effect effects/vehicles/spacecannon/closesttarget { size 425 spawner "Reticule" { count 1,1 locked constant sprite { duration 1,1 blend add material "gfx/guis/hud/reticles/nailgun_scope_lock" start { size { point 300,300 } tint { point 0.5,0.5,0.5 } fade { point 0.7 } } motion { rotate { envelope "linear" count 0.003 } } end { rotate { point 100 relative } } } } }