mirror of
https://github.com/id-Software/Quake-Tools.git
synced 2026-03-20 00:49:35 +01:00
The source release of the qutils.
This commit is contained in:
526
qutils/SPRGEN/SPRGEN.C
Normal file
526
qutils/SPRGEN/SPRGEN.C
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@@ -0,0 +1,526 @@
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//
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// spritegen.c: generates a .spr file from a series of .lbm frame files.
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// Result is stored in /raid/quake/id1/sprites/<scriptname>.spr.
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//
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#define INCLUDELIBS
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#ifdef NeXT
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#include <libc.h>
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#endif
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#include "spritegn.h"
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#define MAX_BUFFER_SIZE 0x100000
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#define MAX_FRAMES 1000
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dsprite_t sprite;
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byte *byteimage, *lbmpalette;
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int byteimagewidth, byteimageheight;
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byte *lumpbuffer, *plump;
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char spritedir[1024];
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char spriteoutname[1024];
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int framesmaxs[2];
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int framecount;
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typedef struct {
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spriteframetype_t type; // single frame or group of frames
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void *pdata; // either a dspriteframe_t or group info
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float interval; // only used for frames in groups
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int numgroupframes; // only used by group headers
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} spritepackage_t;
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spritepackage_t frames[MAX_FRAMES];
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void FinishSprite (void);
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void Cmd_Spritename (void);
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/*
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============
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WriteFrame
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============
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*/
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void WriteFrame (FILE *spriteouthandle, int framenum)
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{
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dspriteframe_t *pframe;
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dspriteframe_t frametemp;
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pframe = (dspriteframe_t *)frames[framenum].pdata;
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frametemp.origin[0] = LittleLong (pframe->origin[0]);
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frametemp.origin[1] = LittleLong (pframe->origin[1]);
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frametemp.width = LittleLong (pframe->width);
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frametemp.height = LittleLong (pframe->height);
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SafeWrite (spriteouthandle, &frametemp, sizeof (frametemp));
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SafeWrite (spriteouthandle,
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(byte *)(pframe + 1),
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pframe->height * pframe->width);
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}
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/*
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============
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WriteSprite
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============
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*/
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void WriteSprite (FILE *spriteouthandle)
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{
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int i, groupframe, curframe;
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dsprite_t spritetemp;
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sprite.boundingradius = sqrt (((framesmaxs[0] >> 1) *
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(framesmaxs[0] >> 1)) +
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((framesmaxs[1] >> 1) *
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(framesmaxs[1] >> 1)));
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//
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// write out the sprite header
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//
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spritetemp.type = LittleLong (sprite.type);
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spritetemp.boundingradius = LittleFloat (sprite.boundingradius);
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spritetemp.width = LittleLong (framesmaxs[0]);
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spritetemp.height = LittleLong (framesmaxs[1]);
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spritetemp.numframes = LittleLong (sprite.numframes);
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spritetemp.beamlength = LittleFloat (sprite.beamlength);
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spritetemp.synctype = LittleFloat (sprite.synctype);
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spritetemp.version = LittleLong (SPRITE_VERSION);
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spritetemp.ident = LittleLong (IDSPRITEHEADER);
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SafeWrite (spriteouthandle, &spritetemp, sizeof(spritetemp));
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//
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// write out the frames
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//
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curframe = 0;
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for (i=0 ; i<sprite.numframes ; i++)
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{
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SafeWrite (spriteouthandle, &frames[curframe].type,
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sizeof(frames[curframe].type));
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if (frames[curframe].type == SPR_SINGLE)
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{
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//
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// single (non-grouped) frame
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//
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WriteFrame (spriteouthandle, curframe);
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curframe++;
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}
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else
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{
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int j, numframes;
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dspritegroup_t dsgroup;
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float totinterval;
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groupframe = curframe;
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curframe++;
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numframes = frames[groupframe].numgroupframes;
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//
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// set and write the group header
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//
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dsgroup.numframes = LittleLong (numframes);
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SafeWrite (spriteouthandle, &dsgroup, sizeof(dsgroup));
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//
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// write the interval array
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//
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totinterval = 0.0;
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for (j=0 ; j<numframes ; j++)
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{
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dspriteinterval_t temp;
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totinterval += frames[groupframe+1+j].interval;
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temp.interval = LittleFloat (totinterval);
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SafeWrite (spriteouthandle, &temp, sizeof(temp));
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}
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for (j=0 ; j<numframes ; j++)
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{
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WriteFrame (spriteouthandle, curframe);
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curframe++;
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}
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}
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}
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}
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/*
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============
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ExecCommand
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============
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*/
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int cmdsrun;
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void ExecCommand (char *cmd, ...)
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{
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int ret;
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char cmdline[1024];
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va_list argptr;
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cmdsrun++;
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va_start (argptr, cmd);
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vsprintf (cmdline,cmd,argptr);
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va_end (argptr);
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// printf ("=============================================================\n");
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// printf ("spritegen: %s\n",cmdline);
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fflush (stdout);
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ret = system (cmdline);
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// printf ("=============================================================\n");
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if (ret)
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Error ("spritegen: exiting due to error");
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}
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/*
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==============
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LoadScreen
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==============
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*/
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void LoadScreen (char *name)
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{
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printf ("grabbing from %s...\n",name);
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LoadLBM (name, &byteimage, &lbmpalette);
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byteimagewidth = bmhd.w;
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byteimageheight = bmhd.h;
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}
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/*
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===============
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Cmd_Type
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===============
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*/
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void Cmd_Type (void)
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{
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GetToken (false);
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if (!strcmp (token, "vp_parallel_upright"))
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sprite.type = SPR_VP_PARALLEL_UPRIGHT;
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else if (!strcmp (token, "facing_upright"))
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sprite.type = SPR_FACING_UPRIGHT;
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else if (!strcmp (token, "vp_parallel"))
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sprite.type = SPR_VP_PARALLEL;
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else if (!strcmp (token, "oriented"))
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sprite.type = SPR_ORIENTED;
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else if (!strcmp (token, "vp_parallel_oriented"))
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sprite.type = SPR_VP_PARALLEL_ORIENTED;
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else
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Error ("Bad sprite type\n");
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}
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/*
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===============
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Cmd_Beamlength
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===============
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*/
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void Cmd_Beamlength ()
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{
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GetToken (false);
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sprite.beamlength = atof (token);
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}
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/*
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===============
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Cmd_Load
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===============
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*/
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void Cmd_Load (void)
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{
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GetToken (false);
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LoadScreen (ExpandPathAndArchive(token));
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}
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/*
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===============
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Cmd_Frame
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===============
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*/
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void Cmd_Frame ()
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{
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int x,y,xl,yl,xh,yh,w,h;
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byte *screen_p, *source;
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int linedelta;
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dspriteframe_t *pframe;
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int pix;
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GetToken (false);
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xl = atoi (token);
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GetToken (false);
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yl = atoi (token);
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GetToken (false);
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w = atoi (token);
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GetToken (false);
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h = atoi (token);
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if ((xl & 0x07) || (yl & 0x07) || (w & 0x07) || (h & 0x07))
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Error ("Sprite dimensions not multiples of 8\n");
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if ((w > 255) || (h > 255))
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Error ("Sprite has a dimension longer than 255");
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xh = xl+w;
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yh = yl+h;
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pframe = (dspriteframe_t *)plump;
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frames[framecount].pdata = pframe;
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frames[framecount].type = SPR_SINGLE;
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if (TokenAvailable ())
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{
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GetToken (false);
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frames[framecount].interval = atof (token);
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if (frames[framecount].interval <= 0.0)
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Error ("Non-positive interval");
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}
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else
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{
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frames[framecount].interval = 0.1;
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}
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if (TokenAvailable ())
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{
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GetToken (false);
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pframe->origin[0] = -atoi (token);
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GetToken (false);
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pframe->origin[1] = atoi (token);
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}
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else
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{
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pframe->origin[0] = -(w >> 1);
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pframe->origin[1] = h >> 1;
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}
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pframe->width = w;
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pframe->height = h;
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if (w > framesmaxs[0])
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framesmaxs[0] = w;
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if (h > framesmaxs[1])
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framesmaxs[1] = h;
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plump = (byte *)(pframe + 1);
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screen_p = byteimage + yl*byteimagewidth + xl;
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linedelta = byteimagewidth - w;
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source = plump;
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for (y=yl ; y<yh ; y++)
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{
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for (x=xl ; x<xh ; x++)
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{
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pix = *screen_p;
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*screen_p++ = 0;
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// if (pix == 255)
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// pix = 0;
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*plump++ = pix;
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}
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screen_p += linedelta;
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}
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framecount++;
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if (framecount >= MAX_FRAMES)
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Error ("Too many frames; increase MAX_FRAMES\n");
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}
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/*
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===============
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Cmd_GroupStart
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===============
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*/
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void Cmd_GroupStart (void)
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{
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int groupframe;
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groupframe = framecount++;
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frames[groupframe].type = SPR_GROUP;
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frames[groupframe].numgroupframes = 0;
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while (1)
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{
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GetToken (true);
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if (endofscript)
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Error ("End of file during group");
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if (!strcmp (token, "$frame"))
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{
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Cmd_Frame ();
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frames[groupframe].numgroupframes++;
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}
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else if (!strcmp (token, "$load"))
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{
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Cmd_Load ();
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}
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else if (!strcmp (token, "$groupend"))
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{
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break;
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}
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else
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{
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Error ("$frame, $load, or $groupend expected\n");
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}
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}
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if (frames[groupframe].numgroupframes == 0)
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Error ("Empty group\n");
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}
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/*
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===============
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ParseScript
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===============
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*/
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void ParseScript (void)
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{
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while (1)
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{
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GetToken (true);
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if (endofscript)
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break;
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if (!strcmp (token, "$load"))
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{
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Cmd_Load ();
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}
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if (!strcmp (token, "$spritename"))
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{
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Cmd_Spritename ();
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}
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else if (!strcmp (token, "$type"))
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{
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Cmd_Type ();
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}
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else if (!strcmp (token, "$beamlength"))
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{
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Cmd_Beamlength ();
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}
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else if (!strcmp (token, "$sync"))
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{
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sprite.synctype = ST_SYNC;
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}
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||||
else if (!strcmp (token, "$frame"))
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||||
{
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||||
Cmd_Frame ();
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||||
sprite.numframes++;
|
||||
}
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||||
else if (!strcmp (token, "$load"))
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||||
{
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||||
Cmd_Load ();
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||||
}
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||||
else if (!strcmp (token, "$groupstart"))
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{
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||||
Cmd_GroupStart ();
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sprite.numframes++;
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||||
}
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||||
}
|
||||
}
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||||
|
||||
/*
|
||||
==============
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||||
Cmd_Spritename
|
||||
==============
|
||||
*/
|
||||
void Cmd_Spritename (void)
|
||||
{
|
||||
if (sprite.numframes)
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FinishSprite ();
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||||
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||||
GetToken (false);
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||||
sprintf (spriteoutname, "%s%s.spr", spritedir, token);
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||||
memset (&sprite, 0, sizeof(sprite));
|
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framecount = 0;
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||||
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||||
framesmaxs[0] = -9999999;
|
||||
framesmaxs[1] = -9999999;
|
||||
|
||||
lumpbuffer = malloc (MAX_BUFFER_SIZE * 2); // *2 for padding
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||||
if (!lumpbuffer)
|
||||
Error ("Couldn't get buffer memory");
|
||||
|
||||
plump = lumpbuffer;
|
||||
sprite.synctype = ST_RAND; // default
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
FinishSprite
|
||||
==============
|
||||
*/
|
||||
void FinishSprite (void)
|
||||
{
|
||||
FILE *spriteouthandle;
|
||||
|
||||
if (sprite.numframes == 0)
|
||||
Error ("no frames\n");
|
||||
|
||||
if (!strlen(spriteoutname))
|
||||
Error ("Didn't name sprite file");
|
||||
|
||||
if ((plump - lumpbuffer) > MAX_BUFFER_SIZE)
|
||||
Error ("Sprite package too big; increase MAX_BUFFER_SIZE");
|
||||
|
||||
spriteouthandle = SafeOpenWrite (spriteoutname);
|
||||
printf ("saving in %s\n", spriteoutname);
|
||||
WriteSprite (spriteouthandle);
|
||||
fclose (spriteouthandle);
|
||||
|
||||
printf ("spritegen: successful\n");
|
||||
printf ("%d frame(s)\n", sprite.numframes);
|
||||
printf ("%d ungrouped frame(s), including group headers\n", framecount);
|
||||
|
||||
spriteoutname[0] = 0; // clear for a new sprite
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
main
|
||||
|
||||
==============
|
||||
*/
|
||||
int main (int argc, char **argv)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (argc != 2 && argc != 4)
|
||||
Error ("usage: spritegen [-archive directory] file.qc");
|
||||
|
||||
if (!strcmp(argv[1], "-archive"))
|
||||
{
|
||||
archive = true;
|
||||
strcpy (archivedir, argv[2]);
|
||||
printf ("Archiving source to: %s\n", archivedir);
|
||||
i = 3;
|
||||
}
|
||||
else
|
||||
i = 1;
|
||||
|
||||
SetQdirFromPath (argv[i]);
|
||||
ExtractFilePath (argv[i], spritedir); // chop the filename
|
||||
|
||||
//
|
||||
// load the script
|
||||
//
|
||||
LoadScriptFile (argv[i]);
|
||||
|
||||
ParseScript ();
|
||||
FinishSprite ();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
300
qutils/SPRGEN/SPRGEN.MAK
Normal file
300
qutils/SPRGEN/SPRGEN.MAK
Normal file
@@ -0,0 +1,300 @@
|
||||
# Microsoft Developer Studio Generated NMAKE File, Format Version 4.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
!IF "$(CFG)" == ""
|
||||
CFG=sprgen - Win32 Debug
|
||||
!MESSAGE No configuration specified. Defaulting to sprgen - Win32 Debug.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" != "sprgen - Win32 Release" && "$(CFG)" != "sprgen - Win32 Debug"
|
||||
!MESSAGE Invalid configuration "$(CFG)" specified.
|
||||
!MESSAGE You can specify a configuration when running NMAKE on this makefile
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "sprgen.mak" CFG="sprgen - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "sprgen - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "sprgen - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
!ERROR An invalid configuration is specified.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(OS)" == "Windows_NT"
|
||||
NULL=
|
||||
!ELSE
|
||||
NULL=nul
|
||||
!ENDIF
|
||||
################################################################################
|
||||
# Begin Project
|
||||
# PROP Target_Last_Scanned "sprgen - Win32 Debug"
|
||||
RSC=rc.exe
|
||||
CPP=cl.exe
|
||||
|
||||
!IF "$(CFG)" == "sprgen - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Target_Dir ""
|
||||
OUTDIR=.\Release
|
||||
INTDIR=.\Release
|
||||
|
||||
ALL : "$(OUTDIR)\sprgen.exe"
|
||||
|
||||
CLEAN :
|
||||
-@erase ".\Release\sprgen.exe"
|
||||
-@erase ".\Release\scriplib.obj"
|
||||
-@erase ".\Release\sprgen.obj"
|
||||
-@erase ".\Release\cmdlib.obj"
|
||||
-@erase ".\Release\lbmlib.obj"
|
||||
|
||||
"$(OUTDIR)" :
|
||||
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
||||
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
|
||||
# ADD CPP /nologo /GX /O2 /I "..\common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
|
||||
CPP_PROJ=/nologo /ML /GX /O2 /I "..\common" /D "WIN32" /D "NDEBUG" /D\
|
||||
"_CONSOLE" /Fp"$(INTDIR)/sprgen.pch" /YX /Fo"$(INTDIR)/" /c
|
||||
CPP_OBJS=.\Release/
|
||||
CPP_SBRS=
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
BSC32_FLAGS=/nologo /o"$(OUTDIR)/sprgen.bsc"
|
||||
BSC32_SBRS=
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
||||
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
|
||||
odbccp32.lib /nologo /subsystem:console /incremental:no\
|
||||
/pdb:"$(OUTDIR)/sprgen.pdb" /machine:I386 /out:"$(OUTDIR)/sprgen.exe"
|
||||
LINK32_OBJS= \
|
||||
".\Release\scriplib.obj" \
|
||||
".\Release\sprgen.obj" \
|
||||
".\Release\cmdlib.obj" \
|
||||
".\Release\lbmlib.obj"
|
||||
|
||||
"$(OUTDIR)\sprgen.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
$(LINK32_FLAGS) $(LINK32_OBJS)
|
||||
<<
|
||||
|
||||
!ELSEIF "$(CFG)" == "sprgen - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Target_Dir ""
|
||||
OUTDIR=.\Debug
|
||||
INTDIR=.\Debug
|
||||
|
||||
ALL : "$(OUTDIR)\sprgen.exe"
|
||||
|
||||
CLEAN :
|
||||
-@erase ".\Debug\vc40.pdb"
|
||||
-@erase ".\Debug\vc40.idb"
|
||||
-@erase ".\Debug\sprgen.exe"
|
||||
-@erase ".\Debug\cmdlib.obj"
|
||||
-@erase ".\Debug\scriplib.obj"
|
||||
-@erase ".\Debug\lbmlib.obj"
|
||||
-@erase ".\Debug\sprgen.obj"
|
||||
-@erase ".\Debug\sprgen.ilk"
|
||||
-@erase ".\Debug\sprgen.pdb"
|
||||
|
||||
"$(OUTDIR)" :
|
||||
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
||||
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
|
||||
# ADD CPP /nologo /Gm /GX /Zi /Od /I "..\common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
|
||||
CPP_PROJ=/nologo /MLd /Gm /GX /Zi /Od /I "..\common" /D "WIN32" /D "_DEBUG" /D\
|
||||
"_CONSOLE" /Fp"$(INTDIR)/sprgen.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
|
||||
CPP_OBJS=.\Debug/
|
||||
CPP_SBRS=
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
BSC32_FLAGS=/nologo /o"$(OUTDIR)/sprgen.bsc"
|
||||
BSC32_SBRS=
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
|
||||
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
||||
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
|
||||
odbccp32.lib /nologo /subsystem:console /incremental:yes\
|
||||
/pdb:"$(OUTDIR)/sprgen.pdb" /debug /machine:I386 /out:"$(OUTDIR)/sprgen.exe"
|
||||
LINK32_OBJS= \
|
||||
".\Debug\cmdlib.obj" \
|
||||
".\Debug\scriplib.obj" \
|
||||
".\Debug\lbmlib.obj" \
|
||||
".\Debug\sprgen.obj"
|
||||
|
||||
"$(OUTDIR)\sprgen.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
$(LINK32_FLAGS) $(LINK32_OBJS)
|
||||
<<
|
||||
|
||||
!ENDIF
|
||||
|
||||
.c{$(CPP_OBJS)}.obj:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cpp{$(CPP_OBJS)}.obj:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cxx{$(CPP_OBJS)}.obj:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.c{$(CPP_SBRS)}.sbr:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cpp{$(CPP_SBRS)}.sbr:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cxx{$(CPP_SBRS)}.sbr:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
################################################################################
|
||||
# Begin Target
|
||||
|
||||
# Name "sprgen - Win32 Release"
|
||||
# Name "sprgen - Win32 Debug"
|
||||
|
||||
!IF "$(CFG)" == "sprgen - Win32 Release"
|
||||
|
||||
!ELSEIF "$(CFG)" == "sprgen - Win32 Debug"
|
||||
|
||||
!ENDIF
|
||||
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\sprgen.c
|
||||
|
||||
!IF "$(CFG)" == "sprgen - Win32 Release"
|
||||
|
||||
DEP_CPP_SPRGE=\
|
||||
".\spritegn.h"\
|
||||
".\..\common\cmdlib.h"\
|
||||
".\..\common\scriplib.h"\
|
||||
".\..\common\lbmlib.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\sprgen.obj" : $(SOURCE) $(DEP_CPP_SPRGE) "$(INTDIR)"
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "sprgen - Win32 Debug"
|
||||
|
||||
DEP_CPP_SPRGE=\
|
||||
".\spritegn.h"\
|
||||
".\..\common\cmdlib.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\sprgen.obj" : $(SOURCE) $(DEP_CPP_SPRGE) "$(INTDIR)"
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\quake\utils2\common\cmdlib.c
|
||||
DEP_CPP_CMDLI=\
|
||||
".\..\common\cmdlib.h"\
|
||||
{$(INCLUDE)}"\sys\TYPES.H"\
|
||||
{$(INCLUDE)}"\sys\STAT.H"\
|
||||
|
||||
|
||||
"$(INTDIR)\cmdlib.obj" : $(SOURCE) $(DEP_CPP_CMDLI) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\quake\utils2\common\scriplib.c
|
||||
DEP_CPP_SCRIP=\
|
||||
".\..\common\cmdlib.h"\
|
||||
".\..\common\scriplib.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\scriplib.obj" : $(SOURCE) $(DEP_CPP_SCRIP) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\quake\utils2\common\lbmlib.c
|
||||
DEP_CPP_LBMLI=\
|
||||
".\..\common\cmdlib.h"\
|
||||
".\..\common\lbmlib.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\lbmlib.obj" : $(SOURCE) $(DEP_CPP_LBMLI) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\quake\utils2\common\scriplib.h
|
||||
|
||||
!IF "$(CFG)" == "sprgen - Win32 Release"
|
||||
|
||||
!ELSEIF "$(CFG)" == "sprgen - Win32 Debug"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\quake\utils2\common\lbmlib.h
|
||||
|
||||
!IF "$(CFG)" == "sprgen - Win32 Release"
|
||||
|
||||
!ELSEIF "$(CFG)" == "sprgen - Win32 Debug"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\quake\utils2\common\cmdlib.h
|
||||
|
||||
!IF "$(CFG)" == "sprgen - Win32 Release"
|
||||
|
||||
!ELSEIF "$(CFG)" == "sprgen - Win32 Debug"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
################################################################################
|
||||
BIN
qutils/SPRGEN/SPRGEN.MDP
Normal file
BIN
qutils/SPRGEN/SPRGEN.MDP
Normal file
Binary file not shown.
BIN
qutils/SPRGEN/SPRGEN.NCB
Normal file
BIN
qutils/SPRGEN/SPRGEN.NCB
Normal file
Binary file not shown.
88
qutils/SPRGEN/SPRITEGN.H
Normal file
88
qutils/SPRGEN/SPRITEGN.H
Normal file
@@ -0,0 +1,88 @@
|
||||
//
|
||||
// spritegn.h: header file for sprite generation program
|
||||
//
|
||||
|
||||
// **********************************************************
|
||||
// * This file must be identical in the spritegen directory *
|
||||
// * and in the Quake directory, because it's used to *
|
||||
// * pass data from one to the other via .spr files. *
|
||||
// **********************************************************
|
||||
|
||||
//-------------------------------------------------------
|
||||
// This program generates .spr sprite package files.
|
||||
// The format of the files is as follows:
|
||||
//
|
||||
// dsprite_t file header structure
|
||||
// <repeat dsprite_t.numframes times>
|
||||
// <if spritegroup, repeat dspritegroup_t.numframes times>
|
||||
// dspriteframe_t frame header structure
|
||||
// sprite bitmap
|
||||
// <else (single sprite frame)>
|
||||
// dspriteframe_t frame header structure
|
||||
// sprite bitmap
|
||||
// <endrepeat>
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifdef INCLUDELIBS
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <math.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "cmdlib.h"
|
||||
#include "scriplib.h"
|
||||
#include "lbmlib.h"
|
||||
|
||||
#endif
|
||||
|
||||
#define SPRITE_VERSION 1
|
||||
|
||||
// must match definition in modelgen.h
|
||||
#ifndef SYNCTYPE_T
|
||||
#define SYNCTYPE_T
|
||||
typedef enum {ST_SYNC=0, ST_RAND } synctype_t;
|
||||
#endif
|
||||
|
||||
// TODO: shorten these?
|
||||
typedef struct {
|
||||
int ident;
|
||||
int version;
|
||||
int type;
|
||||
float boundingradius;
|
||||
int width;
|
||||
int height;
|
||||
int numframes;
|
||||
float beamlength;
|
||||
synctype_t synctype;
|
||||
} dsprite_t;
|
||||
|
||||
#define SPR_VP_PARALLEL_UPRIGHT 0
|
||||
#define SPR_FACING_UPRIGHT 1
|
||||
#define SPR_VP_PARALLEL 2
|
||||
#define SPR_ORIENTED 3
|
||||
#define SPR_VP_PARALLEL_ORIENTED 4
|
||||
|
||||
typedef struct {
|
||||
int origin[2];
|
||||
int width;
|
||||
int height;
|
||||
} dspriteframe_t;
|
||||
|
||||
typedef struct {
|
||||
int numframes;
|
||||
} dspritegroup_t;
|
||||
|
||||
typedef struct {
|
||||
float interval;
|
||||
} dspriteinterval_t;
|
||||
|
||||
typedef enum { SPR_SINGLE=0, SPR_GROUP } spriteframetype_t;
|
||||
|
||||
typedef struct {
|
||||
spriteframetype_t type;
|
||||
} dspriteframetype_t;
|
||||
|
||||
#define IDSPRITEHEADER (('P'<<24)+('S'<<16)+('D'<<8)+'I')
|
||||
// little-endian "IDSP"
|
||||
|
||||
BIN
qutils/SPRGEN/S_BUBBLE.SPR
Normal file
BIN
qutils/SPRGEN/S_BUBBLE.SPR
Normal file
Binary file not shown.
BIN
qutils/SPRGEN/S_EXPLOD.SPR
Normal file
BIN
qutils/SPRGEN/S_EXPLOD.SPR
Normal file
Binary file not shown.
BIN
qutils/SPRGEN/S_LIGHT.SPR
Normal file
BIN
qutils/SPRGEN/S_LIGHT.SPR
Normal file
Binary file not shown.
Reference in New Issue
Block a user