effect effects/weapons/goobgun/areaburn { size 146 sound "sound" { soundShader "lt_tank_flame_loop" } emitter "smoke" { duration 6,6 count 2,2 sprite { duration 2,2.5 material "gfx/effects/smoke/cloud_alpha" gravity -0.03,-0.01 start { position { cylinder 0,-12,-12,30,12,12 } velocity { box -5,-5,-5,5,5,5 } size { line 20,20,40,40 } tint { point 0.752941,0.752941,0.752941 } fade { point 0 } rotate { box -0.111111,0 } } motion { tint { envelope "linear" } fade { envelope "cosine" } rotate { envelope "linear" } } end { fade { point 0.5 } rotate { box -0.222222,-0.111111 relative } } } } emitter "Fire1" { duration 6,6 count 4,8 sprite { duration 0.3,1.5 blend add material "gfx/effects/fire/fire4a" gravity -0.02,-0.01 start { position { cylinder 0,-6,-6,0,6,6 } angle { box 0,0,0,1,1,1 } size { line 20,20,25,25 } tint { line 1,1,1,1,1,0.501961 } fade { point 0 } rotate { box 0,1 } } motion { size { envelope "linear" } fade { envelope "cosine" } angle { envelope "linear" } rotate { envelope "linear" } } end { size { line 25,25,40,40 } fade { point 0.6 } angle { box -1,-1,-1,1,1,1 relative } rotate { box -0.194444,0.194444 relative } } } } sound "unnamed6" { soundShader "effects_fire_small" } emitter "Flares" { duration 5,6 count 8,16 locked line { duration 0.6,1 blend add material "gfx/effects/weapons/flash_half" generatedOriginNormal start { position { box -1,-1,-1,1,1,1 } size { box 4,12 } tint { point 0.607843,0.270588,0.156863 } fade { point 0 } offset { point -3,0,0 } length { box 16,0,0,20,0,0 useEndOrigin } } motion { fade { envelope "fast_in_slow_out" } length { envelope "linear" } } end { fade { point 1 } length { box 16,0,0,60,0,0 useEndOrigin } } } } spawner "BigFlash" { count 1,1 sprite { duration 0.2,0.2 blend add material "gfx/effects/weapons/flash" start { position { cylinder 0,-6,-6,0,6,6 } angle { box 0,0,0,1,1,1 } size { point 100,100 } tint { line 0.886275,0.886275,0.886275,0.941177,0.941177,0.941177 } fade { point 0.9 } rotate { box 0,1 } } motion { size { envelope "linear" } fade { envelope "linear" } angle { envelope "linear" } rotate { envelope "linear" } } end { size { line 15,15,20,20 } fade { point 0.2 } angle { box -1,-1,-1,1,1,1 relative } rotate { box -0.222222,0.222222 relative } } } } emitter "Flames2" { duration 6,6 count 8,12 sprite { duration 0.3,0.7 blend add persist material "gfx/effects/q4x/fire/fire01" gravity -0.15,-0.05 start { position { line -6,-6,0,6,6,0 } size { line 22,22,34,34 } tint { point 0.568627,0.568627,0.568627 } rotate { box 0.375,0.402778 } } motion { size { envelope "linear" } fade { envelope "calredtable" } } end { size { line 10,10,16,16 } } } } }