windowDef Desktop { comment "gui_parm_broken = 1 adds broken glass cracks to the gui, gui_parm_stroyent = 1 adds stroyent junk on the screen" visible 1 rect 0,0,640,480 backcolor 0,0,0,1 definevec4 "white" 1,1,1,1 definevec4 "white_0" 1,1,1,0 definevec4 "burst" 0.749,0.843,0.866,1 windowDef Center1 { visible 1 rect 0,0,642,479 background "gfx/guis/maps/cryo/cryo01_center" matcolor 0.00784,0.647,0.756,0.8 } windowDef data { rect 14,0,623,480 visible 1 background "gfx/guis/common/strogg/data" matcolor 1,1,1,0.0392 shear 0, .064 matscalex -1 } windowDef Center2 { visible 1 rect 132,150,139,122 background "gfx/guis/maps/cryo/cryo01_center2" matcolor 1,1,0.501,0.8 onTime 200 { } onTime 250 { } onTime 350 { } onTime 400 { } onTime 5000 { } } windowDef scrolltext { rect 458,194,92,115 visible 1 background "gfx/guis/common/strogg/scrolltext1" matcolor 0.533,1,1,0.8 shear 0,.06 } windowDef bg { rect 0,0,640,480 visible 1 background "gfx/guis/maps/cryo/cryo01_bg" matcolor 0.960,0.576,0.0549,0.878*guitable_8_10[time*0.00065] } windowDef scrolltext3 { rect 73,293,247,124 visible 1 background "gfx/guis/common/strogg/scrolltext2fast" matcolor 0,0.501,1,0.8 shear 0,.06 } windowDef nonscrolltext4 { rect 452,36,114,142 visible 1 background "gfx/guis/common/strogg/nonscrolltext1" matcolor 0,1,1,0.8 shear 0,.06 } windowDef topstuff { visible 1 rect 0,0,640,480 windowDef sline { visible 1 rect 1,-204,640,906 background "gfx/guis/common/monitor_line6" matcolor 0.972,0.741,0.321,0.2 } windowDef monitor_mid { visible 1 rect 0,-141,640,693 background "gfx/guis/common/monitor_mid" matcolor 0.8,0.913,0.917,0.8*guitable_8_10[time*0.0005] } windowDef topreflect { visible 1 rect -10,-23,667,422 background "gfx/guis/common/gradient" matcolor 0.674,0.8,0.635,0.2*guitable_8_10[time*0.002] } windowDef broken_glass_b { visible "gui::gui_parm_broken" rect 2,5,640,480 background "gfx/guis/common/broken_glass4" matcolor 0,0,0,1 matscalex -1 } windowDef broken_glass { visible "gui::gui_parm_broken" rect 0,0,640,480 background "gfx/guis/common/broken_glass4" matcolor 0.819,0.905,0.921,1 matscalex -1 } windowDef monitor_darkedge { visible 1 rect 0,0,640,480 background "gfx/guis/common/monitor_darkedge2" matcolor 0,0,0,1 } } }