effect effects/weapons/goobgun/globburn { size 509 sound "sound" { soundShader "lt_tank_flame_loop" } emitter "smoke" { duration 6,6 count 2,2 sprite { duration 2,2.5 material "gfx/effects/smoke/cloud_alpha" gravity -0.03,-0.01 start { position { cylinder 0,-12,-12,30,12,12 } velocity { box -5,-5,-5,5,5,5 } size { line 20,20,40,40 } tint { point 0.752941,0.752941,0.752941 } fade { point 0 } rotate { box -0.111111,0 } } motion { tint { envelope "linear" } fade { envelope "cosine" } rotate { envelope "linear" } } end { fade { point 0.5 } rotate { box -0.222222,-0.111111 relative } } } } emitter "Fire1" { duration 6,6 count 4,8 sprite { duration 0.3,1.5 blend add material "gfx/effects/fire/fire4a" gravity -0.02,-0.01 start { position { cylinder 0,-6,-6,0,6,6 } angle { box 0,0,0,1,1,1 } size { line 20,20,25,25 } tint { line 1,1,1,1,1,0.501961 } fade { point 0 } rotate { box 0,1 } } motion { size { envelope "linear" } fade { envelope "cosine" } angle { envelope "linear" } rotate { envelope "linear" } } end { size { line 25,25,40,40 } fade { point 0.6 } angle { box -1,-1,-1,1,1,1 relative } rotate { box -0.194444,0.194444 relative } } } } sound "unnamed6" { soundShader "effects_fire_small" } emitter "Flames2" { duration 6,6 count 8,12 sprite { duration 0.3,0.7 blend add persist material "gfx/effects/q4x/fire/fire01" gravity -0.15,-0.05 start { position { line -6,-6,0,6,6,0 } size { line 22,22,34,34 } tint { point 0.568627,0.568627,0.568627 } rotate { box 0.375,0.402778 } } motion { size { envelope "linear" } fade { envelope "calredtable" } } end { size { line 10,10,16,16 } } } } spawner "glob" { count 1,1 model { duration 6,6 material "models/weapons/goob_gun/flame_glob" model "models/weapons/goob_gun/flame_gun_globsmall.ase" } } light "light" { light { duration 6,6 blend add specular material "lights/defaultPointLight" start { position { point 0,1,0 } size { point 50,50,503 } tint { point 0.921569,0.545098,0.321569 } fade { point 0.1 } } motion { size { envelope "exp_x2" count 1.5,1.5,1.5 offset -0.49,-0.49,-0.49 } tint { envelope "linear" count 0.1,0.1,0.1 offset 0.1,0.1,0.1 } } end { size { point 35,35,35 } } } } }