effect effects/vehicles/groundcannon/trail { size 167 spawner "Core trail" { count 10,10 locked constant line { duration 1,1 material "gfx/effects/weapons/lgun" tiling 128 start { size { point 100 } tint { point 0.866667,1,1 } offset { box -10,-10,-10,10,10,10 } length { line 0,0,0,0,0,0 useEndOrigin } } motion { size { envelope "random" count 0.2 } tint { envelope "flickerblink" count 8,8,8 } } end { size { point 150 } tint { point 0.247059,0.247059,0.247059 } } } } shake "Firing Shake" { duration 0.25,0.25 scale 2 attenuateEmitter attenuation 400,600 } }