effect effects/monsters/flyer_space/rocket_fly { size 360 emitter "FireTrail" { duration 10,10 count 80,80 sprite { duration 0.2,0.3 material "gfx/effects/weapons/plasma1" start { position { line 0,-2,-2,0,2,2 } size { box 15,15,25,25 } tint { point 0,0.501961,1 } offset { point -5,0,0 } rotate { box 0,1 } } motion { size { envelope "linear" } tint { envelope "linear" } fade { envelope "linear" } rotate { envelope "linear" } } end { size { box 25,25,45,45 } fade { point 0.7 } rotate { box -0.25,0.25 relative } } } } emitter "TrailLine" { duration 10,10 count 25,25 linked { duration 0.5,0.5 blend add material "gfx/effects/weapons/tracerblue" start { size { point 6 } tint { point 0.509804,0.992157,0.811765 } } motion { size { envelope "linear" } tint { envelope "linear" } fade { envelope "linear" } } end { size { point 6 } } } } spawner "Muzflash" { count 3,3 sprite { duration 0.1,0.1 material "gfx/effects/weapons/shotgun_mflash" start { position { line 0,-2,-2,0,2,2 } size { box 100,100,110,110 } tint { point 0.286275,0.756863,0.988235 } offset { point -5,0,0 } rotate { box 0,1 } } motion { tint { envelope "linear" } rotate { envelope "linear" } } end { rotate { box -0.25,0.25 relative } } } } spawner "Core" { count 4,4 locked constant sprite { duration 10,10 material "gfx/effects/weapons/mgun_muzzleflash" start { size { point 6,6 } tint { point 0.447059,0.988235,0.729412 } offset { point -5,0,0 } rotate { box 0,1 } } motion { tint { envelope "linear" } rotate { envelope "linear" } } end { rotate { box -0.25,0.25 relative } } } } spawner "Muzflash2" { count 6,6 sprite { duration 0.1,0.1 material "gfx/effects/weapons/g_rail_flash" start { position { line 0,-2,-2,0,2,2 } size { box 100,100,250,250 } tint { point 0.215686,0.658824,0.984314 } offset { point -5,0,0 } rotate { box 0,1 } } motion { tint { envelope "linear" } rotate { envelope "linear" } } end { rotate { box -0.25,0.25 relative } } } } }