effect effects/monsters/tank/machinegun_flash { size 314 spawner "single_streak" { count 4,4 locked line { duration 0.06,0.06 blend add material "gfx/effects/weapons/flash_half3" start { position { point -2,0,0 } size { point 75 } length { box 26,0,0,28,0,0 } } motion { size { envelope linear } fade { envelope linear } length { envelope linear } } end { length { box 14,0,0,20,0,0 } } } } spawner "flash" { count 1,1 locked sprite { duration 0.06,0.06 material "gfx/effects/weapons/mgun_muzzleflash" start { size { point 90,90 } tint { point 0.701961,0.784314,0.803922 } rotate { box 0,0.00277778 } } motion { size { envelope linear } tint { envelope linear } fade { envelope linear } } end { size { point 20,20 } } } } spawner "flash2" { count 1,1 locked sprite { duration 0.06,0.06 material "gfx/effects/weapons/flash" start { size { point 80,80 } tint { point 0.74902,0.74902,0.74902 } rotate { box 0,1 } } motion { size { envelope linear } tint { envelope linear } fade { envelope linear } } end { size { point 10,10 } } } } light "light" { light { duration 0.1,0.1 blend add material "lights/defaultPointLight" start { position { point -20,0,0 } size { point 175,175,175 } tint { point 0.952941,0.956863,0.8 } } } } }