effect effects/vehicles/groundcannon/muzzle { size 208 shake "CameraShake" { duration 0.4,0.4 scale 1.65 attenuateEmitter attenuation 500,1000 } emitter "Fire1" { duration 0.1,0.1 count 60,72 sprite { duration 0.15,0.25 blend add material "gfx/effects/weapons/shotgun_mflash" start { position { point 60,0,0 } velocity { box 450,0,0,650,0,0 } size { point 75,75 } } motion { size { envelope "linear" } fade { envelope "linear" } } end { size { point 15,15 } } } } doubleVision "unnamed2" { duration 0.1,0.1 scale 0.1 attenuateEmitter attenuation 500,1000 } }