// marine_naked removed from baseq4 //entityDef env_q4x_ragdoll_marine_naked //{ // "editor_color" "1 .5 0" // "editor_mins" "-8 -8 -8" // "editor_maxs" "8 8 8" // // "spawnclass" "idAFEntity_Generic" // // "editor_usage" "nekkid marine ragdoll" // // "articulatedFigure" "marine3_q4x" // //"ragdoll" "marine3_q4x" // // "model" "model_char_marine_naked" // "skin" "skins/characters/tube_marine/tm_base_bruised" // // "joint_head" "chest" // "joint_eyeOffset" "Rt_EyeBall" // // "copy_joint neckcontrol" "neckcontrol" // "copy_joint shoulders" "shoulders" // "copy_joint legs_channel" "legs_channel" // // "sleep" "1" // "bleed" "0" // "noPlayerImpactFX" "1" //} entityDef env_q4x_ragdoll_mcc_marine_officer { "editor_color" "1 .5 0" "editor_mins" "-8 -8 -8" "editor_maxs" "8 8 8" "spawnclass" "idAFEntity_WithAttachedHead" "editor_usage" "mcc marine officer ragdoll" "model" "mcc1_model_char_marine_officer" "joint_head" "chest" "def_head" "char_marinehead_default" "articulatedFigure" "marine3_q4x_mcc" //"ragdoll" "marine3_q4x_mcc" //"joint_head" "chest" "joint_eyeOffset" "Rt_EyeBall" "copy_joint neckcontrol" "neckcontrol" "copy_joint shoulders" "shoulders" "copy_joint legs_channel" "legs_channel" "sleep" "1" "bleed" "0" "noPlayerImpactFX" "1" } entityDef env_q4x_ragdoll_mcc_marine_fatigues { "editor_color" "1 .5 0" "editor_mins" "-8 -8 -8" "editor_maxs" "8 8 8" "inherit" "env_q4x_ragdoll_mcc_marine_officer" "editor_usage" "mcc marine fatigues ragdoll" "model" "mcc1_model_char_marine_fatigues" }