effect effects/levels/airassault/ds_smoketrail { size 1118 emitter "embers" { duration 1,1 count 10,10 sprite { duration 3,6 blend add material "gfx/effects/energy_sparks/spark3" start { position { cylinder 15,-15,-15,15,15,15 } velocity { box -400,-50,-50,-50,50,50 } angle { box 0,0,0,1,1,1 } size { point 20,20 } fade { point 0 } offset { box 0,-20,-20,0,20,20 } rotate { box 0,1 } } motion { tint { envelope "linear" } fade { envelope "fastinslowout" } angle { envelope "linear" } } end { fade { point 1 } angle { box -1,-1,-1,1,1,1 relative } } } } emitter "smoke2" { duration 1,1 count 12,12 sprite { duration 3,4.5 material "gfx/effects/smoke/smoke_dark" start { position { cylinder 40,-25,-25,40,25,25 } velocity { box -300,-20,-20,-100,20,20 } size { point 50,50 } tint { point 0.752941,0.752941,0.752941 } fade { point 0 } rotate { box 0,1 } } motion { size { envelope "linear" } tint { envelope "linear" } fade { envelope "cosine" } rotate { envelope "linear" } } end { size { line 125,125,225,225 } fade { point 0.3 } rotate { box -0.333333,0.333333 relative } } } } emitter "fire6" { duration 1,1 count 5,5 sprite { duration 0.85,0.95 blend add material "gfx/effects/fire/fire1a" start { position { cylinder 0,-15,-15,0,15,15 } velocity { box -20,0,0,0,0,0 } angle { box 0,0,0,0,0,1 } size { box 20,20,40,40 } fade { point 0 } offset { box 0,-5,-5,0,5,5 } } motion { size { envelope "linear" } fade { envelope "fastinslowout" } angle { envelope "linear" } } end { size { box 80,80,100,100 } fade { line 0.75,1 } angle { box 0,0,0,0,0,1 } } } } emitter "fire7" { duration 1,1 count 4,4 sprite { duration 1,2 blend add material "gfx/effects/fire/fire2a" start { position { cylinder 5,-8,-8,5,8,8 } velocity { box -255,0,0,-65,0,0 } angle { box 0,0,0,0,0,1 } size { line 30,30,40,40 } fade { point 0 } offset { box -10,-10,-10,10,10,10 } rotate { box 0,1 } } motion { size { envelope "linear" } fade { envelope "fastinslowout" } angle { envelope "linear" } rotate { envelope "linear" } } end { size { box 150,150,160,160 } fade { point 1 } angle { box 0,0,-1,0,0,1 relative } rotate { box -0.0555556,0.0555556 relative } } } } emitter "fire8" { duration 1,1 count 5,5 sprite { duration 1,1 blend add material "gfx/effects/fire/fire3a" start { position { cylinder 10,-10,-10,10,10,10 } velocity { box -100,-15,-15,-30,15,15 } angle { box 0,0,0,1,1,1 } size { box 50,50,60,60 } fade { point 0 } rotate { box 0,1 } } motion { size { envelope "linear" } fade { envelope "fastinslowout" } angle { envelope "linear" } rotate { envelope "linear" } } end { size { line 150,150,100,100 } fade { point 1 } angle { box -1,-1,-1,1,1,1 relative } rotate { box -0.0555556,0.0555556 relative } } } } }