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Source release of QuakeEd, the map editing application on NEXTSTEP for Quake.
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13
QuakeEd/render.h
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13
QuakeEd/render.h
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extern int r_width, r_height;
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extern unsigned *r_picbuffer;
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extern float *r_zbuffer;
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extern vec3_t r_origin, r_matrix[3];
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extern BOOL r_drawflat;
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void REN_ClearBuffers (void);
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void REN_DrawCameraFace (face_t *idpol);
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void REN_DrawXYFace (face_t *idpol);
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void REN_BeginCamera (void);
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void REN_BeginXY (void);
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