effect effects/levels/airassault/q4x_engineexhaust { size 875 emitter "flamecore" { duration 1,1 count 8,8 locked line { duration 0.25,0.25 material "gfx/effects/smoke/steam_source" generatedNormal start { size { point 24 } tint { point 0.501961,0.858824,1 } length { point 55,25,55 } } motion { size { envelope "linear" } fade { envelope "linear" } length { envelope "linear" } } end { size { point 48 } length { point 55,300,55 } } } } emitter "smoke" { duration 1,1 count 12,12 sprite { duration 1,1.25 material "gfx/effects/smoke/cloud_alpha" gravity -0.01,0.01 generatedOriginNormal start { position { point 40,0,0 } velocity { box 1000,-15,-15,1200,15,15 } size { box 32,32,36,36 } tint { point 0.815686,0.803922,0.74902 } fade { point 0 } rotate { box 0,1 } } motion { size { envelope "linear" } fade { envelope "fastinslowout" } rotate { envelope "linear" } } end { size { box 128,128,256,256 } fade { point 0.2 } rotate { box -0.111111,0.111111 relative } } } } emitter "blue_fire" { duration 1,1 count 25,25 sprite { duration 0.3,0.4 blend add material "gfx/effects/fire/fire2b" start { position { line 0,-8,-8,0,8,8 } velocity { box 1200,-2,-2,1600,2,2 } size { box 24,24,32,32 } fade { point 0 } rotate { box 0,1 } } motion { size { envelope "linear" } fade { envelope "fast_in_slow_out" } rotate { envelope "linear" } } end { size { box 64,64,80,80 } fade { point 1 } rotate { box -0.388889,0.388889 relative } } } } emitter "heathaze" { detail 0.3 duration 1,1 count 5,5 sprite { duration 3,3 blend add material "gfx/effects/energy_sparks/warp_mask" start { velocity { box 350,0,0,500,0,0 } size { point 96,96 } } motion { tint { envelope "linear" } fade { envelope "linear" } } end { tint { point 0.501961,0.501961,1 } } } } }