echo "EXECUTING DEFAULT.CFG" // // KEY BINDINGS // unbindall set r_varmegs 32 bind r _impulse13 // Reload bind [ _impulse14 // Previous weapon bind MWHEELDOWN _impulse14 bind ] _impulse15 // Next weapon bind MWHEELUP _impulse15 bind f _impulse50 bind e _impulse40 // Get in vehicle bind 1 _impulse0 bind 2 _impulse1 bind 3 _impulse2 bind 4 _impulse3 bind 5 _impulse4 bind 6 _impulse5 bind 7 _impulse6 bind 8 _impulse7 bind 9 _impulse8 bind 0 _impulse11 bind - _impulse12 bind g _impulse27 // grappling hook // // CHARACTER CONTROLS // bind LEFTCTRL _attack bind RIGHTCTRL _attack bind MOUSE1 _attack bind MOUSE2 _altattack bind LEFTALT _strafe bind RIGHTALT _strafe bind LEFTSHIFT _speed bind RIGHTSHIFT _speed bind DEL _lookdown bind PGDN _lookup bind END centerview bind MOUSE3 _zoom bind c _movedown bind KP_INS _moveup bind SPACE _moveup bind UPARROW _forward bind w _forward bind DOWNARROW _back bind s _back bind LEFTARROW _left bind RIGHTARROW _right bind a _moveleft bind d _moveright // // CLIENT ENVIRONMENT COMMANDS // bind PAUSE "pause" bind ESCAPE "togglemenu" bind ~ "toggleconsole" bind ` "toggleconsole" bind TAB "_impulse19" // // MULTIPLAYER KEYS // bind t "clientmessagemode" bind b "sq_buyMenu" // // DEVELOPER KEYS // bind F1 help bind F2 fxeditor bind F3 "toggle com_speeds" bind F4 "toggle r_showPortals" bind F5 "toggle r_showTris" bind F6 "toggle r_showLightCount" bind F7 "toggle r_showShadowCount" bind F8 "toggle r_showOverdraw" bind F9 noclip bind F10 god bind F11 screenshot bind F12 EditCVars // // userInfo variables // These are transfered to multiplayer servers on connecting // and are available in the main menu gui for modification setu ui_name Player setu ui_model marine setu ui_skin base // // serverInfo variables // These are transfered from multiplayer servers on connecting // and are available in the main menu gui for modification sets si_numPlayers 4 sets si_fragLimit 10 sets si_timeLimit 0 sets si_map bdube/m_dm sets si_gameType deathmatch sets si_pure 0 sets g_balanceTDM 0 seta g_showHudPopups 0 // takeViewNotes values sett viewnotes_names "Gretchen Carlson;Ken Banks;Eric Biessman;Chad Bordwell;Bryan Dube;Ford Dye;Mike Egnew;Mike Ekberg;Chris Foster;Mike Gummelt;Jim Hughes;Kevin Long;Nick Maggiore;Mike Majernik;Nathan McKenzie;Scott McNutt;Corey Peters;Zack Quarles;Mike Renner;Jim Shepard;Matt Vainio;Andrew Weldon;Pat Williams;--Graham Fuchs;--Tim Willits" sett viewnotes_categories "Animation;Art;Bug;Build Notes;Design;Feedback Group 1;Feedback Group 2;Feedback Group 3;Generic;Info;Jump Point;Monster;Scripting;Sound;Suggestion" // BSP commands for Radiant // Fixme: move into EditorDefault.cfg sett bsp_menuitem0 "bsp" sett bsp_menuitem1 "bsp noflood" sett bsp_menuitem2 "bsp shadowOpt 2" sett bsp_menuitem3 "bsp shadowOpt 3" sett bsp_menuitem4 "bsp shadowOpt 4" sett bsp_menuitem5 "bsp shadowOpt 5" sett bsp_menuitem6 "bsp -noaas" sett bsp_menuitem7 "separator" sett bsp_menuitem8 "bsp copy game" sett bsp_menuitem9 "bsp copy game -noaas" sett bsp_menuitem10 "bsp shadowOpt 2 copy game" sett radiant_MainWindowPlace "2C00000002000000030000000083FFFF0083FFFFFFFFFFFFFFFFFFFF500000008300000000050000C0030000" sett radiant_xywindow "2C0000000000000001000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF5502000020000000FC04000078030000" sett radiant_camerawindow "2C0000000000000001000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000020000000F601000042010000" sett radiant_zwindow "2C0000000000000001000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF7010000200000005502000078030000" sett radiant_InspectorsWindow "2C0000000000000001000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0100000073010000F8010000A8030000" g_weaponPickupPriority "12,11,9,8,7,6,5,4,3,2,1,0" seta r_fullscreen "0" // Since walking is stupid seta in_alwaysrun "1"