mirror of
https://github.com/id-Software/Quake-Tools.git
synced 2026-03-20 00:49:35 +01:00
The source release of the qutils.
This commit is contained in:
251
qutils/QFILES/QFILES.C
Normal file
251
qutils/QFILES/QFILES.C
Normal file
@@ -0,0 +1,251 @@
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#include "cmdlib.h"
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#define MAX_SOUNDS 1024
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#define MAX_MODELS 1024
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#define MAX_FILES 1024
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#define MAX_DATA_PATH 64
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||||
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||||
|
||||
char precache_sounds[MAX_SOUNDS][MAX_DATA_PATH];
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int precache_sounds_block[MAX_SOUNDS];
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int numsounds;
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||||
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||||
char precache_models[MAX_MODELS][MAX_DATA_PATH];
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int precache_models_block[MAX_SOUNDS];
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int nummodels;
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char precache_files[MAX_FILES][MAX_DATA_PATH];
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int precache_files_block[MAX_SOUNDS];
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int numfiles;
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typedef struct
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{
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char name[56];
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int filepos, filelen;
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} packfile_t;
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typedef struct
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{
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char id[4];
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int dirofs;
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int dirlen;
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} packheader_t;
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packfile_t pfiles[4096], *pf;
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FILE *packhandle;
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int packbytes;
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/*
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===========
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PackFile
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Copy a file into the pak file
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===========
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*/
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void PackFile (char *src, char *name)
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{
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FILE *in;
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int remaining, count;
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char buf[4096];
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if ( (byte *)pf - (byte *)pfiles > sizeof(pfiles) )
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Error ("Too many files in pak file");
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in = SafeOpenRead (src);
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remaining = filelength (in);
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pf->filepos = LittleLong (ftell (packhandle));
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pf->filelen = LittleLong (remaining);
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strcpy (pf->name, name);
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printf ("%64s : %7i\n", pf->name, remaining);
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packbytes += remaining;
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while (remaining)
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{
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if (remaining < sizeof(buf))
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count = remaining;
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else
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count = sizeof(buf);
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SafeRead (in, buf, count);
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SafeWrite (packhandle, buf, count);
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remaining -= count;
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}
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fclose (in);
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pf++;
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}
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/*
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===========
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CopyQFiles
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===========
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*/
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void CopyQFiles (int blocknum)
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{
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int i, p;
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char srcfile[1024];
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char destfile[1024];
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char name[1024];
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packheader_t header;
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int dirlen;
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unsigned short crc;
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// create a pak file
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pf = pfiles;
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sprintf (destfile, "%spak%i.pak", gamedir, blocknum);
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packhandle = SafeOpenWrite (destfile);
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SafeWrite (packhandle, &header, sizeof(header));
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blocknum++;
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for (i=0 ; i<numsounds ; i++)
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{
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if (precache_sounds_block[i] != blocknum)
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continue;
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sprintf (name, "sound/%s", precache_sounds[i]);
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sprintf (srcfile,"%s%s",gamedir, name);
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PackFile (srcfile, name);
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}
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for (i=0 ; i<nummodels ; i++)
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{
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if (precache_models_block[i] != blocknum)
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continue;
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sprintf (srcfile,"%s%s",gamedir, precache_models[i]);
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PackFile (srcfile, precache_models[i]);
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}
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for (i=0 ; i<numfiles ; i++)
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{
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if (precache_files_block[i] != blocknum)
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continue;
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sprintf (srcfile,"%s%s",gamedir, precache_files[i]);
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PackFile (srcfile, precache_files[i]);
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}
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header.id[0] = 'P';
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header.id[1] = 'A';
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header.id[2] = 'C';
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header.id[3] = 'K';
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dirlen = (byte *)pf - (byte *)pfiles;
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header.dirofs = LittleLong(ftell (packhandle));
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header.dirlen = LittleLong(dirlen);
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SafeWrite (packhandle, pfiles, dirlen);
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fseek (packhandle, 0, SEEK_SET);
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SafeWrite (packhandle, &header, sizeof(header));
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fclose (packhandle);
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// do a crc of the file
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CRC_Init (&crc);
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for (i=0 ; i<dirlen ; i++)
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CRC_ProcessByte (&crc, ((byte *)pfiles)[i]);
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i = pf - pfiles;
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printf ("%i files packed in %i bytes (%i crc)\n",i, packbytes, crc);
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}
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/*
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=================
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BspModels
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Runs qbsp and light on all of the models with a .bsp extension
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=================
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*/
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void BspModels (void)
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{
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int p;
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int i;
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char *m;
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char cmd[1024];
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||||
char name[256];
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||||
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||||
for (i=0 ; i<nummodels ; i++)
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||||
{
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m = precache_models[i];
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if (strcmp(m+strlen(m)-4, ".bsp"))
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continue;
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strcpy (name, m);
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name[strlen(m)-4] = 0;
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sprintf (cmd, "qbsp %s%s",gamedir, name);
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system (cmd);
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sprintf (cmd, "light -extra %s%s", gamedir, name);
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system (cmd);
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}
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}
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/*
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=============
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ReadFiles
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||||
=============
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*/
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||||
int ReadFiles (void)
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{
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FILE *f;
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int i;
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f = SafeOpenRead ("files.dat");
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fscanf (f, "%i\n", &numsounds);
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for (i=0 ; i<numsounds ; i++)
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fscanf (f, "%i %s\n", &precache_sounds_block[i],
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precache_sounds[i]);
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fscanf (f, "%i\n", &nummodels);
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for (i=0 ; i<nummodels ; i++)
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fscanf (f, "%i %s\n", &precache_models_block[i],
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precache_models[i]);
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fscanf (f, "%i\n", &numfiles);
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for (i=0 ; i<numfiles ; i++)
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fscanf (f, "%i %s\n", &precache_files_block[i],
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precache_files[i]);
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fclose (f);
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||||
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printf ("%3i sounds\n", numsounds);
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printf ("%3i models\n", nummodels);
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printf ("%3i files\n", numfiles);
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}
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||||
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/*
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||||
=============
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main
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||||
=============
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||||
*/
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int main (int argc, char **argv)
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{
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if (argc == 1)
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{
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printf ("qfiles -pak <0 / 1> : build a .pak file\n");
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printf ("qfiles -bspmodels : regenerates all brush models\n");
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exit (1);
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}
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SetQdirFromPath ("");
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ReadFiles ();
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if (!strcmp (argv[1], "-pak"))
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{
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CopyQFiles (atoi(argv[2]));
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}
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else if (!strcmp (argv[1], "-bspmodels"))
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{
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BspModels ();
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}
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else
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Error ("unknown command: %s", argv[1]);
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return 0;
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}
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221
qutils/QFILES/QFILES.MAK
Normal file
221
qutils/QFILES/QFILES.MAK
Normal file
@@ -0,0 +1,221 @@
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||||
# Microsoft Developer Studio Generated NMAKE File, Format Version 4.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
!IF "$(CFG)" == ""
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||||
CFG=qfiles - Win32 Debug
|
||||
!MESSAGE No configuration specified. Defaulting to qfiles - Win32 Debug.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" != "qfiles - Win32 Release" && "$(CFG)" != "qfiles - Win32 Debug"
|
||||
!MESSAGE Invalid configuration "$(CFG)" specified.
|
||||
!MESSAGE You can specify a configuration when running NMAKE on this makefile
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "qfiles.mak" CFG="qfiles - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "qfiles - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "qfiles - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
!ERROR An invalid configuration is specified.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(OS)" == "Windows_NT"
|
||||
NULL=
|
||||
!ELSE
|
||||
NULL=nul
|
||||
!ENDIF
|
||||
################################################################################
|
||||
# Begin Project
|
||||
RSC=rc.exe
|
||||
CPP=cl.exe
|
||||
|
||||
!IF "$(CFG)" == "qfiles - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Target_Dir ""
|
||||
OUTDIR=.\Release
|
||||
INTDIR=.\Release
|
||||
|
||||
ALL : "$(OUTDIR)\qfiles.exe"
|
||||
|
||||
CLEAN :
|
||||
-@erase ".\Release\qfiles.exe"
|
||||
-@erase ".\Release\qfiles.obj"
|
||||
-@erase ".\Release\cmdlib.obj"
|
||||
|
||||
"$(OUTDIR)" :
|
||||
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
||||
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
|
||||
# ADD CPP /nologo /W1 /GX /O2 /I "..\common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
|
||||
CPP_PROJ=/nologo /ML /W1 /GX /O2 /I "..\common" /D "WIN32" /D "NDEBUG" /D\
|
||||
"_CONSOLE" /Fp"$(INTDIR)/qfiles.pch" /YX /Fo"$(INTDIR)/" /c
|
||||
CPP_OBJS=.\Release/
|
||||
CPP_SBRS=
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
BSC32_FLAGS=/nologo /o"$(OUTDIR)/qfiles.bsc"
|
||||
BSC32_SBRS=
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
||||
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
|
||||
odbccp32.lib /nologo /subsystem:console /incremental:no\
|
||||
/pdb:"$(OUTDIR)/qfiles.pdb" /machine:I386 /out:"$(OUTDIR)/qfiles.exe"
|
||||
LINK32_OBJS= \
|
||||
"$(INTDIR)/qfiles.obj" \
|
||||
"$(INTDIR)/cmdlib.obj"
|
||||
|
||||
"$(OUTDIR)\qfiles.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
$(LINK32_FLAGS) $(LINK32_OBJS)
|
||||
<<
|
||||
|
||||
!ELSEIF "$(CFG)" == "qfiles - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Target_Dir ""
|
||||
OUTDIR=.\Debug
|
||||
INTDIR=.\Debug
|
||||
|
||||
ALL : "$(OUTDIR)\qfiles.exe"
|
||||
|
||||
CLEAN :
|
||||
-@erase ".\Debug\qfiles.exe"
|
||||
-@erase ".\Debug\qfiles.obj"
|
||||
-@erase ".\Debug\cmdlib.obj"
|
||||
-@erase ".\Debug\qfiles.ilk"
|
||||
-@erase ".\Debug\qfiles.pdb"
|
||||
-@erase ".\Debug\vc40.pdb"
|
||||
-@erase ".\Debug\vc40.idb"
|
||||
|
||||
"$(OUTDIR)" :
|
||||
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
||||
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
|
||||
# ADD CPP /nologo /W1 /Gm /GX /Zi /Od /I "..\common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
|
||||
CPP_PROJ=/nologo /MLd /W1 /Gm /GX /Zi /Od /I "..\common" /D "WIN32" /D "_DEBUG"\
|
||||
/D "_CONSOLE" /Fp"$(INTDIR)/qfiles.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
|
||||
CPP_OBJS=.\Debug/
|
||||
CPP_SBRS=
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
BSC32_FLAGS=/nologo /o"$(OUTDIR)/qfiles.bsc"
|
||||
BSC32_SBRS=
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
|
||||
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
||||
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
|
||||
odbccp32.lib /nologo /subsystem:console /incremental:yes\
|
||||
/pdb:"$(OUTDIR)/qfiles.pdb" /debug /machine:I386 /out:"$(OUTDIR)/qfiles.exe"
|
||||
LINK32_OBJS= \
|
||||
"$(INTDIR)/qfiles.obj" \
|
||||
"$(INTDIR)/cmdlib.obj"
|
||||
|
||||
"$(OUTDIR)\qfiles.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
$(LINK32_FLAGS) $(LINK32_OBJS)
|
||||
<<
|
||||
|
||||
!ENDIF
|
||||
|
||||
.c{$(CPP_OBJS)}.obj:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cpp{$(CPP_OBJS)}.obj:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cxx{$(CPP_OBJS)}.obj:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.c{$(CPP_SBRS)}.sbr:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cpp{$(CPP_SBRS)}.sbr:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cxx{$(CPP_SBRS)}.sbr:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
################################################################################
|
||||
# Begin Target
|
||||
|
||||
# Name "qfiles - Win32 Release"
|
||||
# Name "qfiles - Win32 Debug"
|
||||
|
||||
!IF "$(CFG)" == "qfiles - Win32 Release"
|
||||
|
||||
!ELSEIF "$(CFG)" == "qfiles - Win32 Debug"
|
||||
|
||||
!ENDIF
|
||||
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\qfiles.c
|
||||
DEP_CPP_QFILE=\
|
||||
".\..\common\cmdlib.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\qfiles.obj" : $(SOURCE) $(DEP_CPP_QFILE) "$(INTDIR)"
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\quake\utils2\common\cmdlib.c
|
||||
DEP_CPP_CMDLI=\
|
||||
".\..\common\cmdlib.h"\
|
||||
{$(INCLUDE)}"\sys\types.h"\
|
||||
{$(INCLUDE)}"\sys\stat.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\cmdlib.obj" : $(SOURCE) $(DEP_CPP_CMDLI) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=\quake\utils2\common\cmdlib.h
|
||||
|
||||
!IF "$(CFG)" == "qfiles - Win32 Release"
|
||||
|
||||
!ELSEIF "$(CFG)" == "qfiles - Win32 Debug"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
################################################################################
|
||||
BIN
qutils/QFILES/QFILES.MDP
Normal file
BIN
qutils/QFILES/QFILES.MDP
Normal file
Binary file not shown.
BIN
qutils/QFILES/QFILES.NCB
Normal file
BIN
qutils/QFILES/QFILES.NCB
Normal file
Binary file not shown.
Reference in New Issue
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