effect effects/levels/prison/acetylenetorch { size 486 light "light" { locked light { duration 1,1 material "lights/defaultPointLight" start { position { point 10,0,0 } size { point 64,64,64 } tint { point 0,0,0 } fade { point 0.5 } } motion { tint { envelope wavtable count 0.5,0.5,0.5 } } end { tint { point 0.886275,0.776471,0.603922 } } } } emitter "glow" { duration 1,1 count 5,5 sprite { duration 0.1,0.1 material "gfx/effects/energy_sparks/spark_line2" start { position { point 3,0,0 } tint { point 0.796079,0.643137,1 } rotate { box 0,0.125 } } motion { size { envelope arch } } end { size { point 40,40 } } } } emitter "streaks2" { duration 1,1 count 40,50 locked line { duration 0.06,0.06 material "gfx/effects/weapons/flash_half" gravity 0.1,0.1 generatedOriginNormal start { position { cylinder 1,-0.5,-0.5,1,0.5,0.5 } velocity { point 50,0,0 } size { point 2 } tint { point 0,0,0 } length { box 2,2,2,2,-2,-2 } } motion { size { envelope linear } tint { envelope pop_fade } length { envelope linear } } end { tint { point 1,1,1 } length { box 2,-25,-25,3,25,25 } } } } emitter "sparks_pyschics" { duration 1,1 count 12,20 locked sprite { duration 2,3 material "gfx/effects/weapons/flash" gravity 0.5,1 start { position { point 1,0,0 } velocity { box 300,-150,0,300,150,150 } size { point 2,2 } } motion { size { envelope flickerblink } tint { envelope linear } } end { size { point 0.5,0.5 } } impact { bounce 0.5 } } } emitter "streaks" { duration 1,1 count 20,30 locked line { duration 0.01,0.06 material "gfx/effects/weapons/flash_half" gravity 0.1,0.1 generatedNormal start { position { cylinder 1,-0.5,-0.5,1,0.5,0.5 } velocity { point 50,0,0 } tint { point 0,0,0 } length { box 1,5,5,1,-5,-5 } } motion { size { envelope linear } tint { envelope pop_fade } length { envelope linear } } end { size { point 2 } tint { point 1,1,1 } length { box 1,-20,-20,1,20,20 } } } } emitter "sparks" { duration 1,1 count 30,40 locked sprite { duration 0.25,0.5 material "gfx/effects/weapons/flash" gravity 0.5,1 start { velocity { box 25,-75,-75,200,75,75 } size { point 2,2 } } motion { size { envelope flickerblink } tint { envelope linear } } end { size { point 0.5,0.5 } } } } sound "sound2" { soundShader "effects_sparks02_quiet" } }