windowDef Desktop { visible 1 rect 0,0,640,480 backcolor 0,0,0,1 windowDef scroll { rect -228,-5,2124,501 visible 1 background "gfx/guis/common/strogg/warnstripe1" matcolor 0.921,0.235,0.00392,0.32 } windowDef bg { rect 0,0,640,480 visible 1 background "gfx/guis/common/strogg/donot_enter_bg" matcolor 1,0.286,0.0509,1*guitable_10_5[time*0.002] } windowDef icon { rect 130,4,384,372 visible 1 background "gfx/guis/common/strogg/elec_icon" matcolor 1,0.596,0.0509,1 } windowDef warning { rect 80,329,431,73 visible 1 forecolor 1,0.596,0.0509,1 text "#str_200370" textscale 1.6 font "fonts/r_strogg" } windowDef highvoltage { rect 55,341,515,54 visible 0 forecolor 1,0.596,0.0509,1 text "#str_200372" textscale 1.1 font "fonts/r_strogg" } windowDef topstuff { visible 1 rect 0,0,640,480 windowDef btmreflect { visible 1 rect -7,166,667,415 background "gfx/guis/common/gradient" matcolor 1,1,0,0.3*guitable_random1[time*0.05] matscaley -1 } windowDef scratches { visible 1 rect 0,-15,640,499 background "gfx/guis/common/screen_scratches" matcolor 0,0,0,.6 } windowDef dirt { visible 1 rect 0,-11,640,507 background "gfx/guis/common/screen_dirt7" matcolor 0.501,0.419,0.258,1 } windowDef broken_glass_b { visible "gui::gui_parm_broken" rect -30,-20,678,598 background "gfx/guis/common/broken_glass2" matcolor 0,0,0,1 } windowDef broken_glass { visible "gui::gui_parm_broken" rect -27,-22,678,598 background "gfx/guis/common/broken_glass2" matcolor 0.8,0.917,0.847,1 } windowDef dirt_stroyent { visible "gui::gui_parm_stroyent" rect -24,-36,686,567 background "gfx/guis/common/screen_dirt4" matcolor 0.184,0.172,0.0666,1 } windowDef sline { visible 1 rect 0,-254,640,1282 background "gfx/guis/common/monitor_line4" matcolor 1,0.501,0,0.2 } windowDef monitor_darkedge { visible 1 rect 0,0,640,480 background "gfx/guis/common/monitor_darkedge2" matcolor 0,0,0,1 } } windowDef anims { rect 0,0,1,1 visible 1 onTime 0 { set "warning::visible" "1" ; set "highvoltage::visible" "0" ; } onTime 2000 { set "warning::visible" "0" ; set "highvoltage::visible" "1" ; } onTime 4000 { resettime "0" ; } } }