effect effects/monsters/tank/rocket_fly { size 357 sound "sound" { soundShader "tank_missile_loop" } emitter "trail" { duration 1,1 count 50,50 sprite { duration 1,1 persist material "gfx/effects/smoke/cloud_alpha2" start { position { line 0,-2,-2,0,2,2 } size { line 14,14,18,18 } tint { line 0.584314,0.54902,0.482353,0.376471,0.376471,0.337255 } fade { point 0.4 } offset { point -5,0,0 } rotate { box 0,1 } } motion { size { envelope linear } fade { envelope exp_1minusx/x2 } rotate { envelope linear } } end { size { line 24,24,28,28 } rotate { box -0.25,0.25 relative } } } } emitter "firetrail" { duration 1,1 count 80,80 sprite { duration 0.1,0.1 persist material "gfx/effects/fire/fire4a" start { position { line 0,-2,-2,0,2,2 } size { line 8,8,10,10 } tint { point 0.45098,0.333333,0.27451 } offset { point -5,0,0 } rotate { box 0,1 } } motion { tint { envelope linear } rotate { envelope linear } } end { rotate { box -0.25,0.25 relative } } } } spawner "line" { count 1,1 locked constant line { duration 5,5 material "gfx/effects/fire/fireline1" start { position { point -2,0,0 } size { point 6 } tint { point 0.74902,0.74902,0.74902 } length { point -30,0,0 } } motion { tint { envelope random } } } } emitter "line_inner" { duration 1,1 count 15,15 locked line { duration 0.1,0.1 material "gfx/effects/fire/fireline1" start { position { point -2,0,0 } size { point 3 } length { box -30,0,0,-20,0,0 } } } } emitter "side_streaks" { duration 1,1 count 40,40 locked line { duration 0.3,0.3 blend add material "gfx/effects/weapons/flash_half" generatedOriginNormal start { position { cylinder -0.1,-0.1,-0.1,-0.1,0.1,0.1 surface } size { box 3,4 } tint { point 0.490196,0.682353,1 } fade { point 0 } offset { point -3,0,0 } length { box 4,0,0,8,0,0 } } motion { fade { envelope fast_in_slow_out } length { envelope linear } } end { fade { point 0.75 } length { box 20,0,0,25,0,0 } } } } spawner "flash" { count 1,1 locked constant sprite { duration 1,1 material "gfx/effects/weapons/flash" start { position { point -4,0,0 } size { line 12,12,16,16 } } } } emitter "sparks_lines" { duration 1,1 count 50,50 line { duration 0.2,0.2 blend add generatedLine material "gfx/effects/energy_sparks/spark_line2" generatedOriginNormal flipNormal start { position { cylinder 0.1,-0.1,-0.1,0.1,0.1,0.1 } velocity { box 50,0,0,200,0,0 } size { box 0.5,1 } tint { line 1,0.984314,0.831373,1,0.701961,0.364706 } length { box 2,0,0,4,0,0 } } motion { size { envelope linear } fade { envelope linear } } end { size { point 0 } } } } light "light" { light { duration 0.1,0.1 blend add material "lights/defaultPointLight" start { position { point -20,0,0 } size { point 200,200,200 } tint { point 1,1,0.501961 } } } } }