effect effects/vehicles/mcccannon/pulsemuzzle { size 103 shake "CameraShake" { duration 0.12,0.25 scale 2.5 attenuateEmitter attenuation 500,1000 } emitter "Plasmafire" { duration 0.1,0.1 count 60,90 locked sprite { duration 0.08,0.12 blend add material "gfx/effects/weapons/rail_flash" start { position { line 2,0,-4,25,0,-4 } velocity { box 20,0,0,100,0,0 } size { box 40,40,60,60 } tint { point 1,0.501961,0.25098 } rotate { box 0,1 } } motion { size { envelope "linear" } fade { envelope "linear" } } end { size { box 40,40,35,35 } fade { point 0.85 } } } } }