effect effects/levels/trench/intro_debrisexplosion01 { size 2674 spawner "gibsprites2" { count 35,40 sprite { duration 1.25,2.2 material "common/freezegib/ice02" entityDef "debris_icegib_05" gravity 1,1.1 generatedOriginNormal start { position { box -20,-10,-10,60,10,10 } velocity { box 200,-100,50,500,100,200 } tint { line 0.803922,0.8,0.756863,0.729412,0.776471,0.639216 } rotate { box 0,1 } } motion { rotate { envelope "linear" } } end { rotate { box -0.388889,0.388889 relative } } impact { bounce 0.52 } } } emitter "icedebris2" { duration 1,1 count 2,2 debris { duration 3,3 entityDef "q4x_debris_intro_02" gravity 1,1 start { position { sphere 0,-5,-5,60,5,5 surface } velocity { box 300,-200,100,800,200,450 } rotate { box -0.972222,-0.277778,-0.972222,0.972222,0.972222,0.972222 } } motion { rotate { envelope "linear" } } end { rotate { box -0.555556,-0.555556,-0.555556,0.555556,0.555556,0.555556 relative } } } } emitter "icedebris3" { duration 1,1 count 2,2 debris { duration 3,3 entityDef "q4x_debris_intro_03" gravity 1,1 start { position { sphere 0,-5,-5,60,5,5 surface } velocity { box 300,-200,100,800,200,300 } rotate { box -0.972222,-0.277778,-0.972222,0.972222,0.972222,0.972222 } } motion { rotate { envelope "linear" } } end { rotate { box -0.555556,-0.555556,-0.555556,0.555556,0.555556,0.555556 relative } } } } emitter "icedebris4" { duration 1,1 count 2,2 debris { duration 3,3 entityDef "q4x_debris_intro_04" gravity 1,1 start { position { sphere 0,-5,-5,60,5,5 surface } velocity { box 400,-200,50,800,200,100 } rotate { box -0.972222,-0.277778,-0.972222,0.972222,0.972222,0.972222 } } motion { rotate { envelope "linear" } } end { rotate { box -0.555556,-0.555556,-0.555556,0.555556,0.555556,0.555556 relative } } } } emitter "icedebris5" { duration 1,1 count 2,2 debris { duration 3,3 entityDef "q4x_debris_intro_05" gravity 1,1 start { position { sphere 0,-5,-5,60,5,5 surface } velocity { box 150,-250,50,800,250,400 } rotate { box -0.972222,-0.277778,-0.972222,0.972222,0.972222,0.972222 } } motion { rotate { envelope "linear" } } end { rotate { box -0.555556,-0.555556,-0.555556,0.555556,0.555556,0.555556 relative } } } } emitter "steamcore2" { duration 2.5,2.5 count 26,35 sprite { duration 1,2 material "gfx/effects/smoke/steam_alpha" entityDef "debris_icegib_05" gravity -0.01,0.02 start { position { box 0,-20,-20,0,20,25 } velocity { box 450,-20,-20,900,20,250 } size { point 65,65 } tint { line 0.803922,0.8,0.756863,0.729412,0.776471,0.639216 } fade { point 0 } rotate { box 0,1 } } motion { size { envelope "linear" } fade { envelope "fastinslowout" } rotate { envelope "linear" } } end { size { line 100,100,250,250 } fade { point 0.05 } rotate { box -0.388889,0.388889 relative } } } } delay "unnamed6" { duration 6,6 } }