effect effects/weapons/goobgun/actorimpact { size 174 spawner "BigFlash" { count 2,2 sprite { duration 0.2,0.2 blend add material "gfx/effects/weapons/flash" start { position { cylinder 0,-6,-6,0,6,6 } angle { box 0,0,0,1,1,1 } size { point 120,120 } tint { line 0.886275,0.886275,0.886275,0.941177,0.941177,0.941177 } fade { point 0.9 } rotate { box 0,1 } } motion { size { envelope "linear" } fade { envelope "linear" } angle { envelope "linear" } rotate { envelope "linear" } } end { size { line 15,15,20,20 } fade { point 0.2 } angle { box -1,-1,-1,1,1,1 relative } rotate { box -0.222222,0.222222 relative } } } } spawner "quickflares" { count 8,16 locked line { duration 0.25,0.5 blend add material "gfx/effects/weapons/flash_half" generatedOriginNormal start { position { sphere -1,-1,-1,1,1,1 surface } size { box 25,50 } tint { point 0.462745,0.447059,0.760784 } fade { point 0 } offset { box -3,0,0,-3,0,30 } length { box 16,0,0,20,0,0 useEndOrigin } } motion { fade { envelope "fast_in_slow_out" } length { envelope "linear" } } end { fade { point 1 } length { box 16,0,0,60,0,0 useEndOrigin } } } } }