effect effects/vehicles/spacecannon/targetlock { size 425 spawner "Reticule" { count 3,3 locked constant sprite { duration 1,1 blend add material "gfx/guis/q4x_crosshairs/aa_space_lock_FX" start { size { point 300,300 } tint { point 0.901961,0,0 } fade { point 0.8 } } motion { rotate { envelope "linear" count 0.003 } } end { rotate { point 100 relative } } } } }