//------------------------------------------------------------------------------ // q4x_air_assault_top_cannon.def // // Copyright 2002-2005 Ritual Software // Created by JSchuch for Air Assault //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // Vehicle Defintion //------------------------------------------------------------------------------ entityDef vehicle_q4x_airassault_top_cannon { "inherit" "vehicle_q4x_airassault_space_cannon" "editor_usage" "Air assault top turret gun for dropship." "def_position_driver" "vehicle_q4x_airassault_top_cannon_driver" // "mins" "-72 -32 -208" // "maxs" "-24 32 0" "mins" "-48 -32 -128" "maxs" "-0 32 0" } //------------------------------------------------------------------------------ // Positions //------------------------------------------------------------------------------ entityDef vehicle_q4x_airassault_top_cannon_driver { "inherit" "vehicle_q4x_airassault_space_cannon_driver" "def_part_turret_yaw" "vehicle_q4x_airassault_top_cannon_yaw" "def_part_turret_pitch" "vehicle_q4x_airassault_top_cannon_pitch" "def_part_weapon_pulse" "vehicle_q4x_airassault_pulse_cannon" "def_part_weapon_rocket" "vehicle_q4x_airassault_ball_cannon_weapon" "exitPosOffset" "-96 0 -256" // E/W, N/S, U/D } //------------------------------------------------------------------------------ // Parts //------------------------------------------------------------------------------ entityDef vehicle_q4x_airassault_top_cannon_yaw { "spawnclass" "rvVehicleTurret" "snd_move" "space_cannon_move" "moveMinVolume" "-4" "moveMaxVolume" "8" "turnrate" "360" "joint" "base" "yaw" "1" } entityDef vehicle_q4x_airassault_top_cannon_pitch { "spawnclass" "rvVehicleTurret" "pitchinvert" "0" "minpitch" "-80" "maxpitch" "15" "snd_move" "space_cannon_move" "moveMinVolume" "-4" "moveMaxVolume" "8" "turnrate" "360" "joint" "pivot" "pitch" "0" } //------------------------------------------------------------------------------ // Weapon //------------------------------------------------------------------------------ entityDef vehicle_q4x_airassault_top_cannon_weapon { "inherit" "vehicle_q4x_airassault_space_cannon_weapon" "joint" "muzzleflash05" "joint2" "muzzleflash06" }