a terminal that Tak can use to data mine." visemes "english" "x8p r5q AA9s j8p ER3q DH4o AE9r t6j d3q AA7q r3q n4q EH8r l10r x38f t5t r3q AY4q t3s UW3q l10u OW7q k8p EY6q t3s AH3q t13o ER8r m3p AH3q n3q AH3q l6r DH4p AE6q t3c t7o AE12t k3e k5m AE3q n5n y9r UW6q s4k t5n UW3q d9s EY7q t3r AH3q m8p AY19x n4j x15f " } lipSync vo_darn_yessir { text "Yes sir." visemes "english" "x4r y3q EH7q s10s s5v ER13v x43n " } lipSync vo_razor1_genjustup { text "The generators are just up that lift." visemes "english" " DH5r IY3q j10v EH6q n3v ER7q EY10t t3s ER9r z6p AA3q r3q j10t AH9s s4l t5r AH11t p3h DH7s AE11t t3m l10v IH11t f8f t10f x13c " } lipSync vo_razor1_genctrl { text "There's the generator control, let me see what I can do." visemes "english" "x4k DH3w EH8r r3q z4o DH3v IY4q j9t EH4q n3v ER8r EY8r t3u ER5q k8n AH3q n5o t4n r4q OW6q l7v l6w EH3q t3w m3t IY8r s7r IY6q w5q AH4q t3y AY10s k5n AE3q n4r d3u UW21z x9e " } lipSync vo_razor1_okshutdwn { text "Ok, I can't shut them down, but I can overload the generators from here. Cover me." visemes "english" "x4o OW14v k8t EY18y AY8r k6r AE11t n3m t3q SH7u AH7r t3l DH6q EH3q m9r d3w AW26z n5q x17j b4o AH4q t3w AY8r k5q AE3q n4v OW11t v4t ER3q l9z OW5q d3m DH3v IY3q j8t EH6q n5w ER10t EY8r t3s ER7q z4n f4m r3q AH3q m3s h3w IH13v r10s x26e k5s AH10t v3x ER5q m5v IY11s x14a " } lipSync vo_razor1_overload { text "Overload has begun." visemes "english" "x3r OW16x v4s ER3q l10y OW16x d5t h3w AE15w z3k b3l IH7q g11t AH21z n14l x29a " } lipSync vo_razor1_gen125 { text "Generators are at 125%" } lipSync vo_razor1_gen150 { text "Generators are at 150%" } lipSync vo_razor1_whathellrep { text "What the hell? Those repair bots are compensating for the overload." visemes "english" "x4k w8r AH5q t3i DH5u IY3q h10u EH8r l19y DH4z OW7q z4q r4q AH9r p5z EH13v r3q b5w AA13v t4k s3p AA3q r3q x5f k6u AA10t m5n p3o AH3q n3l s8s EY11t t3w IH3q NG5s f6r AO6q r3q DH3u IY10s OW11t v4s ER3q l11x OW17x d3j x29e " } lipSync vo_razor1_damnpowdrp { text "Damn, the power level is dropping!" visemes "english" "x8l d3z AE25z m7v DH3x IY3q x6k p6z AW16x ER3q l12z EH6q v5q AH3q l8z IH3q z8p d5s r3q AA14v p6p IH8r NG6p x19i " } lipSync vo_marks_shootrepbot { text "Shoot the repair bots marines!" visemes "english" "x8g SH12v UW8r t3l DH3t IY3q r6q AH9r p6s EH8r r6q b5s AA13u t5k s5m m8s ER10s IY16w n8s z12n x29a " } lipSync vo_marks_tkoutrep { text "Take out those repair bots!" visemes "english" "x11i t6x EY10s k5t AW11t t3k DH4t OW10s z5o r9s AH4q p5r EH10t r7q b6s AA18y t6h s14l x16a " } lipSync vo_razor1_gdpwrlv { text "Ok, good, the power level is rising again." visemes "english" " OW16w k7t EY20z g5u UH15w d8p DH3j IY4q p4t AW12u ER5q l9w EH6q v4q AH3q l3s IH3q z3l r9s AY13u z5n IH5q NG6r AH3q g11p EH12t n9n x20f " } lipSync vo_razor1_whathte { text "What the..?" visemes "english" "x4l w12u AH35z t3f DH5e IY3c x9e " } lipSync vo_razor1_pain2 { text "Arrrghhh!" visemes "english" " AH91z r4q r4q g3e x12a " } lipSync vo_marks_takeout2 { text "Take that thing out!" visemes "english" "x3k t5x EY9s k3l DH3t AE13u t5f TH4p IH8r NG5r AW27z t5h x31a " } lipSync vo_marks_takctrlstat { text "Tak, get on this control station and keep that overload going." visemes "english" "x7c t8x AE14v k3l x16f g8t EH3q t3w AA6q n3o DH3r IH5q s5m k4s AH3q n7r t6t r3q OW7r l4s s3k t6r EY11t SH4p AH3q n4s AE6q n4r d6n k3t IY8r p3n DH3y AE6q t3v OW10t v6r ER3q l10t OW6q d6o g5s OW16w IH7q NG8k x10a " } lipSync vo_tak_yessir2 { text "Yes sir." visemes "english" "x6k y8r EH5q s6p s5s ER18y x40c " } lipSync vo_darn_mitchlocterm { text "Darnell here, Mitchell and I have located a terminal that Tak needs to ID for data mining, could be paydirt." } lipSync vo_marks_standdarn { text "Standby Darnell." visemes "english" "x13e s9p t6v AE8r n4q d3q b4t AY14v d7p AA8r r3q n3r EH9s l10r x36f " } lipSync vo_tak_genat175 { text "Generators are at 175%" } lipSync vo_tak_genreachcrit { text "Generators reaching critical level." visemes "english" "x18f j7u EH5q n4p ER10s EY11t t3q ER7q z9k r5q IY8q CH8o IH4q NG7o k8p r3q IH3q t3r IH4q k7n AH3q l8r l7u EH5q v6m AH3q l7m x26a " } lipSync vo_tak_thatgenfall { text "That's it, the generators are failing." visemes "english" " DH5u AE9r t4l s5q IH13u t3i DH9i IY4q j10n EH6q n4q ER9r EY8r t3q ER5q z6o AA3q r3q f11p EY12u l12r IH3q NG6n x28f " } lipSync vo_tak_gen1failred { text "Generator 1 has failed." visemes "english" "x9m j9u EH6q n3u ER9s EY7r t3t ER3q <1> w17x AH4q n4p h3s AE4q z8k x5a f4r EY16w l13r d5h x23a " } lipSync vo_tak_andgen2fail { text "…and…Generator 2 has failed. Razor should be able to finish their objective." visemes "english" "x13h AE64z n17o d3k j9t IY4q n5r EH3q r8r AE6q t3p AO3q r5q x4f <2> t10p UW10s h3v AE6q z8k x3c f4p EY15v l10n d3g x18f r8r EY6q z6o ER5q SH10t UH3q d3k b4u IY3q EY6q b4o AH4q l6r t4f UW3c f4o IH5q n3q IH6q SH5l DH4r EH3q r8r AH4q b4k j9o EH11t k5c t4j IH9q v4f x17a " } lipSync vo_marks_alsplitting { text "Allright, we're splitting up, Dekard, Tak, locate Darnell and Mitchell, see if the terminal they located will work for data mining. I'm going back with Navajas to help Razor complete their objective." visemes "english" "x6n AA5q l6w r8r AY5q t3s w3q IY3q r6q s11o p7g l5w IH3q t3w IH4q NG7t AH15v p3h x33c d6v IH7q k3k AA3q r6q d19m t5u AE22z k3g x6h l5q OW6q k8s EY8r t5l d3v AA4q r3q n5t EH6q l7v AE3q n3r d3s m4u IH5q CH9p AH7q l7n x43c s6p IY4q IH5q f3j DH3t IY4q t10q ER6q m3s AH3q n3w AH3q l8x DH3y EY6q l6v OW7q k7r EY4q t3t AH5q d4o w5q IH4q l3r w8r ER4q k6k f3m AO3q r3q d8s EY8r t3t AH3q m8p AY11s n3n IH5q NG9k x50h AY7q m6p g4s OW4q IH7q NG4o b4t AE12u k3k w3q IH3q DH4i x4h n3p AE4q v8r AE16w j3r AE10s s5h t4l UW4q h3s EH3q l5s p3k x5k r6q EY10s z6o ER5q x4g k3p AH3q m9o p3l l3u IY7q t3i DH3u EH3q r4q AH5q b8m j6r EH11t k5f t4k IH7q v11h x13c " } lipSync vo_marks_darnloctermd { text "Darnell, Tak and Dekard are coming your way." visemes "english" "x5l d3y AA7q r3q n4s EH14v l10o x28c t6s AE14v k4s AE3q n4u d3p d4s IH9s k3j AA3q r4q d4p AA3q r4q k7p AH5q m6r IH3q NG4r y3q AO3q r3q w11t EY22z x21a " } lipSync vo_darn_copylttell { text "Copy Lieutenant, tell that pair to double time it, we've got some company down here." visemes "english" "x6s k3y AA3q p23v IY4q l3w UW3q t9t EH5q n3w AH3q n3x t6t x28i t6w EH4q l5x DH3x AE4q t3w p15u EH9s r5q t8t UW3q d4w AH11t b5y AH3q l3q AH6q n6s EH9s k3p s5o AH7q s8q AE14v k5p s5n EH5q s5l x3c p6m OY3q n3t t3t IH5q n3l DH3p IH4q s8p f4p AH5q s12r IH4q l5x AH7r t4r IY11t x3l DH3v AE8r t3i d3q AH7q z7o AH5q n3k t3o k3q AH3q n3k t12q EY19y n4o x5o EH7q n3q IY9r x4i d3u EY10s t3r AH6q l6s AA13u k14s AW5q t6l s4m AH6q v4s EH6q n4s IY4q x6m k10s AY16w n4n d3k x66j IH5q f4s w3q IY4q k10w AE4q n5x l4z OW6q k7p EY9s t3l DH3t AE8r t3w AE12u k5n s6p EH6q s6m t9r ER8r m4o AH3q n4r AH4q l5u w4q IY3q w3q IH3q l3t h6t AE4q v3n x7k f3s AW11t n3n d3r AH3q s13s IH8q r5q IY7q AH4q s4s h8t OW12u l4u IH3q n4n DH4n IY3q s9t t7p r3q AA12u g3n n8n EH5q t12r w7q ER8r k11i x57h w3q IY7q x5q k6v UH3q d9q g5u EH5q t5v AW6q ER3q h9s AE10s n3o d3l z5o AA10s n5r IH16w n3j f5r OW9s AH10t b3v AW8r t3l DH3r IY3q s8v t8s r3q AA14v g3l DH3r AE6q t3n n6r OW7q b3t AA3q d4u IY6q h3x AE6q z6p s5q IY13u n5q b3u AH5q f11o AO14v r3q x39i " } lipSync vo_marks_rogetakst { text "Roger that Tak, standby." visemes "english" " r4q AA12u j10w ER3q DH3w AE14v t5m t4r AE18y k6m x13k s6n t5u AE10s n3r d3l b3w AY28z x20f " } lipSync vo_marks_okfalcgoc { text "Ok Falcon, GOC has changed our primary objective. We are to locate that unsecured Nexus access point at all costs, download any critical data we can, and get it back to the brass pronto." visemes "english" "x7q OW11t k6u EY14v f10s AE14v l3n k4u AH4q n4l x11h g15x AA5q k14u h9w AE7q z7s CH10u EY9s n3s j9r d3y AW9r ER4q p7r r3q AY5q m3t EH3q r3q IY10t AH7q b3p j4t EH10s k5l t4n IH10s v4l x45k w3q IY3q AA3q r4q t3t UW3q l15v OW11t k7t EY13u t3n DH3x AE11t t3s AH10s n3l s7q IH7q k6u y4q UH3q r3q d5o n6q EH8r k3r s6s AH8r s5p AE12u k3r s7s EH4q s3r p15s OY8r n3o t4o AE15w t4y AO14v l8u k21w AA13u s8k t8h s9n x31g d4t AW13u n4u l7z OW4q d3s EH11t n3u IY9r k6p r3q IH4q t3v IH3q k6r AH5q l3h d3s EY9s t3x AH6q w4q IY6q x5m k6u AE19y n3m x38g AE6q n3l d3i g5w EH4q t3w IH10s t3t b3y AE7r k3m t8m UW6q DH3r IY3q x4m b3z r3q AE16w s5n x9m p3u r4q AA6q n3t t11o OW15v x24f " } lipSync vo_makrs_dekyouandyour { text "Dekard, you and your team follow Tak to that access point, we'll catch up ASAP." visemes "english" " d5u IH12u k7p AA3q r3q d4i x8k y4q UW5q AE3q n3q d3w y3q AO3q r6q t6r IY10s m3s x3m f4o AA8r l11z OW7q t6o AE15w k3i t3m UW3q DH3x AE9s t3y AE10s k4o s5q EH6q s3r p18s OY7q n3k t9l x22i w3q IY3q l3t x4m k5s AE7r CH6t AH11t p4v AE11t z9q AE19y p6h x16a " } lipSync vo_tak_whoawallsraw { text "Whoa, these walls contain raw exposed Trianthinide veins. We need to watch our fire in here- hitting any of these veins could light up this entire facility." visemes "english" "x14q w7r OW27z x20e DH4j IY8q z6n w10s AO5q l5r z6k k6l AH3q n6n t8p EY11s n7n r9r AA18y IH4q k5l s7m p9p OW16w z6l d3k t8n r8q IH6q AE3q n6l TH5s IH4q n5q AY14u d3h EH3f v6k EY18w n8k z10l x65i w5q IY3q n3s IY11t d3n t3x UW3q w7q AA11t CH9s AW3q ER5q f10n AY15w ER15v IH4q n6k h5l IH13t r7q x40a h6x IH3q t3r IH4q NG7s EH5q n3p IY10s AH3q v3l DH3o IY10s z7k v5o EY16w n6m z4h k7k UH3q d4k l6s AY10s t3o AH8q p3e DH5n IH4q s8l EH3q n6j t9n AY10s ER10s x4f f3i AH4q s12m IH5q l9r AH3q t3l IY10r x20f " } lipSync vo_darn_greatmake { text "Great, make sure and tell that to the Strogg." visemes "english" "x8h g6x r6q EY19y t3e x20a m7t EY9s k3r SH12w UH4q r4q AE3q n5t d9m t5u EH6q l9x DH4u AE15v t3o t3m UW3q DH3v IY3q s11t t7u r11t AA21z g3e x24c " } lipSync vo_tak_weneedfing { text "We need to find that access point." visemes "english" "x4m w4q IY5q n3w IY10s d5t t4m UW3g f4t AY10s n3p d3o DH3s AE7q t3s AE14v k4k s9n EH6q s3i x7e p4m OY15u n4k t3h x27c " } lipSync vo_tak_ificanget { text "If I can get open access to the Nexus, it could change the tide of this war!" visemes "english" "x6n IH8r f3q AY7q k3l AE3q n10q g8v EH5q t3w OW12u p3q AH3q n4r AE13u k4k s7n EH5q s3l t9k UW4q DH7o IY3q n9r EH10s k3i s7l AH11s s13m IH15v t5m k5s UH5q d8p CH9r EY9r n3n j3l DH5n IY3q t9p AY14v d3q AH4q v3k DH3n IH5q s5k x3m w17x AO4q r11r x25a " } lipSync vo_darn_darndekrais { text "Darnell and Dekard, raising hell once again!" visemes "english" "x4k d3y AA8r r3q n5v EH10t l9y AE3q n5r d3k d4w IH14v k3l AA3q r5q d18n r5q EY10t z7u IH3q NG4s h10x EH7r l18y w5q AH3q n3p s4q AH5q g20s EH14v n7g x15a " } lipSync vo_darn_squibsdont { text "The Squibs don't stand a chance!" visemes "english" " DH8u IY3q s9s k6r w7r IH9s b3s z8p d3u OW10t n3p t3q s8r t4t AE5q n6w d12s AH4q CH9w AE17x n15o s19q x18a " } lipSync vo_tak_watchfire { text "Watch your fire!" visemes "english" "x4n w11t AA7q CH8r y3q AO5q r4q f6p AY22z ER13u x15a " } lipSync vo_tak_trianthuns { text "Trianthinide is very unstable, check your targets!" visemes "english" "x15h t7w r3q IH10s AE3q n3l TH4r IH4q n5s AY11t d3q EH3q IH3q z8l v9r EH6q r8r IY9r AH3q n6n s10n t4r EY13u b5p AH3q l6m x4i CH10y EH6q k6l y4q AO3q r3q t8o AA11t r8r g6n AH7q t8h s12k x9a " } lipSync vo_darn_hmmonlyway { text "Hmm, this is the only way - Mitchell, help me with the door." visemes "english" "x13o m9z m31t x25j DH4x IH5q s3r IH3q z6u DH11t IY10t OW9s n3s l6v IY8r w9s EY26z x43e m8x IH11t CH5u AH9r l3l x12e h5u EH3q l7x p3o m3v IY5q w6q IH3q DH4l DH4v IY4q d10v AO20z r3q x28g " } lipSync vo_darn_takgetunderths { text "Tak, get under this door and see if there is an access panel on the other side." visemes "english" " t8w AE18y k3j x24h g7u EH4q t3u AH9s n3q d3u ER5q DH3t IH4q s3n d8t AO17x r4q AE3q n3m d3r s8u IY9s IH3q f4k DH6v EH4q r5q IH5q z5r AE3q n5r AE17x k3n s6t EH9s s4l x5l p4y AE8r n3t AH3q l3w AA3q n4r DH3t IY10t AH4q DH4q ER4q s14u AY24z d3g x15a " } lipSync vo_darn_takgetdoor { text "Tak, get through this door and see if there is an access panel on the other side" visemes "english" " t8t AE16w k3e x19a g4n EH7q t8l TH5t r3q UW4q DH3u IH7q s4r d10t AO8r r5q AE3q n7p d4k s9r IY5q IH3q f3m DH3r EH3q r3q IH3q z7s x6r AE4q n3v AE5q k4r s5s EH5q s6q p9o AE5q n3r AH3q l8t AA3q n3s DH3u IY6q AH4q DH3w ER6q s9u AY24z d5f x28a " } lipSync vo_mitch_pain { text "Urrggh!" visemes "english" "x45z ER23z r8r g3n x19k " } lipSync vo_darn_pain { text "Urrggh!" visemes "english" " ER62z r3q g3p x22h " } lipSync vo_tak_ok3 { text "Ok…" visemes "english" "x13i OW12t k15u EY44z x43f " } lipSync vo_darn_dekseefind { text "Dekard, see if you can find something to shove under this door." visemes "english" " d4x IH16x k7w AA3q r3q d12m x6c s14q IY9s IH4q f3n y13u UW6q x9k k3t AE5q n3z f3z AY5q n3r d3o s3p AH6q m5m TH3t IH7q NG3o t3u UW3q SH13w AH14v v3o AH4q n3s d3x ER4q DH6u IH6q s9q d9u AO28z r4q x22i " } lipSync vo_darn_takfindany { text "Tak, you find anything?!" visemes "english" " t8v AE8r k3z y3q UW3q f3n AY10q n25f d7t x12q EH17x n3u IY22z TH3t IH21z NG8w x23k " } lipSync vo_tak_noidntsee { text "No, I don't see an access panel, this door is controlled remotely." visemes "english" "x11i n22u OW15w AY10s d3t OW9r n4l t3l s10p IY10s AE3q n4r AE13u k3j s7m EH4q s6k x5c p7q AE7q n4o AH3q l4n DH7o IH5q s8l d4t AO10s r4q IH3q z6k k4k AH3q n6m t8n r3q OW5q l5s d3o r9r IY3q m6p OW14v t3g l6m IY10r x16e " } lipSync vo_darn_dekforget { text "Dekard, forget it, get under the door." visemes "english" "x4j d4x IH10t k4s AA3q r5q d9l x3g f3p ER6q g3p EH4q t3t IH34z t3c x26a g9x EH14v t3v AH3q n3s d3u ER4q DH3q IY3q d6x AO22z r6q x29f " } lipSync vo_darn_dekgothru { text "Dekard, go through the door!" visemes "english" " d3w IH11t k5o AA3q r4q d6c g8q OW7q TH11o r3q UW3q DH5s IY4q d12t AO17x r7q x26i " } lipSync vo_mitch_cntholdlng { text "I can't hold on much longer." visemes "english" " AY19z x9n k8t AE17x n3x t3z h4y OW9s l9x d5v AA23z n6n m3s AH11t CH3l x11j l11t AO12u NG6q g3r ER23z x29k " } lipSync vo_darn_dekhrry { text "Dekard, hurry up!" visemes "english" " d3x IH10t k6u AA3q r3q d6u h6x ER14v IY12u AH29z p4g x9e " } lipSync vo_darn_comondek { text "Come on Dekard, we can't hold this any longer!" visemes "english" "x5l k4w AH8r m6v AA23z n6p d13y IH7q k6x AA3q r4q d16n x18k w3q IY7q k10x AE4q n3z t3z h8z OW13v l3n d3q DH3y IH8r s9s EH6q n4u IY9s l10y AO13v NG8v g3u ER17x x19i " } lipSync vo_mitch_pain2 { text "Ugh!" visemes "english" "x8o AH27z g3u x61n " } lipSync vo_darn_pain2 { text "Ugh!" visemes "english" " AH38z g3w x75v " } lipSync vo_darn_takmeetmarks { text "Tak, Dekard, we're meeting back up with Markswell and Navajas, you should keep moving" visemes "english" "x3l t7w AE11t k6u x11n d3u IH14v k5q AA3q r3q d3p x34i w3q IY3q r3q m5v IY15w t3s IH3q NG3m b3w AE14v k6w AH8r p8p w3q IH5q DH3l x6l m5u AA4q r3q k8s s6u w4q EH3q l4y AE3q n5u d10t n4w AE9s v3t AE3q j6w AE5q s14r x14f y3q UW3q SH9x UH3q d3p k8w IY6q p9o m3v UW12u v5p IH4q NG3n x25f " } lipSync vo_tak_comnexus { text "Come on Dekard, the Nexus access point should be close." visemes "english" "x8f k4v AH3q m5v AA12u n6o d3q IH11t k8m AA3q r4q d4m x23i DH15q IY4q n6s EH8r k4j s7m AH4q s7p AE13u k3k s6k EH3q s4g x5a p7p OY9r n3i t3o SH8q UH3q d3m b4q IY5q k14m l6w OW15v s15k x22a " } lipSync vo_tak_ifnavabr { text "If Navajas was here, we could breach this door." visemes "english" "x4o IH6q f3j n6u AE3q v7s AE16w j3v AE8r s6l w3q AA3q z6k h4o IH8r r5q w6q IY4q k6n UH4q d9g b4p r3q IY15v CH8l DH4m IH6q s8i d6o AO13u r9r x37a " } lipSync vo_tak_speaknava { text "Speaking of Navajas, don't mind him, he lost a lot of friends back on Earth." visemes "english" "x9h s9u p5o IY20z k3s IH6q NG3q AH7q v6l n3s AE17x v6q AE3q j3s AE9r s15l x13c d3w OW6q n3r t3q m3t AY15v n3m d3n h3o IH9r m10k x21f h3p IY7q l4x AO10s s4n t4p AH4q l8u AA8r t3r AH3q v5i x3e f6n r4q EH5q n5o d3l z3i x4f b3r AE10s k5o AA6q n5n ER21z TH3i x22f " } lipSync vo_tak_anyboderth { text "Navajas takes a while to warm up to anybody that was part of the Earth defensive." visemes "english" "x10i n4w AE3q v6v AE7r j3w AE12t s8l t6p EY9r k3l s4p AH4q w9r AY10s l9t t3q UW3q w10r AO5q r6q m5p AH18x p3j t3m UW5q EH11s n4p IY12t b3p AH7q d3p IY7q DH3s AE5q t3l w3q AA3q z5k x4c p6s AA5q r5q t3p AH3q v3l DH3q IY3q ER18x TH3g d7e AH7q f12l EH8q n7l s7m IH5q v36g " } lipSync vo_tak_hmmnexacc { text "Hmm, the Nexus access point is in the adjacent room, but the door is momentary. Shit, Dekard, I can get the door open from here, but you’re going to have to get in there and access the terminal. I can't get to it from here." visemes "english" "x17o m34u m5m x9l DH4s IY3q n9v EH6q k4k s7n AH4q s9r AE13u k4j s7k EH4q s3g x6a p5m OY14u n3m t3n IH5q z8n IH3q n5r DH3r IY13u AH3q j7p EY13u s8m AH3q n12l t3l r8q UW11s m5l b3m AH3q t8k DH9q IY5q d3s AO3q r8r IH3q z4g m8n OW8q m7p AH3q n7k t7m EH10r r5q IY8q x79h SH12w IY10s t3f d8m IH11s k6m AA4q r3q d5l x19l AY9r k3p AE3q n3q g5r EH4q t4c DH4p IY3q d7p AO11t r9s OW8q p3k AH4q n4l x4e f3j r3q AH3q m4i h8n IH13u r11s x20c b3q AH3q t7q y3q UW3q r3q EH3q g3s OW3q IH3q NG3t t3s UW3q h3s AE4q v3c t3h UW5q g9p EH3q t3o IH6q n7n DH3p EH9r r3q AE3q n3n d3s AE9r k4i s8l EH5q s5k DH8k IY3q t12m ER11s m4n AH3q n4l AH3q l7l x54k AY7q k12o AE9r n4j t3i g3p EH6q t8i t4m UW8q IH7q t3e x3c f3k r5q AH3q m3k h3m IH16v r3q x28c " } lipSync vo_tak_lkarounddek { text "Look around Dekard, the Nexus access point should be easy to find." visemes "english" " l6v UH4q k11v ER5q AW12u n3t d3l x5k d3u IH10s k8q AA3q r3q d3j DH3s IY3q n6r EH7q k5r s5q AH4q s8s AE13u k6n s4o EH3q s4k x6i p4n OY3q n3u t5s SH14v UH4q d5k b3u IY15w IY6q z4p IY6q t4q UW3q x3n f10p AY24z n5l d3h x17a " } lipSync vo_tak_ltdeki { text "Lieutenant, Dekard and I are about to download the data from the Nexus access point" visemes "english" "x7g l3t UW5q t9q EH10s n3u AH4q n3n t3k x12e d3t IH9s k6r AA3q r3q d3p AE3q n3n d3t AY11t AA3q r3q AH7q b3t AW8r t4k t4m UW3q x6e d4v AW12u n6p l3q OW3q d4q x5k DH3s IY3q d7s EY10s t3t AH7q f4m r3q AH4q m3o DH3q IY3q n3p EH8r k4o s6n AH6q s7o AE14v k4n s5m EH4q s5l x6e p11o OY4q n3o t3l x20c " } lipSync vo_marks_rogmakeitfast { text "Roger that, make it fast, we have a gunship heading our way for evac. Atlas and Hades squads are ready to scrub this facility, you're on a timeline marines" visemes "english" "x15m r4q AA15w j9v ER3q DH3x AE20z t3h x15c m3u EY6q k4p IH11t t4j f3s AE22z s7n t3p x20e w3q IY3q h3y AE4q v3t AH6q g6v AH10s n3n SH5t IH6q p3q h8s EH3q d3v IH3q NG3y AW12u ER3q w4q EY13u f3l AO3q r9r EH11t v5q AE17x k7m x39h AE11t t3o l4t AH7q s7r AE4q n4r d3u h3v EY7q d3w IY9s z4u s5s k5o w3q AA14v d3k z7q AA3q r3q r3q EH3q d3w IY5q t3u UW7q s11t k8q r3q AH7q b3k DH3p IH6q s6o f6l AH4q s12q IH4q l3x AH7q t3u IY12t x39j y4q UH3q r3q AA7q n3t AH7q t9q AY15w m7s l3w AY11t n4k m4o ER3q IY17x n9l z13n x18a " } lipSync vo_dek_takinpos { text "Tak? I'm in position. You ready?" visemes "english" " t8w AE19y k3l x33j AY6q m6z IH7q n5q p3u AH6q z8u IH14v SH9v AH3q n5o x11l y7q UW7r r5q EH12u d3u IY21z x11f " } lipSync vo_tak_rogdek3 { text "Roger that, Dekard. " visemes "english" "x23o r6q AA13u j6r ER4q DH5u AE12u t3q x6k d3s IH9s k6o AA3q r3q d3o x44e " } lipSync vo_tak_gooddataacc { text "Ok, good, I can see the data you are accessing now, keep navigating." visemes "english" "x4p OW9s k5u EY13u g5t UH17x d3k x21l AY6q k4r AE3q n3k s6r IY9s DH3t IY6q d6s EY11t t3u AH3q y3q UW4q AA3q r3q AE14v k4n s8q EH6q s7o IH5q NG6o n5r AW18x x21n k6r IY4q p8n n3w AE13u v4t AH6q g4r EY10s t3o IH4q NG3l x30a " } lipSync vo_tak_swtmoth { text "Sweet Mother! What did you do Dekard?" visemes "english" "x7m s20w w5q IY12u t7k m8u AH14v DH9w ER7q x11k w3q AH3q t3w d3v IH9r d13u x6o y7q UW5q d3x UW3q d6r IH13u k6s AA3q r3q d4s x32h " } lipSync vo_dek_yrguess { text "Your guess is as good as mine." visemes "english" "x4o y8r AO4q r5q g5v EH15w s8q IH3q z9q AE3q z8q g6u UH6q d3x AE4q z8p m6u AY25z n3f x18c " } lipSync vo_tak_keepopensome { text "Keep it up.. You've opened up something.. I'm getting a data stream that's like nothing I've ever seen before. This is amazing!" visemes "english" "x7k k8x IY9s p3r IH6q t4v AH9s p16r x36g y6q UW3q v4n OW5q p13t AH3q n3p d4w AH7q p5n s14s AH11s m3h TH4o IH16w NG3p x29o AY7q m3n x6o g6x EH3q t3u IH4q NG7t AH11t d3t EY12u t6w AH3q s7t t4q r4q IY7q m3p DH3t AE10s t3m s5o l6w AY7q k3m x6k n9q AH12u TH3r IH4q NG6q AY12u v3t EH8r v7q ER5q s16s IY12u n5r b3u AH10s f5l AO13u r4q x49h DH3u IH5q s8r IH3q z4v AH11t m10s EY19y z6p IH9r NG5k x31e " } lipSync vo_tak_almostdown { text "I'm almost done with this download, oh shi(static)..ekard! Something huge is coming your way!" visemes "english" "x13u AY4q m6w AO3q l3y m3v OW10s s5r t3o d4w AH8r n3v w3q IH4q DH3s DH3v IH6q s7r x4p d7y AW14v n3s l8w OW12u d3o x23l OW29z SH27y IY3q s3z t4z AE8r t4o IH22z k5v EH17x k3x AA3q r5q d3r x36k s11u AH7r m3r TH4v IH4q NG3v h21x y3q UW3q j4y IH4q z7s k8w AH6q m3w IH5q NG5v y7r AO5q r4q w3q EY35z x12l " } lipSync vo_dek_rptlattrans { text "Repeat last transmission. Tak? Tak?" visemes "english" "x4l r8r AH4q p4z IY13v t3m l10x AE8r s6s t4r t4v r6q AE3q n4q s5q m3q IH12u SH8v AH3q n3j x29e t7v AE23z k4g x46f t5v AE18y k3q x35h " } lipSync vo_tak_thatdatserious { text "That data has set off a serious alarm (static)..coming your way! Move out! Move ou(static)" } lipSync vo_tak_holysht { text "Holy shit! Look at the size of that thing?!" visemes "english" "x5j h9u OW8r l8p IY10r SH26t IY13u t6k l7p UH5q k5n AE3q t3l DH3r IY4q s22q AY21z z4r AH5q v3n DH3u AE12t t3e x5a TH3l IH14u NG12j x34a " } lipSync vo_darn_itnotthatbg { text "It's not that big, the REAL big ones take more than just Dekard here to take down!" visemes "english" "x4p IH9s t3o s4m n6v AA12u t4k DH7t AE14v t4f b4t IH29z g3a x12g DH3w IY3q r12u IY4q l9y b10t IH10s g4n w3q AH4q n4o z7o t5r EY12u k3o m5u AO7r r4q DH7r AE3q n4r j8t AH5q s3q t3g d8s IH10t k4m AA3q r7q d4k h7r IH8r r3q t3t UW4q t10p EY10s k3f d9q AW17w n4j x12c " } lipSync vo_marks_okgents { text "Ok gentlemen, lets get moving to the LZ. Atlas and Hades squads are about to nuke this facility off the map, we don't want to be around for it." visemes "english" "x9k OW8r k11s EY10s j7t EH3q n3u t3t AH4q l3r m3u EH6q n7p l4r EH5q t3g s3i g5t EH5q t3i m7q UW8r v4v IH4q NG5s t3r UW33z DH6o IY22z x50c l3e z3e AE12t t3o l4t AH6q s6m AE3q n3s d3t h3u EY8r d3s IY9r z3o s4m k3k w6q AA11t d3k z3n AA3q r3q AH3q b3t AW3q t3i t5l UW3q n13r UW10t k3h x3a DH4s IH6q s7l f5j AH5q s10p IH4q l4x AH3q t3t IY7q AO7q f3i x4e DH3t IY3q m10s AE17w p4c x41c w4q IY4q d6m OW8q n3s t3q w3q AA3q n4o t3q t3w UW8r b3u IY3q ER5q AW10s n4k d3f f7i AO5q r8q IH7q t3a x22c " } lipSync vo_vansen_gunfalc1 { text "This is gunship Falcon 1 inbound, you marines need a ride?" visemes "english" "x8k DH3x IH7q s7q IH6q z7o g9x AH5q n6r SH9v IH12t p3q f6r AE11t l5m k8o AH10r n3n <1> w3q AH9s n3s IH22z n3m b3w AW12u n19s d5i x4g y14v UW5q m3v ER9s IY13v n4s z10p n3v IY9s d3w AH6q r6q AY26z d5m x10f " } lipSync vo_darn_alrightvans { text "Allright! Vansen's back, this time with some heavier air support firepower!" visemes "english" "x7r AA11t l7w r8r AY21z t4m x4g v6r AE5q n13v s5q EH3q n4p z6n x4c b4w AE16w k4g x11f DH3v IH7r s5p AH4q l7r IH3q t3t AH3q l4n