The source release of the qutils.

This commit is contained in:
Travis Bradshaw
2012-01-31 15:48:05 -06:00
commit 6df9737f9c
111 changed files with 23929 additions and 0 deletions

375
qutils/COMMON/BSPFILE.C Normal file
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#include "cmdlib.h"
#include "mathlib.h"
#include "bspfile.h"
//=============================================================================
int nummodels;
dmodel_t dmodels[MAX_MAP_MODELS];
int visdatasize;
byte dvisdata[MAX_MAP_VISIBILITY];
int lightdatasize;
byte dlightdata[MAX_MAP_LIGHTING];
int texdatasize;
byte dtexdata[MAX_MAP_MIPTEX]; // (dmiptexlump_t)
int entdatasize;
char dentdata[MAX_MAP_ENTSTRING];
int numleafs;
dleaf_t dleafs[MAX_MAP_LEAFS];
int numplanes;
dplane_t dplanes[MAX_MAP_PLANES];
int numvertexes;
dvertex_t dvertexes[MAX_MAP_VERTS];
int numnodes;
dnode_t dnodes[MAX_MAP_NODES];
int numtexinfo;
texinfo_t texinfo[MAX_MAP_TEXINFO];
int numfaces;
dface_t dfaces[MAX_MAP_FACES];
int numclipnodes;
dclipnode_t dclipnodes[MAX_MAP_CLIPNODES];
int numedges;
dedge_t dedges[MAX_MAP_EDGES];
int nummarksurfaces;
unsigned short dmarksurfaces[MAX_MAP_MARKSURFACES];
int numsurfedges;
int dsurfedges[MAX_MAP_SURFEDGES];
//=============================================================================
/*
=============
SwapBSPFile
Byte swaps all data in a bsp file.
=============
*/
void SwapBSPFile (qboolean todisk)
{
int i, j, c;
dmodel_t *d;
dmiptexlump_t *mtl;
// models
for (i=0 ; i<nummodels ; i++)
{
d = &dmodels[i];
for (j=0 ; j<MAX_MAP_HULLS ; j++)
d->headnode[j] = LittleLong (d->headnode[j]);
d->visleafs = LittleLong (d->visleafs);
d->firstface = LittleLong (d->firstface);
d->numfaces = LittleLong (d->numfaces);
for (j=0 ; j<3 ; j++)
{
d->mins[j] = LittleFloat(d->mins[j]);
d->maxs[j] = LittleFloat(d->maxs[j]);
d->origin[j] = LittleFloat(d->origin[j]);
}
}
//
// vertexes
//
for (i=0 ; i<numvertexes ; i++)
{
for (j=0 ; j<3 ; j++)
dvertexes[i].point[j] = LittleFloat (dvertexes[i].point[j]);
}
//
// planes
//
for (i=0 ; i<numplanes ; i++)
{
for (j=0 ; j<3 ; j++)
dplanes[i].normal[j] = LittleFloat (dplanes[i].normal[j]);
dplanes[i].dist = LittleFloat (dplanes[i].dist);
dplanes[i].type = LittleLong (dplanes[i].type);
}
//
// texinfos
//
for (i=0 ; i<numtexinfo ; i++)
{
for (j=0 ; j<8 ; j++)
texinfo[i].vecs[0][j] = LittleFloat (texinfo[i].vecs[0][j]);
texinfo[i].miptex = LittleLong (texinfo[i].miptex);
texinfo[i].flags = LittleLong (texinfo[i].flags);
}
//
// faces
//
for (i=0 ; i<numfaces ; i++)
{
dfaces[i].texinfo = LittleShort (dfaces[i].texinfo);
dfaces[i].planenum = LittleShort (dfaces[i].planenum);
dfaces[i].side = LittleShort (dfaces[i].side);
dfaces[i].lightofs = LittleLong (dfaces[i].lightofs);
dfaces[i].firstedge = LittleLong (dfaces[i].firstedge);
dfaces[i].numedges = LittleShort (dfaces[i].numedges);
}
//
// nodes
//
for (i=0 ; i<numnodes ; i++)
{
dnodes[i].planenum = LittleLong (dnodes[i].planenum);
for (j=0 ; j<3 ; j++)
{
dnodes[i].mins[j] = LittleShort (dnodes[i].mins[j]);
dnodes[i].maxs[j] = LittleShort (dnodes[i].maxs[j]);
}
dnodes[i].children[0] = LittleShort (dnodes[i].children[0]);
dnodes[i].children[1] = LittleShort (dnodes[i].children[1]);
dnodes[i].firstface = LittleShort (dnodes[i].firstface);
dnodes[i].numfaces = LittleShort (dnodes[i].numfaces);
}
//
// leafs
//
for (i=0 ; i<numleafs ; i++)
{
dleafs[i].contents = LittleLong (dleafs[i].contents);
for (j=0 ; j<3 ; j++)
{
dleafs[i].mins[j] = LittleShort (dleafs[i].mins[j]);
dleafs[i].maxs[j] = LittleShort (dleafs[i].maxs[j]);
}
dleafs[i].firstmarksurface = LittleShort (dleafs[i].firstmarksurface);
dleafs[i].nummarksurfaces = LittleShort (dleafs[i].nummarksurfaces);
dleafs[i].visofs = LittleLong (dleafs[i].visofs);
}
//
// clipnodes
//
for (i=0 ; i<numclipnodes ; i++)
{
dclipnodes[i].planenum = LittleLong (dclipnodes[i].planenum);
dclipnodes[i].children[0] = LittleShort (dclipnodes[i].children[0]);
dclipnodes[i].children[1] = LittleShort (dclipnodes[i].children[1]);
}
//
// miptex
//
if (texdatasize)
{
mtl = (dmiptexlump_t *)dtexdata;
if (todisk)
c = mtl->nummiptex;
else
c = LittleLong(mtl->nummiptex);
mtl->nummiptex = LittleLong (mtl->nummiptex);
for (i=0 ; i<c ; i++)
mtl->dataofs[i] = LittleLong(mtl->dataofs[i]);
}
//
// marksurfaces
//
for (i=0 ; i<nummarksurfaces ; i++)
dmarksurfaces[i] = LittleShort (dmarksurfaces[i]);
//
// surfedges
//
for (i=0 ; i<numsurfedges ; i++)
dsurfedges[i] = LittleLong (dsurfedges[i]);
//
// edges
//
for (i=0 ; i<numedges ; i++)
{
dedges[i].v[0] = LittleShort (dedges[i].v[0]);
dedges[i].v[1] = LittleShort (dedges[i].v[1]);
}
}
dheader_t *header;
int CopyLump (int lump, void *dest, int size)
{
int length, ofs;
length = header->lumps[lump].filelen;
ofs = header->lumps[lump].fileofs;
if (length % size)
Error ("LoadBSPFile: odd lump size");
memcpy (dest, (byte *)header + ofs, length);
return length / size;
}
/*
=============
LoadBSPFile
=============
*/
void LoadBSPFile (char *filename)
{
int i;
//
// load the file header
//
LoadFile (filename, (void **)&header);
// swap the header
for (i=0 ; i< sizeof(dheader_t)/4 ; i++)
((int *)header)[i] = LittleLong ( ((int *)header)[i]);
if (header->version != BSPVERSION)
Error ("%s is version %i, not %i", filename, i, BSPVERSION);
nummodels = CopyLump (LUMP_MODELS, dmodels, sizeof(dmodel_t));
numvertexes = CopyLump (LUMP_VERTEXES, dvertexes, sizeof(dvertex_t));
numplanes = CopyLump (LUMP_PLANES, dplanes, sizeof(dplane_t));
numleafs = CopyLump (LUMP_LEAFS, dleafs, sizeof(dleaf_t));
numnodes = CopyLump (LUMP_NODES, dnodes, sizeof(dnode_t));
numtexinfo = CopyLump (LUMP_TEXINFO, texinfo, sizeof(texinfo_t));
numclipnodes = CopyLump (LUMP_CLIPNODES, dclipnodes, sizeof(dclipnode_t));
numfaces = CopyLump (LUMP_FACES, dfaces, sizeof(dface_t));
nummarksurfaces = CopyLump (LUMP_MARKSURFACES, dmarksurfaces, sizeof(dmarksurfaces[0]));
numsurfedges = CopyLump (LUMP_SURFEDGES, dsurfedges, sizeof(dsurfedges[0]));
numedges = CopyLump (LUMP_EDGES, dedges, sizeof(dedge_t));
texdatasize = CopyLump (LUMP_TEXTURES, dtexdata, 1);
visdatasize = CopyLump (LUMP_VISIBILITY, dvisdata, 1);
lightdatasize = CopyLump (LUMP_LIGHTING, dlightdata, 1);
entdatasize = CopyLump (LUMP_ENTITIES, dentdata, 1);
free (header); // everything has been copied out
//
// swap everything
//
SwapBSPFile (false);
}
//============================================================================
FILE *wadfile;
dheader_t outheader;
void AddLump (int lumpnum, void *data, int len)
{
lump_t *lump;
lump = &header->lumps[lumpnum];
lump->fileofs = LittleLong( ftell(wadfile) );
lump->filelen = LittleLong(len);
SafeWrite (wadfile, data, (len+3)&~3);
}
/*
=============
WriteBSPFile
Swaps the bsp file in place, so it should not be referenced again
=============
*/
void WriteBSPFile (char *filename)
{
header = &outheader;
memset (header, 0, sizeof(dheader_t));
SwapBSPFile (true);
header->version = LittleLong (BSPVERSION);
wadfile = SafeOpenWrite (filename);
SafeWrite (wadfile, header, sizeof(dheader_t)); // overwritten later
AddLump (LUMP_PLANES, dplanes, numplanes*sizeof(dplane_t));
AddLump (LUMP_LEAFS, dleafs, numleafs*sizeof(dleaf_t));
AddLump (LUMP_VERTEXES, dvertexes, numvertexes*sizeof(dvertex_t));
AddLump (LUMP_NODES, dnodes, numnodes*sizeof(dnode_t));
AddLump (LUMP_TEXINFO, texinfo, numtexinfo*sizeof(texinfo_t));
AddLump (LUMP_FACES, dfaces, numfaces*sizeof(dface_t));
AddLump (LUMP_CLIPNODES, dclipnodes, numclipnodes*sizeof(dclipnode_t));
AddLump (LUMP_MARKSURFACES, dmarksurfaces, nummarksurfaces*sizeof(dmarksurfaces[0]));
AddLump (LUMP_SURFEDGES, dsurfedges, numsurfedges*sizeof(dsurfedges[0]));
AddLump (LUMP_EDGES, dedges, numedges*sizeof(dedge_t));
AddLump (LUMP_MODELS, dmodels, nummodels*sizeof(dmodel_t));
AddLump (LUMP_LIGHTING, dlightdata, lightdatasize);
AddLump (LUMP_VISIBILITY, dvisdata, visdatasize);
AddLump (LUMP_ENTITIES, dentdata, entdatasize);
AddLump (LUMP_TEXTURES, dtexdata, texdatasize);
fseek (wadfile, 0, SEEK_SET);
SafeWrite (wadfile, header, sizeof(dheader_t));
fclose (wadfile);
}
//============================================================================
/*
=============
PrintBSPFileSizes
Dumps info about current file
=============
*/
void PrintBSPFileSizes (void)
{
printf ("%5i planes %6i\n"
,numplanes, (int)(numplanes*sizeof(dplane_t)));
printf ("%5i vertexes %6i\n"
,numvertexes, (int)(numvertexes*sizeof(dvertex_t)));
printf ("%5i nodes %6i\n"
,numnodes, (int)(numnodes*sizeof(dnode_t)));
printf ("%5i texinfo %6i\n"
,numtexinfo, (int)(numtexinfo*sizeof(texinfo_t)));
printf ("%5i faces %6i\n"
,numfaces, (int)(numfaces*sizeof(dface_t)));
printf ("%5i clipnodes %6i\n"
,numclipnodes, (int)(numclipnodes*sizeof(dclipnode_t)));
printf ("%5i leafs %6i\n"
,numleafs, (int)(numleafs*sizeof(dleaf_t)));
printf ("%5i marksurfaces %6i\n"
,nummarksurfaces, (int)(nummarksurfaces*sizeof(dmarksurfaces[0])));
printf ("%5i surfedges %6i\n"
,numsurfedges, (int)(numsurfedges*sizeof(dmarksurfaces[0])));
printf ("%5i edges %6i\n"
,numedges, (int)(numedges*sizeof(dedge_t)));
if (!texdatasize)
printf (" 0 textures 0\n");
else
printf ("%5i textures %6i\n",((dmiptexlump_t*)dtexdata)->nummiptex, texdatasize);
printf (" lightdata %6i\n", lightdatasize);
printf (" visdata %6i\n", visdatasize);
printf (" entdata %6i\n", entdatasize);
}

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qutils/COMMON/BSPFILE.H Normal file
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// upper design bounds
#define MAX_MAP_HULLS 4
#define MAX_MAP_MODELS 256
#define MAX_MAP_BRUSHES 4096
#define MAX_MAP_ENTITIES 1024
#define MAX_MAP_ENTSTRING 65536
#define MAX_MAP_PLANES 8192
#define MAX_MAP_NODES 32767 // because negative shorts are contents
#define MAX_MAP_CLIPNODES 32767 //
#define MAX_MAP_LEAFS 32767 //
#define MAX_MAP_VERTS 65535
#define MAX_MAP_FACES 65535
#define MAX_MAP_MARKSURFACES 65535
#define MAX_MAP_TEXINFO 4096
#define MAX_MAP_EDGES 256000
#define MAX_MAP_SURFEDGES 512000
#define MAX_MAP_MIPTEX 0x200000
#define MAX_MAP_LIGHTING 0x100000
#define MAX_MAP_VISIBILITY 0x100000
// key / value pair sizes
#define MAX_KEY 32
#define MAX_VALUE 1024
//=============================================================================
#define BSPVERSION 29
typedef struct
{
int fileofs, filelen;
} lump_t;
#define LUMP_ENTITIES 0
#define LUMP_PLANES 1
#define LUMP_TEXTURES 2
#define LUMP_VERTEXES 3
#define LUMP_VISIBILITY 4
#define LUMP_NODES 5
#define LUMP_TEXINFO 6
#define LUMP_FACES 7
#define LUMP_LIGHTING 8
#define LUMP_CLIPNODES 9
#define LUMP_LEAFS 10
#define LUMP_MARKSURFACES 11
#define LUMP_EDGES 12
#define LUMP_SURFEDGES 13
#define LUMP_MODELS 14
#define HEADER_LUMPS 15
typedef struct
{
float mins[3], maxs[3];
float origin[3];
int headnode[MAX_MAP_HULLS];
int visleafs; // not including the solid leaf 0
int firstface, numfaces;
} dmodel_t;
typedef struct
{
int version;
lump_t lumps[HEADER_LUMPS];
} dheader_t;
typedef struct
{
int nummiptex;
int dataofs[4]; // [nummiptex]
} dmiptexlump_t;
#define MIPLEVELS 4
typedef struct miptex_s
{
char name[16];
unsigned width, height;
unsigned offsets[MIPLEVELS]; // four mip maps stored
} miptex_t;
typedef struct
{
float point[3];
} dvertex_t;
// 0-2 are axial planes
#define PLANE_X 0
#define PLANE_Y 1
#define PLANE_Z 2
// 3-5 are non-axial planes snapped to the nearest
#define PLANE_ANYX 3
#define PLANE_ANYY 4
#define PLANE_ANYZ 5
typedef struct
{
float normal[3];
float dist;
int type; // PLANE_X - PLANE_ANYZ ?remove? trivial to regenerate
} dplane_t;
#define CONTENTS_EMPTY -1
#define CONTENTS_SOLID -2
#define CONTENTS_WATER -3
#define CONTENTS_SLIME -4
#define CONTENTS_LAVA -5
#define CONTENTS_SKY -6
// !!! if this is changed, it must be changed in asm_i386.h too !!!
typedef struct
{
int planenum;
short children[2]; // negative numbers are -(leafs+1), not nodes
short mins[3]; // for sphere culling
short maxs[3];
unsigned short firstface;
unsigned short numfaces; // counting both sides
} dnode_t;
typedef struct
{
int planenum;
short children[2]; // negative numbers are contents
} dclipnode_t;
typedef struct texinfo_s
{
float vecs[2][4]; // [s/t][xyz offset]
int miptex;
int flags;
} texinfo_t;
#define TEX_SPECIAL 1 // sky or slime, no lightmap or 256 subdivision
// note that edge 0 is never used, because negative edge nums are used for
// counterclockwise use of the edge in a face
typedef struct
{
unsigned short v[2]; // vertex numbers
} dedge_t;
#define MAXLIGHTMAPS 4
typedef struct
{
short planenum;
short side;
int firstedge; // we must support > 64k edges
short numedges;
short texinfo;
// lighting info
byte styles[MAXLIGHTMAPS];
int lightofs; // start of [numstyles*surfsize] samples
} dface_t;
#define AMBIENT_WATER 0
#define AMBIENT_SKY 1
#define AMBIENT_SLIME 2
#define AMBIENT_LAVA 3
#define NUM_AMBIENTS 4 // automatic ambient sounds
// leaf 0 is the generic CONTENTS_SOLID leaf, used for all solid areas
// all other leafs need visibility info
typedef struct
{
int contents;
int visofs; // -1 = no visibility info
short mins[3]; // for frustum culling
short maxs[3];
unsigned short firstmarksurface;
unsigned short nummarksurfaces;
byte ambient_level[NUM_AMBIENTS];
} dleaf_t;
//============================================================================
#ifndef QUAKE_GAME
// the utilities get to be lazy and just use large static arrays
extern int nummodels;
extern dmodel_t dmodels[MAX_MAP_MODELS];
extern int visdatasize;
extern byte dvisdata[MAX_MAP_VISIBILITY];
extern int lightdatasize;
extern byte dlightdata[MAX_MAP_LIGHTING];
extern int texdatasize;
extern byte dtexdata[MAX_MAP_MIPTEX]; // (dmiptexlump_t)
extern int entdatasize;
extern char dentdata[MAX_MAP_ENTSTRING];
extern int numleafs;
extern dleaf_t dleafs[MAX_MAP_LEAFS];
extern int numplanes;
extern dplane_t dplanes[MAX_MAP_PLANES];
extern int numvertexes;
extern dvertex_t dvertexes[MAX_MAP_VERTS];
extern int numnodes;
extern dnode_t dnodes[MAX_MAP_NODES];
extern int numtexinfo;
extern texinfo_t texinfo[MAX_MAP_TEXINFO];
extern int numfaces;
extern dface_t dfaces[MAX_MAP_FACES];
extern int numclipnodes;
extern dclipnode_t dclipnodes[MAX_MAP_CLIPNODES];
extern int numedges;
extern dedge_t dedges[MAX_MAP_EDGES];
extern int nummarksurfaces;
extern unsigned short dmarksurfaces[MAX_MAP_MARKSURFACES];
extern int numsurfedges;
extern int dsurfedges[MAX_MAP_SURFEDGES];
void LoadBSPFile (char *filename);
void WriteBSPFile (char *filename);
void PrintBSPFileSizes (void);
#endif

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qutils/COMMON/CMDLIB.C Normal file
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// cmdlib.c
#include "cmdlib.h"
#include <sys/types.h>
#include <sys/stat.h>
#ifdef WIN32
#include <direct.h>
#endif
#ifdef NeXT
#include <libc.h>
#endif
#define PATHSEPERATOR '/'
// set these before calling CheckParm
int myargc;
char **myargv;
char com_token[1024];
qboolean com_eof;
qboolean archive;
char archivedir[1024];
/*
=================
Error
For abnormal program terminations
=================
*/
void Error (char *error, ...)
{
va_list argptr;
printf ("************ ERROR ************\n");
va_start (argptr,error);
vprintf (error,argptr);
va_end (argptr);
printf ("\n");
exit (1);
}
/*
qdir will hold the path up to the quake directory, including the slash
f:\quake\
/raid/quake/
gamedir will hold qdir + the game directory (id1, id2, etc)
*/
char qdir[1024];
char gamedir[1024];
void SetQdirFromPath (char *path)
{
char temp[1024];
char *c;
if (!(path[0] == '/' || path[0] == '\\' || path[1] == ':'))
{ // path is partial
Q_getwd (temp);
strcat (temp, path);
path = temp;
}
// search for "quake" in path
for (c=path ; *c ; c++)
if (!Q_strncasecmp (c, "quake", 5))
{
strncpy (qdir, path, c+6-path);
printf ("qdir: %s\n", qdir);
c += 6;
while (*c)
{
if (*c == '/' || *c == '\\')
{
strncpy (gamedir, path, c+1-path);
printf ("gamedir: %s\n", gamedir);
return;
}
c++;
}
Error ("No gamedir in %s", path);
return;
}
Error ("SeetQdirFromPath: no 'quake' in %s", path);
}
char *ExpandPath (char *path)
{
static char full[1024];
if (!qdir)
Error ("ExpandPath called without qdir set");
if (path[0] == '/' || path[0] == '\\' || path[1] == ':')
return path;
sprintf (full, "%s%s", qdir, path);
return full;
}
char *ExpandPathAndArchive (char *path)
{
char *expanded;
char archivename[1024];
expanded = ExpandPath (path);
if (archive)
{
sprintf (archivename, "%s/%s", archivedir, path);
CopyFile (expanded, archivename);
}
return expanded;
}
char *copystring(char *s)
{
char *b;
b = malloc(strlen(s)+1);
strcpy (b, s);
return b;
}
/*
================
I_FloatTime
================
*/
double I_FloatTime (void)
{
time_t t;
time (&t);
return t;
#if 0
// more precise, less portable
struct timeval tp;
struct timezone tzp;
static int secbase;
gettimeofday(&tp, &tzp);
if (!secbase)
{
secbase = tp.tv_sec;
return tp.tv_usec/1000000.0;
}
return (tp.tv_sec - secbase) + tp.tv_usec/1000000.0;
#endif
}
void Q_getwd (char *out)
{
#ifdef WIN32
_getcwd (out, 256);
strcat (out, "\\");
#else
getwd (out);
#endif
}
void Q_mkdir (char *path)
{
#ifdef WIN32
if (_mkdir (path) != -1)
return;
#else
if (mkdir (path, 0777) != -1)
return;
#endif
if (errno != EEXIST)
Error ("mkdir %s: %s",path, strerror(errno));
}
/*
============
FileTime
returns -1 if not present
============
*/
int FileTime (char *path)
{
struct stat buf;
if (stat (path,&buf) == -1)
return -1;
return buf.st_mtime;
}
/*
==============
COM_Parse
Parse a token out of a string
==============
*/
char *COM_Parse (char *data)
{
int c;
int len;
len = 0;
com_token[0] = 0;
if (!data)
return NULL;
// skip whitespace
skipwhite:
while ( (c = *data) <= ' ')
{
if (c == 0)
{
com_eof = true;
return NULL; // end of file;
}
data++;
}
// skip // comments
if (c=='/' && data[1] == '/')
{
while (*data && *data != '\n')
data++;
goto skipwhite;
}
// handle quoted strings specially
if (c == '\"')
{
data++;
do
{
c = *data++;
if (c=='\"')
{
com_token[len] = 0;
return data;
}
com_token[len] = c;
len++;
} while (1);
}
// parse single characters
if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
{
com_token[len] = c;
len++;
com_token[len] = 0;
return data+1;
}
// parse a regular word
do
{
com_token[len] = c;
data++;
len++;
c = *data;
if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
break;
} while (c>32);
com_token[len] = 0;
return data;
}
int Q_strncasecmp (char *s1, char *s2, int n)
{
int c1, c2;
while (1)
{
c1 = *s1++;
c2 = *s2++;
if (!n--)
return 0; // strings are equal until end point
if (c1 != c2)
{
if (c1 >= 'a' && c1 <= 'z')
c1 -= ('a' - 'A');
if (c2 >= 'a' && c2 <= 'z')
c2 -= ('a' - 'A');
if (c1 != c2)
return -1; // strings not equal
}
if (!c1)
return 0; // strings are equal
}
return -1;
}
int Q_strcasecmp (char *s1, char *s2)
{
return Q_strncasecmp (s1, s2, 99999);
}
char *strupr (char *start)
{
char *in;
in = start;
while (*in)
{
*in = toupper(*in);
in++;
}
return start;
}
char *strlower (char *start)
{
char *in;
in = start;
while (*in)
{
*in = tolower(*in);
in++;
}
return start;
}
/*
=============================================================================
MISC FUNCTIONS
=============================================================================
*/
/*
=================
CheckParm
Checks for the given parameter in the program's command line arguments
Returns the argument number (1 to argc-1) or 0 if not present
=================
*/
int CheckParm (char *check)
{
int i;
for (i = 1;i<myargc;i++)
{
if ( !Q_strcasecmp(check, myargv[i]) )
return i;
}
return 0;
}
/*
================
filelength
================
*/
int filelength (FILE *f)
{
int pos;
int end;
pos = ftell (f);
fseek (f, 0, SEEK_END);
end = ftell (f);
fseek (f, pos, SEEK_SET);
return end;
}
FILE *SafeOpenWrite (char *filename)
{
FILE *f;
f = fopen(filename, "wb");
if (!f)
Error ("Error opening %s: %s",filename,strerror(errno));
return f;
}
FILE *SafeOpenRead (char *filename)
{
FILE *f;
f = fopen(filename, "rb");
if (!f)
Error ("Error opening %s: %s",filename,strerror(errno));
return f;
}
void SafeRead (FILE *f, void *buffer, int count)
{
if ( fread (buffer, 1, count, f) != (size_t)count)
Error ("File read failure");
}
void SafeWrite (FILE *f, void *buffer, int count)
{
if (fwrite (buffer, 1, count, f) != (size_t)count)
Error ("File read failure");
}
/*
==============
LoadFile
==============
*/
int LoadFile (char *filename, void **bufferptr)
{
FILE *f;
int length;
void *buffer;
f = SafeOpenRead (filename);
length = filelength (f);
buffer = malloc (length+1);
((char *)buffer)[length] = 0;
SafeRead (f, buffer, length);
fclose (f);
*bufferptr = buffer;
return length;
}
/*
==============
SaveFile
==============
*/
void SaveFile (char *filename, void *buffer, int count)
{
FILE *f;
f = SafeOpenWrite (filename);
SafeWrite (f, buffer, count);
fclose (f);
}
void DefaultExtension (char *path, char *extension)
{
char *src;
//
// if path doesn't have a .EXT, append extension
// (extension should include the .)
//
src = path + strlen(path) - 1;
while (*src != PATHSEPERATOR && src != path)
{
if (*src == '.')
return; // it has an extension
src--;
}
strcat (path, extension);
}
void DefaultPath (char *path, char *basepath)
{
char temp[128];
if (path[0] == PATHSEPERATOR)
return; // absolute path location
strcpy (temp,path);
strcpy (path,basepath);
strcat (path,temp);
}
void StripFilename (char *path)
{
int length;
length = strlen(path)-1;
while (length > 0 && path[length] != PATHSEPERATOR)
length--;
path[length] = 0;
}
void StripExtension (char *path)
{
int length;
length = strlen(path)-1;
while (length > 0 && path[length] != '.')
{
length--;
if (path[length] == '/')
return; // no extension
}
if (length)
path[length] = 0;
}
/*
====================
Extract file parts
====================
*/
void ExtractFilePath (char *path, char *dest)
{
char *src;
src = path + strlen(path) - 1;
//
// back up until a \ or the start
//
while (src != path && *(src-1) != PATHSEPERATOR)
src--;
memcpy (dest, path, src-path);
dest[src-path] = 0;
}
void ExtractFileBase (char *path, char *dest)
{
char *src;
src = path + strlen(path) - 1;
//
// back up until a \ or the start
//
while (src != path && *(src-1) != PATHSEPERATOR)
src--;
while (*src && *src != '.')
{
*dest++ = *src++;
}
*dest = 0;
}
void ExtractFileExtension (char *path, char *dest)
{
char *src;
src = path + strlen(path) - 1;
//
// back up until a . or the start
//
while (src != path && *(src-1) != '.')
src--;
if (src == path)
{
*dest = 0; // no extension
return;
}
strcpy (dest,src);
}
/*
==============
ParseNum / ParseHex
==============
*/
int ParseHex (char *hex)
{
char *str;
int num;
num = 0;
str = hex;
while (*str)
{
num <<= 4;
if (*str >= '0' && *str <= '9')
num += *str-'0';
else if (*str >= 'a' && *str <= 'f')
num += 10 + *str-'a';
else if (*str >= 'A' && *str <= 'F')
num += 10 + *str-'A';
else
Error ("Bad hex number: %s",hex);
str++;
}
return num;
}
int ParseNum (char *str)
{
if (str[0] == '$')
return ParseHex (str+1);
if (str[0] == '0' && str[1] == 'x')
return ParseHex (str+2);
return atol (str);
}
/*
============================================================================
BYTE ORDER FUNCTIONS
============================================================================
*/
#ifdef _SGI_SOURCE
#define __BIG_ENDIAN__
#endif
#ifdef __BIG_ENDIAN__
short LittleShort (short l)
{
byte b1,b2;
b1 = l&255;
b2 = (l>>8)&255;
return (b1<<8) + b2;
}
short BigShort (short l)
{
return l;
}
int LittleLong (int l)
{
byte b1,b2,b3,b4;
b1 = l&255;
b2 = (l>>8)&255;
b3 = (l>>16)&255;
b4 = (l>>24)&255;
return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
}
int BigLong (int l)
{
return l;
}
float LittleFloat (float l)
{
union {byte b[4]; float f;} in, out;
in.f = l;
out.b[0] = in.b[3];
out.b[1] = in.b[2];
out.b[2] = in.b[1];
out.b[3] = in.b[0];
return out.f;
}
float BigFloat (float l)
{
return l;
}
#else
short BigShort (short l)
{
byte b1,b2;
b1 = l&255;
b2 = (l>>8)&255;
return (b1<<8) + b2;
}
short LittleShort (short l)
{
return l;
}
int BigLong (int l)
{
byte b1,b2,b3,b4;
b1 = l&255;
b2 = (l>>8)&255;
b3 = (l>>16)&255;
b4 = (l>>24)&255;
return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
}
int LittleLong (int l)
{
return l;
}
float BigFloat (float l)
{
union {byte b[4]; float f;} in, out;
in.f = l;
out.b[0] = in.b[3];
out.b[1] = in.b[2];
out.b[2] = in.b[1];
out.b[3] = in.b[0];
return out.f;
}
float LittleFloat (float l)
{
return l;
}
#endif
//=======================================================
// FIXME: byte swap?
// this is a 16 bit, non-reflected CRC using the polynomial 0x1021
// and the initial and final xor values shown below... in other words, the
// CCITT standard CRC used by XMODEM
#define CRC_INIT_VALUE 0xffff
#define CRC_XOR_VALUE 0x0000
static unsigned short crctable[256] =
{
0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50a5, 0x60c6, 0x70e7,
0x8108, 0x9129, 0xa14a, 0xb16b, 0xc18c, 0xd1ad, 0xe1ce, 0xf1ef,
0x1231, 0x0210, 0x3273, 0x2252, 0x52b5, 0x4294, 0x72f7, 0x62d6,
0x9339, 0x8318, 0xb37b, 0xa35a, 0xd3bd, 0xc39c, 0xf3ff, 0xe3de,
0x2462, 0x3443, 0x0420, 0x1401, 0x64e6, 0x74c7, 0x44a4, 0x5485,
0xa56a, 0xb54b, 0x8528, 0x9509, 0xe5ee, 0xf5cf, 0xc5ac, 0xd58d,
0x3653, 0x2672, 0x1611, 0x0630, 0x76d7, 0x66f6, 0x5695, 0x46b4,
0xb75b, 0xa77a, 0x9719, 0x8738, 0xf7df, 0xe7fe, 0xd79d, 0xc7bc,
0x48c4, 0x58e5, 0x6886, 0x78a7, 0x0840, 0x1861, 0x2802, 0x3823,
0xc9cc, 0xd9ed, 0xe98e, 0xf9af, 0x8948, 0x9969, 0xa90a, 0xb92b,
0x5af5, 0x4ad4, 0x7ab7, 0x6a96, 0x1a71, 0x0a50, 0x3a33, 0x2a12,
0xdbfd, 0xcbdc, 0xfbbf, 0xeb9e, 0x9b79, 0x8b58, 0xbb3b, 0xab1a,
0x6ca6, 0x7c87, 0x4ce4, 0x5cc5, 0x2c22, 0x3c03, 0x0c60, 0x1c41,
0xedae, 0xfd8f, 0xcdec, 0xddcd, 0xad2a, 0xbd0b, 0x8d68, 0x9d49,
0x7e97, 0x6eb6, 0x5ed5, 0x4ef4, 0x3e13, 0x2e32, 0x1e51, 0x0e70,
0xff9f, 0xefbe, 0xdfdd, 0xcffc, 0xbf1b, 0xaf3a, 0x9f59, 0x8f78,
0x9188, 0x81a9, 0xb1ca, 0xa1eb, 0xd10c, 0xc12d, 0xf14e, 0xe16f,
0x1080, 0x00a1, 0x30c2, 0x20e3, 0x5004, 0x4025, 0x7046, 0x6067,
0x83b9, 0x9398, 0xa3fb, 0xb3da, 0xc33d, 0xd31c, 0xe37f, 0xf35e,
0x02b1, 0x1290, 0x22f3, 0x32d2, 0x4235, 0x5214, 0x6277, 0x7256,
0xb5ea, 0xa5cb, 0x95a8, 0x8589, 0xf56e, 0xe54f, 0xd52c, 0xc50d,
0x34e2, 0x24c3, 0x14a0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,
0xa7db, 0xb7fa, 0x8799, 0x97b8, 0xe75f, 0xf77e, 0xc71d, 0xd73c,
0x26d3, 0x36f2, 0x0691, 0x16b0, 0x6657, 0x7676, 0x4615, 0x5634,
0xd94c, 0xc96d, 0xf90e, 0xe92f, 0x99c8, 0x89e9, 0xb98a, 0xa9ab,
0x5844, 0x4865, 0x7806, 0x6827, 0x18c0, 0x08e1, 0x3882, 0x28a3,
0xcb7d, 0xdb5c, 0xeb3f, 0xfb1e, 0x8bf9, 0x9bd8, 0xabbb, 0xbb9a,
0x4a75, 0x5a54, 0x6a37, 0x7a16, 0x0af1, 0x1ad0, 0x2ab3, 0x3a92,
0xfd2e, 0xed0f, 0xdd6c, 0xcd4d, 0xbdaa, 0xad8b, 0x9de8, 0x8dc9,
0x7c26, 0x6c07, 0x5c64, 0x4c45, 0x3ca2, 0x2c83, 0x1ce0, 0x0cc1,
0xef1f, 0xff3e, 0xcf5d, 0xdf7c, 0xaf9b, 0xbfba, 0x8fd9, 0x9ff8,
0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0
};
void CRC_Init(unsigned short *crcvalue)
{
*crcvalue = CRC_INIT_VALUE;
}
void CRC_ProcessByte(unsigned short *crcvalue, byte data)
{
*crcvalue = (*crcvalue << 8) ^ crctable[(*crcvalue >> 8) ^ data];
}
unsigned short CRC_Value(unsigned short crcvalue)
{
return crcvalue ^ CRC_XOR_VALUE;
}
//=============================================================================
/*
============
CreatePath
============
*/
void CreatePath (char *path)
{
char *ofs, c;
for (ofs = path+1 ; *ofs ; ofs++)
{
c = *ofs;
if (c == '/' || c == '\\')
{ // create the directory
*ofs = 0;
Q_mkdir (path);
*ofs = c;
}
}
}
/*
============
CopyFile
Used to archive source files
============
*/
void CopyFile (char *from, char *to)
{
void *buffer;
int length;
length = LoadFile (from, &buffer);
CreatePath (to);
SaveFile (to, buffer, length);
free (buffer);
}

97
qutils/COMMON/CMDLIB.H Normal file
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// cmdlib.h
#ifndef __CMDLIB__
#define __CMDLIB__
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <errno.h>
#include <ctype.h>
#include <time.h>
#include <stdarg.h>
#ifndef __BYTEBOOL__
#define __BYTEBOOL__
typedef enum {false, true} qboolean;
typedef unsigned char byte;
#endif
// the dec offsetof macro doesn't work very well...
#define myoffsetof(type,identifier) ((size_t)&((type *)0)->identifier)
// set these before calling CheckParm
extern int myargc;
extern char **myargv;
char *strupr (char *in);
char *strlower (char *in);
int Q_strncasecmp (char *s1, char *s2, int n);
int Q_strcasecmp (char *s1, char *s2);
void Q_getwd (char *out);
int filelength (FILE *f);
int FileTime (char *path);
void Q_mkdir (char *path);
extern char qdir[1024];
extern char gamedir[1024];
void SetQdirFromPath (char *path);
char *ExpandPath (char *path);
char *ExpandPathAndArchive (char *path);
double I_FloatTime (void);
void Error (char *error, ...);
int CheckParm (char *check);
FILE *SafeOpenWrite (char *filename);
FILE *SafeOpenRead (char *filename);
void SafeRead (FILE *f, void *buffer, int count);
void SafeWrite (FILE *f, void *buffer, int count);
int LoadFile (char *filename, void **bufferptr);
void SaveFile (char *filename, void *buffer, int count);
void DefaultExtension (char *path, char *extension);
void DefaultPath (char *path, char *basepath);
void StripFilename (char *path);
void StripExtension (char *path);
void ExtractFilePath (char *path, char *dest);
void ExtractFileBase (char *path, char *dest);
void ExtractFileExtension (char *path, char *dest);
int ParseNum (char *str);
short BigShort (short l);
short LittleShort (short l);
int BigLong (int l);
int LittleLong (int l);
float BigFloat (float l);
float LittleFloat (float l);
char *COM_Parse (char *data);
extern char com_token[1024];
extern qboolean com_eof;
char *copystring(char *s);
void CRC_Init(unsigned short *crcvalue);
void CRC_ProcessByte(unsigned short *crcvalue, byte data);
unsigned short CRC_Value(unsigned short crcvalue);
void CreatePath (char *path);
void CopyFile (char *from, char *to);
extern qboolean archive;
extern char archivedir[1024];
#endif

508
qutils/COMMON/LBMLIB.C Normal file
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// lbmlib.c
#include "cmdlib.h"
#include "lbmlib.h"
/*
============================================================================
LBM STUFF
============================================================================
*/
#define FORMID ('F'+('O'<<8)+((int)'R'<<16)+((int)'M'<<24))
#define ILBMID ('I'+('L'<<8)+((int)'B'<<16)+((int)'M'<<24))
#define PBMID ('P'+('B'<<8)+((int)'M'<<16)+((int)' '<<24))
#define BMHDID ('B'+('M'<<8)+((int)'H'<<16)+((int)'D'<<24))
#define BODYID ('B'+('O'<<8)+((int)'D'<<16)+((int)'Y'<<24))
#define CMAPID ('C'+('M'<<8)+((int)'A'<<16)+((int)'P'<<24))
bmhd_t bmhd;
int Align (int l)
{
if (l&1)
return l+1;
return l;
}
/*
================
=
= LBMRLEdecompress
=
= Source must be evenly aligned!
=
================
*/
byte *LBMRLEDecompress (byte *source,byte *unpacked, int bpwidth)
{
int count;
byte b,rept;
count = 0;
do
{
rept = *source++;
if (rept > 0x80)
{
rept = (rept^0xff)+2;
b = *source++;
memset(unpacked,b,rept);
unpacked += rept;
}
else if (rept < 0x80)
{
rept++;
memcpy(unpacked,source,rept);
unpacked += rept;
source += rept;
}
else
rept = 0; // rept of 0x80 is NOP
count += rept;
} while (count<bpwidth);
if (count>bpwidth)
Error ("Decompression exceeded width!\n");
return source;
}
#define BPLANESIZE 128
byte bitplanes[9][BPLANESIZE]; // max size 1024 by 9 bit planes
/*
=================
=
= MungeBitPlanes8
=
= This destroys the bit plane data!
=
=================
*/
void MungeBitPlanes8 (int width, byte *dest)
{
*dest=width; // shut up the compiler warning
Error ("MungeBitPlanes8 not rewritten!");
#if 0
asm les di,[dest]
asm mov si,-1
asm mov cx,[width]
mungebyte:
asm inc si
asm mov dx,8
mungebit:
asm shl [BYTE PTR bitplanes + BPLANESIZE*7 +si],1
asm rcl al,1
asm shl [BYTE PTR bitplanes + BPLANESIZE*6 +si],1
asm rcl al,1
asm shl [BYTE PTR bitplanes + BPLANESIZE*5 +si],1
asm rcl al,1
asm shl [BYTE PTR bitplanes + BPLANESIZE*4 +si],1
asm rcl al,1
asm shl [BYTE PTR bitplanes + BPLANESIZE*3 +si],1
asm rcl al,1
asm shl [BYTE PTR bitplanes + BPLANESIZE*2 +si],1
asm rcl al,1
asm shl [BYTE PTR bitplanes + BPLANESIZE*1 +si],1
asm rcl al,1
asm shl [BYTE PTR bitplanes + BPLANESIZE*0 +si],1
asm rcl al,1
asm stosb
asm dec cx
asm jz done
asm dec dx
asm jnz mungebit
asm jmp mungebyte
done:
#endif
}
void MungeBitPlanes4 (int width, byte *dest)
{
*dest=width; // shut up the compiler warning
Error ("MungeBitPlanes4 not rewritten!");
#if 0
asm les di,[dest]
asm mov si,-1
asm mov cx,[width]
mungebyte:
asm inc si
asm mov dx,8
mungebit:
asm xor al,al
asm shl [BYTE PTR bitplanes + BPLANESIZE*3 +si],1
asm rcl al,1
asm shl [BYTE PTR bitplanes + BPLANESIZE*2 +si],1
asm rcl al,1
asm shl [BYTE PTR bitplanes + BPLANESIZE*1 +si],1
asm rcl al,1
asm shl [BYTE PTR bitplanes + BPLANESIZE*0 +si],1
asm rcl al,1
asm stosb
asm dec cx
asm jz done
asm dec dx
asm jnz mungebit
asm jmp mungebyte
done:
#endif
}
void MungeBitPlanes2 (int width, byte *dest)
{
*dest=width; // shut up the compiler warning
Error ("MungeBitPlanes2 not rewritten!");
#if 0
asm les di,[dest]
asm mov si,-1
asm mov cx,[width]
mungebyte:
asm inc si
asm mov dx,8
mungebit:
asm xor al,al
asm shl [BYTE PTR bitplanes + BPLANESIZE*1 +si],1
asm rcl al,1
asm shl [BYTE PTR bitplanes + BPLANESIZE*0 +si],1
asm rcl al,1
asm stosb
asm dec cx
asm jz done
asm dec dx
asm jnz mungebit
asm jmp mungebyte
done:
#endif
}
void MungeBitPlanes1 (int width, byte *dest)
{
*dest=width; // shut up the compiler warning
Error ("MungeBitPlanes1 not rewritten!");
#if 0
asm les di,[dest]
asm mov si,-1
asm mov cx,[width]
mungebyte:
asm inc si
asm mov dx,8
mungebit:
asm xor al,al
asm shl [BYTE PTR bitplanes + BPLANESIZE*0 +si],1
asm rcl al,1
asm stosb
asm dec cx
asm jz done
asm dec dx
asm jnz mungebit
asm jmp mungebyte
done:
#endif
}
/*
=================
=
= LoadLBM
=
=================
*/
void LoadLBM (char *filename, byte **picture, byte **palette)
{
byte *LBMbuffer, *picbuffer, *cmapbuffer;
int y,p,planes;
byte *LBM_P, *LBMEND_P;
byte *pic_p;
byte *body_p;
unsigned rowsize;
int formtype,formlength;
int chunktype,chunklength;
void (*mungecall) (int, byte *);
// qiet compiler warnings
picbuffer = NULL;
cmapbuffer = NULL;
mungecall = NULL;
//
// load the LBM
//
LoadFile (filename, (void **)&LBMbuffer);
//
// parse the LBM header
//
LBM_P = LBMbuffer;
if ( *(int *)LBMbuffer != LittleLong(FORMID) )
Error ("No FORM ID at start of file!\n");
LBM_P += 4;
formlength = BigLong( *(int *)LBM_P );
LBM_P += 4;
LBMEND_P = LBM_P + Align(formlength);
formtype = LittleLong(*(int *)LBM_P);
if (formtype != ILBMID && formtype != PBMID)
Error ("Unrecognized form type: %c%c%c%c\n", formtype&0xff
,(formtype>>8)&0xff,(formtype>>16)&0xff,(formtype>>24)&0xff);
LBM_P += 4;
//
// parse chunks
//
while (LBM_P < LBMEND_P)
{
chunktype = LBM_P[0] + (LBM_P[1]<<8) + (LBM_P[2]<<16) + (LBM_P[3]<<24);
LBM_P += 4;
chunklength = LBM_P[3] + (LBM_P[2]<<8) + (LBM_P[1]<<16) + (LBM_P[0]<<24);
LBM_P += 4;
switch ( chunktype )
{
case BMHDID:
memcpy (&bmhd,LBM_P,sizeof(bmhd));
bmhd.w = BigShort(bmhd.w);
bmhd.h = BigShort(bmhd.h);
bmhd.x = BigShort(bmhd.x);
bmhd.y = BigShort(bmhd.y);
bmhd.pageWidth = BigShort(bmhd.pageWidth);
bmhd.pageHeight = BigShort(bmhd.pageHeight);
break;
case CMAPID:
cmapbuffer = malloc (768);
memset (cmapbuffer, 0, 768);
memcpy (cmapbuffer, LBM_P, chunklength);
break;
case BODYID:
body_p = LBM_P;
pic_p = picbuffer = malloc (bmhd.w*bmhd.h);
if (formtype == PBMID)
{
//
// unpack PBM
//
for (y=0 ; y<bmhd.h ; y++, pic_p += bmhd.w)
{
if (bmhd.compression == cm_rle1)
body_p = LBMRLEDecompress ((byte *)body_p
, pic_p , bmhd.w);
else if (bmhd.compression == cm_none)
{
memcpy (pic_p,body_p,bmhd.w);
body_p += Align(bmhd.w);
}
}
}
else
{
//
// unpack ILBM
//
planes = bmhd.nPlanes;
if (bmhd.masking == ms_mask)
planes++;
rowsize = (bmhd.w+15)/16 * 2;
switch (bmhd.nPlanes)
{
case 1:
mungecall = MungeBitPlanes1;
break;
case 2:
mungecall = MungeBitPlanes2;
break;
case 4:
mungecall = MungeBitPlanes4;
break;
case 8:
mungecall = MungeBitPlanes8;
break;
default:
Error ("Can't munge %i bit planes!\n",bmhd.nPlanes);
}
for (y=0 ; y<bmhd.h ; y++, pic_p += bmhd.w)
{
for (p=0 ; p<planes ; p++)
if (bmhd.compression == cm_rle1)
body_p = LBMRLEDecompress ((byte *)body_p
, bitplanes[p] , rowsize);
else if (bmhd.compression == cm_none)
{
memcpy (bitplanes[p],body_p,rowsize);
body_p += rowsize;
}
mungecall (bmhd.w , pic_p);
}
}
break;
}
LBM_P += Align(chunklength);
}
free (LBMbuffer);
*picture = picbuffer;
*palette = cmapbuffer;
}
/*
============================================================================
WRITE LBM
============================================================================
*/
/*
==============
=
= WriteLBMfile
=
==============
*/
void WriteLBMfile (char *filename, byte *data, int width, int height, byte *palette)
{
byte *lbm, *lbmptr;
int *formlength, *bmhdlength, *cmaplength, *bodylength;
int length;
bmhd_t basebmhd;
lbm = lbmptr = malloc (width*height+1000);
//
// start FORM
//
*lbmptr++ = 'F';
*lbmptr++ = 'O';
*lbmptr++ = 'R';
*lbmptr++ = 'M';
formlength = (int*)lbmptr;
lbmptr+=4; // leave space for length
*lbmptr++ = 'P';
*lbmptr++ = 'B';
*lbmptr++ = 'M';
*lbmptr++ = ' ';
//
// write BMHD
//
*lbmptr++ = 'B';
*lbmptr++ = 'M';
*lbmptr++ = 'H';
*lbmptr++ = 'D';
bmhdlength = (int *)lbmptr;
lbmptr+=4; // leave space for length
memset (&basebmhd,0,sizeof(basebmhd));
basebmhd.w = BigShort((short)width);
basebmhd.h = BigShort((short)height);
basebmhd.nPlanes = BigShort(8);
basebmhd.xAspect = BigShort(5);
basebmhd.yAspect = BigShort(6);
basebmhd.pageWidth = BigShort((short)width);
basebmhd.pageHeight = BigShort((short)height);
memcpy (lbmptr,&basebmhd,sizeof(basebmhd));
lbmptr += sizeof(basebmhd);
length = lbmptr-(byte *)bmhdlength-4;
*bmhdlength = BigLong(length);
if (length&1)
*lbmptr++ = 0; // pad chunk to even offset
//
// write CMAP
//
*lbmptr++ = 'C';
*lbmptr++ = 'M';
*lbmptr++ = 'A';
*lbmptr++ = 'P';
cmaplength = (int *)lbmptr;
lbmptr+=4; // leave space for length
memcpy (lbmptr,palette,768);
lbmptr += 768;
length = lbmptr-(byte *)cmaplength-4;
*cmaplength = BigLong(length);
if (length&1)
*lbmptr++ = 0; // pad chunk to even offset
//
// write BODY
//
*lbmptr++ = 'B';
*lbmptr++ = 'O';
*lbmptr++ = 'D';
*lbmptr++ = 'Y';
bodylength = (int *)lbmptr;
lbmptr+=4; // leave space for length
memcpy (lbmptr,data,width*height);
lbmptr += width*height;
length = lbmptr-(byte *)bodylength-4;
*bodylength = BigLong(length);
if (length&1)
*lbmptr++ = 0; // pad chunk to even offset
//
// done
//
length = lbmptr-(byte *)formlength-4;
*formlength = BigLong(length);
if (length&1)
*lbmptr++ = 0; // pad chunk to even offset
//
// write output file
//
SaveFile (filename, lbm, lbmptr-lbm);
free (lbm);
}

42
qutils/COMMON/LBMLIB.H Normal file
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// lbmlib.h
typedef unsigned char UBYTE;
typedef short WORD;
typedef unsigned short UWORD;
typedef long LONG;
typedef enum
{
ms_none,
ms_mask,
ms_transcolor,
ms_lasso
} mask_t;
typedef enum
{
cm_none,
cm_rle1
} compress_t;
typedef struct
{
UWORD w,h;
WORD x,y;
UBYTE nPlanes;
UBYTE masking;
UBYTE compression;
UBYTE pad1;
UWORD transparentColor;
UBYTE xAspect,yAspect;
WORD pageWidth,pageHeight;
} bmhd_t;
extern bmhd_t bmhd; // will be in native byte order
void LoadLBM (char *filename, byte **picture, byte **palette);
void WriteLBMfile (char *filename, byte *data, int width, int height
, byte *palette);

109
qutils/COMMON/MATHLIB.C Normal file
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// mathlib.c -- math primitives
#include "cmdlib.h"
#include "mathlib.h"
vec3_t vec3_origin = {0,0,0};
double VectorLength(vec3_t v)
{
int i;
double length;
length = 0;
for (i=0 ; i< 3 ; i++)
length += v[i]*v[i];
length = sqrt (length); // FIXME
return length;
}
qboolean VectorCompare (vec3_t v1, vec3_t v2)
{
int i;
for (i=0 ; i<3 ; i++)
if (fabs(v1[i]-v2[i]) > EQUAL_EPSILON)
return false;
return true;
}
vec_t Q_rint (vec_t in)
{
return floor (in + 0.5);
}
void VectorMA (vec3_t va, double scale, vec3_t vb, vec3_t vc)
{
vc[0] = va[0] + scale*vb[0];
vc[1] = va[1] + scale*vb[1];
vc[2] = va[2] + scale*vb[2];
}
void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross)
{
cross[0] = v1[1]*v2[2] - v1[2]*v2[1];
cross[1] = v1[2]*v2[0] - v1[0]*v2[2];
cross[2] = v1[0]*v2[1] - v1[1]*v2[0];
}
vec_t _DotProduct (vec3_t v1, vec3_t v2)
{
return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2];
}
void _VectorSubtract (vec3_t va, vec3_t vb, vec3_t out)
{
out[0] = va[0]-vb[0];
out[1] = va[1]-vb[1];
out[2] = va[2]-vb[2];
}
void _VectorAdd (vec3_t va, vec3_t vb, vec3_t out)
{
out[0] = va[0]+vb[0];
out[1] = va[1]+vb[1];
out[2] = va[2]+vb[2];
}
void _VectorCopy (vec3_t in, vec3_t out)
{
out[0] = in[0];
out[1] = in[1];
out[2] = in[2];
}
vec_t VectorNormalize (vec3_t v)
{
int i;
double length;
length = 0;
for (i=0 ; i< 3 ; i++)
length += v[i]*v[i];
length = sqrt (length);
if (length == 0)
return 0;
for (i=0 ; i< 3 ; i++)
v[i] /= length;
return length;
}
void VectorInverse (vec3_t v)
{
v[0] = -v[0];
v[1] = -v[1];
v[2] = -v[2];
}
void VectorScale (vec3_t v, vec_t scale, vec3_t out)
{
out[0] = v[0] * scale;
out[1] = v[1] * scale;
out[2] = v[2] * scale;
}

48
qutils/COMMON/MATHLIB.H Normal file
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#ifndef __MATHLIB__
#define __MATHLIB__
// mathlib.h
#include <math.h>
#ifdef DOUBLEVEC_T
typedef double vec_t;
#else
typedef float vec_t;
#endif
typedef vec_t vec3_t[3];
#define SIDE_FRONT 0
#define SIDE_ON 2
#define SIDE_BACK 1
#define SIDE_CROSS -2
#define Q_PI 3.14159265358979323846
extern vec3_t vec3_origin;
#define EQUAL_EPSILON 0.001
qboolean VectorCompare (vec3_t v1, vec3_t v2);
#define DotProduct(x,y) (x[0]*y[0]+x[1]*y[1]+x[2]*y[2])
#define VectorSubtract(a,b,c) {c[0]=a[0]-b[0];c[1]=a[1]-b[1];c[2]=a[2]-b[2];}
#define VectorAdd(a,b,c) {c[0]=a[0]+b[0];c[1]=a[1]+b[1];c[2]=a[2]+b[2];}
#define VectorCopy(a,b) {b[0]=a[0];b[1]=a[1];b[2]=a[2];}
vec_t Q_rint (vec_t in);
vec_t _DotProduct (vec3_t v1, vec3_t v2);
void _VectorSubtract (vec3_t va, vec3_t vb, vec3_t out);
void _VectorAdd (vec3_t va, vec3_t vb, vec3_t out);
void _VectorCopy (vec3_t in, vec3_t out);
double VectorLength(vec3_t v);
void VectorMA (vec3_t va, double scale, vec3_t vb, vec3_t vc);
void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross);
vec_t VectorNormalize (vec3_t v);
void VectorInverse (vec3_t v);
void VectorScale (vec3_t v, vec_t scale, vec3_t out);
#endif

400
qutils/COMMON/POLYLIB.C Normal file
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#include "cmdlib.h"
#include "mathlib.h"
#include "polylib.h"
#define BOGUS_RANGE 8192
/*
=============
AllocWinding
=============
*/
winding_t *AllocWinding (int points)
{
winding_t *w;
int s;
s = sizeof(vec_t)*3*points + sizeof(int);
w = malloc (s);
memset (w, 0, s);
return w;
}
/*
============
RemoveColinearPoints
============
*/
int c_removed;
void RemoveColinearPoints (winding_t *w)
{
int i, j, k;
vec3_t v1, v2;
int nump;
vec3_t p[MAX_POINTS_ON_WINDING];
nump = 0;
for (i=0 ; i<w->numpoints ; i++)
{
j = (i+1)%w->numpoints;
k = (i+w->numpoints-1)%w->numpoints;
VectorSubtract (w->p[j], w->p[i], v1);
VectorSubtract (w->p[i], w->p[k], v2);
VectorNormalize(v1);
VectorNormalize(v2);
if (DotProduct(v1, v2) < 0.999)
{
VectorCopy (w->p[i], p[nump]);
nump++;
}
}
if (nump == w->numpoints)
return;
c_removed += w->numpoints - nump;
w->numpoints = nump;
memcpy (w->p, p, nump*sizeof(p[0]));
}
/*
============
WindingPlane
============
*/
void WindingPlane (winding_t *w, vec3_t normal, vec_t *dist)
{
vec3_t v1, v2;
VectorSubtract (w->p[1], w->p[0], v1);
VectorSubtract (w->p[2], w->p[0], v2);
CrossProduct (v1, v2, normal);
VectorNormalize (normal);
*dist = DotProduct (w->p[0], normal);
}
/*
=============
WindingArea
=============
*/
vec_t WindingArea (winding_t *w)
{
int i;
vec3_t d1, d2, cross;
vec_t total;
total = 0;
for (i=2 ; i<w->numpoints ; i++)
{
VectorSubtract (w->p[i-1], w->p[0], d1);
VectorSubtract (w->p[i], w->p[0], d2);
CrossProduct (d1, d2, cross);
total += 0.5 * VectorLength ( cross );
}
return total;
}
/*
=============
WindingCenter
=============
*/
void WindingCenter (winding_t *w, vec3_t center)
{
int i;
vec3_t d1, d2, cross;
float scale;
VectorCopy (vec3_origin, center);
for (i=0 ; i<w->numpoints ; i++)
VectorAdd (w->p[i], center, center);
scale = 1.0/w->numpoints;
VectorScale (center, scale, center);
}
/*
=================
BaseWindingForPlane
=================
*/
winding_t *BaseWindingForPlane (vec3_t normal, float dist)
{
int i, x;
vec_t max, v;
vec3_t org, vright, vup;
winding_t *w;
// find the major axis
max = -BOGUS_RANGE;
x = -1;
for (i=0 ; i<3; i++)
{
v = fabs(normal[i]);
if (v > max)
{
x = i;
max = v;
}
}
if (x==-1)
Error ("BaseWindingForPlane: no axis found");
VectorCopy (vec3_origin, vup);
switch (x)
{
case 0:
case 1:
vup[2] = 1;
break;
case 2:
vup[0] = 1;
break;
}
v = DotProduct (vup, normal);
VectorMA (vup, -v, normal, vup);
VectorNormalize (vup);
VectorScale (normal, dist, org);
CrossProduct (vup, normal, vright);
VectorScale (vup, 8192, vup);
VectorScale (vright, 8192, vright);
// project a really big axis aligned box onto the plane
w = AllocWinding (4);
VectorSubtract (org, vright, w->p[0]);
VectorAdd (w->p[0], vup, w->p[0]);
VectorAdd (org, vright, w->p[1]);
VectorAdd (w->p[1], vup, w->p[1]);
VectorAdd (org, vright, w->p[2]);
VectorSubtract (w->p[2], vup, w->p[2]);
VectorSubtract (org, vright, w->p[3]);
VectorSubtract (w->p[3], vup, w->p[3]);
w->numpoints = 4;
return w;
}
/*
==================
CopyWinding
==================
*/
winding_t *CopyWinding (winding_t *w)
{
int size;
winding_t *c;
size = (int)((winding_t *)0)->p[w->numpoints];
c = malloc (size);
memcpy (c, w, size);
return c;
}
/*
=============
ClipWinding
=============
*/
void ClipWinding (winding_t *in, vec3_t normal, vec_t dist,
winding_t **front, winding_t **back)
{
vec_t dists[MAX_POINTS_ON_WINDING+4];
int sides[MAX_POINTS_ON_WINDING+4];
int counts[3];
vec_t dot;
int i, j;
vec_t *p1, *p2;
vec3_t mid;
winding_t *f, *b;
int maxpts;
counts[0] = counts[1] = counts[2] = 0;
// determine sides for each point
for (i=0 ; i<in->numpoints ; i++)
{
dot = DotProduct (in->p[i], normal);
dot -= dist;
dists[i] = dot;
if (dot > ON_EPSILON)
sides[i] = SIDE_FRONT;
else if (dot < -ON_EPSILON)
sides[i] = SIDE_BACK;
else
{
sides[i] = SIDE_ON;
}
counts[sides[i]]++;
}
sides[i] = sides[0];
dists[i] = dists[0];
*front = *back = NULL;
if (!counts[0])
{
*back = CopyWinding (in);
return;
}
if (!counts[1])
{
*front = CopyWinding (in);
return;
}
maxpts = in->numpoints+4; // can't use counts[0]+2 because
// of fp grouping errors
*front = f = AllocWinding (maxpts);
*back = b = AllocWinding (maxpts);
for (i=0 ; i<in->numpoints ; i++)
{
p1 = in->p[i];
if (sides[i] == SIDE_ON)
{
VectorCopy (p1, f->p[f->numpoints]);
f->numpoints++;
VectorCopy (p1, b->p[b->numpoints]);
b->numpoints++;
continue;
}
if (sides[i] == SIDE_FRONT)
{
VectorCopy (p1, f->p[f->numpoints]);
f->numpoints++;
}
if (sides[i] == SIDE_BACK)
{
VectorCopy (p1, b->p[b->numpoints]);
b->numpoints++;
}
if (sides[i+1] == SIDE_ON || sides[i+1] == sides[i])
continue;
// generate a split point
p2 = in->p[(i+1)%in->numpoints];
dot = dists[i] / (dists[i]-dists[i+1]);
for (j=0 ; j<3 ; j++)
{ // avoid round off error when possible
if (normal[j] == 1)
mid[j] = dist;
else if (normal[j] == -1)
mid[j] = -dist;
else
mid[j] = p1[j] + dot*(p2[j]-p1[j]);
}
VectorCopy (mid, f->p[f->numpoints]);
f->numpoints++;
VectorCopy (mid, b->p[b->numpoints]);
b->numpoints++;
}
if (f->numpoints > maxpts || b->numpoints > maxpts)
Error ("ClipWinding: points exceeded estimate");
if (f->numpoints > MAX_POINTS_ON_WINDING || b->numpoints > MAX_POINTS_ON_WINDING)
Error ("ClipWinding: MAX_POINTS_ON_WINDING");
}
/*
=================
ChopWinding
Returns the fragment of in that is on the front side
of the cliping plane. The original is freed.
=================
*/
winding_t *ChopWinding (winding_t *in, vec3_t normal, vec_t dist)
{
winding_t *f, *b;
ClipWinding (in, normal, dist, &f, &b);
free (in);
if (b)
free (b);
return f;
}
/*
=================
CheckWinding
=================
*/
void CheckWinding (winding_t *w)
{
int i, j;
vec_t *p1, *p2;
vec_t d, edgedist;
vec3_t dir, edgenormal, facenormal;
vec_t area;
vec_t facedist;
if (w->numpoints < 3)
Error ("CheckFace: %i points",w->numpoints);
area = WindingArea(w);
if (area < 1)
Error ("CheckFace: %f area", area);
WindingPlane (w, facenormal, &facedist);
for (i=0 ; i<w->numpoints ; i++)
{
p1 = w->p[i];
for (j=0 ; j<3 ; j++)
if (p1[j] > BOGUS_RANGE || p1[j] < -BOGUS_RANGE)
Error ("CheckFace: BUGUS_RANGE: %f",p1[j]);
j = i+1 == w->numpoints ? 0 : i+1;
// check the point is on the face plane
d = DotProduct (p1, facenormal) - facedist;
if (d < -ON_EPSILON || d > ON_EPSILON)
Error ("CheckFace: point off plane");
// check the edge isn't degenerate
p2 = w->p[j];
VectorSubtract (p2, p1, dir);
if (VectorLength (dir) < ON_EPSILON)
Error ("CheckFace: degenerate edge");
CrossProduct (facenormal, dir, edgenormal);
VectorNormalize (edgenormal);
edgedist = DotProduct (p1, edgenormal);
edgedist += ON_EPSILON;
// all other points must be on front side
for (j=0 ; j<w->numpoints ; j++)
{
if (j == i)
continue;
d = DotProduct (w->p[j], edgenormal);
if (d > edgedist)
Error ("CheckFace: non-convex");
}
}
}

22
qutils/COMMON/POLYLIB.H Normal file
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typedef struct
{
int numpoints;
vec3_t p[4]; // variable sized
} winding_t;
#define MAX_POINTS_ON_WINDING 64
#define ON_EPSILON 0.1
winding_t *AllocWinding (int points);
vec_t WindingArea (winding_t *w);
void WindingCenter (winding_t *w, vec3_t center);
void ClipWinding (winding_t *in, vec3_t normal, vec_t dist,
winding_t **front, winding_t **back);
winding_t *ChopWinding (winding_t *in, vec3_t normal, vec_t dist);
winding_t *CopyWinding (winding_t *w);
winding_t *BaseWindingForPlane (vec3_t normal, float dist);
void CheckWinding (winding_t *w);
void WindingPlane (winding_t *w, vec3_t normal, vec_t *dist);
void RemoveColinearPoints (winding_t *w);

185
qutils/COMMON/SCRIPLIB.C Normal file
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// scriplib.c
#include "cmdlib.h"
#include "scriplib.h"
/*
=============================================================================
PARSING STUFF
=============================================================================
*/
char token[MAXTOKEN];
char *scriptbuffer,*script_p,*scriptend_p;
int grabbed;
int scriptline;
qboolean endofscript;
qboolean tokenready; // only true if UnGetToken was just called
/*
==============
=
= LoadScriptFile
=
==============
*/
void LoadScriptFile (char *filename)
{
int size;
size = LoadFile (filename, (void **)&scriptbuffer);
script_p = scriptbuffer;
scriptend_p = script_p + size;
scriptline = 1;
endofscript = false;
tokenready = false;
}
/*
==============
=
= UnGetToken
=
= Signals that the current token was not used, and should be reported
= for the next GetToken. Note that
GetToken (true);
UnGetToken ();
GetToken (false);
= could cross a line boundary.
=
==============
*/
void UnGetToken (void)
{
tokenready = true;
}
/*
==============
GetToken
==============
*/
qboolean GetToken (qboolean crossline)
{
char *token_p;
if (tokenready) // is a token allready waiting?
{
tokenready = false;
return true;
}
if (script_p >= scriptend_p)
{
if (!crossline)
Error ("Line %i is incomplete\n",scriptline);
endofscript = true;
return false;
}
//
// skip space
//
skipspace:
while (*script_p <= 32)
{
if (script_p >= scriptend_p)
{
if (!crossline)
Error ("Line %i is incomplete\n",scriptline);
endofscript = true;
return true;
}
if (*script_p++ == '\n')
{
if (!crossline)
Error ("Line %i is incomplete\n",scriptline);
scriptline++;
}
}
if (script_p >= scriptend_p)
{
if (!crossline)
Error ("Line %i is incomplete\n",scriptline);
endofscript = true;
return true;
}
if (*script_p == ';' || *script_p == '#') // semicolon is comment field
{ // also make # a comment field
if (!crossline)
Error ("Line %i is incomplete\n",scriptline);
while (*script_p++ != '\n')
if (script_p >= scriptend_p)
{
endofscript = true;
return false;
}
goto skipspace;
}
//
// copy token
//
token_p = token;
while ( *script_p > 32 && *script_p != ';')
{
*token_p++ = *script_p++;
if (script_p == scriptend_p)
break;
if (token_p == &token[MAXTOKEN])
Error ("Token too large on line %i\n",scriptline);
}
*token_p = 0;
return true;
}
/*
==============
=
= TokenAvailable
=
= Returns true if there is another token on the line
=
==============
*/
qboolean TokenAvailable (void)
{
char *search_p;
search_p = script_p;
if (search_p >= scriptend_p)
return false;
while ( *search_p <= 32)
{
if (*search_p == '\n')
return false;
search_p++;
if (search_p == scriptend_p)
return false;
}
if (*search_p == ';')
return false;
return true;
}

21
qutils/COMMON/SCRIPLIB.H Normal file
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// scriplib.h
#ifndef __CMDLIB__
#include "cmdlib.h"
#endif
#define MAXTOKEN 128
extern char token[MAXTOKEN];
extern char *scriptbuffer,*script_p,*scriptend_p;
extern int grabbed;
extern int scriptline;
extern qboolean endofscript;
void LoadScriptFile (char *filename);
qboolean GetToken (qboolean crossline);
void UnGetToken (void);
qboolean TokenAvailable (void);

239
qutils/COMMON/THREADS.C Normal file
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#include "cmdlib.h"
#include "threads.h"
#define MAX_THREADS 64
int dispatch;
int workcount;
int oldf;
qboolean pacifier;
/*
=============
GetThreadWork
=============
*/
int GetThreadWork (void)
{
int r;
int f;
ThreadLock ();
if (dispatch == workcount)
{
ThreadUnlock ();
return -1;
}
f = 10*dispatch / workcount;
if (f != oldf)
{
oldf = f;
if (pacifier)
printf ("%i...", f);
}
r = dispatch;
dispatch++;
ThreadUnlock ();
return r;
}
/*
===================================================================
WIN32
===================================================================
*/
#ifdef WIN32
#define USED
#include <windows.h>
int numthreads = 1;
CRITICAL_SECTION crit;
void ThreadLock (void)
{
EnterCriticalSection (&crit);
}
void ThreadUnlock (void)
{
LeaveCriticalSection (&crit);
}
/*
=============
RunThreadsOn
=============
*/
void RunThreadsOn (int workcnt, qboolean showpacifier, void(*func)(int))
{
int threadid[MAX_THREADS];
HANDLE threadhandle[MAX_THREADS];
int i;
dispatch = 0;
workcount = workcnt;
oldf = -1;
pacifier = showpacifier;
//
// run threads in parallel
//
InitializeCriticalSection (&crit);
for (i=0 ; i<numthreads ; i++)
{
threadhandle[i] = CreateThread(
NULL, // LPSECURITY_ATTRIBUTES lpsa,
0, // DWORD cbStack,
(LPTHREAD_START_ROUTINE)func, // LPTHREAD_START_ROUTINE lpStartAddr,
(LPVOID)i, // LPVOID lpvThreadParm,
0, // DWORD fdwCreate,
&threadid[i]);
}
for (i=0 ; i<numthreads ; i++)
WaitForSingleObject (threadhandle[i], INFINITE);
DeleteCriticalSection (&crit);
if (pacifier)
printf ("\n");
}
#endif
/*
===================================================================
OSF1
===================================================================
*/
#ifdef __osf__
#define USED
int numthreads = 4;
#include <pthread.h>
pthread_mutex_t *my_mutex;
void ThreadLock (void)
{
if (my_mutex)
pthread_mutex_lock (my_mutex);
}
void ThreadUnlock (void)
{
if (my_mutex)
pthread_mutex_unlock (my_mutex);
}
/*
=============
RunThreadsOn
=============
*/
void RunThreadsOn (int workcnt, qboolean showpacifier, void(*func)(int))
{
int i;
pthread_t work_threads[MAX_THREADS];
pthread_addr_t status;
pthread_attr_t attrib;
pthread_mutexattr_t mattrib;
dispatch = 0;
workcount = workcnt;
oldf = -1;
pacifier = showpacifier;
if (!my_mutex)
{
my_mutex = malloc (sizeof(*my_mutex));
if (pthread_mutexattr_create (&mattrib) == -1)
Error ("pthread_mutex_attr_create failed");
if (pthread_mutexattr_setkind_np (&mattrib, MUTEX_FAST_NP) == -1)
Error ("pthread_mutexattr_setkind_np failed");
if (pthread_mutex_init (my_mutex, mattrib) == -1)
Error ("pthread_mutex_init failed");
}
if (pthread_attr_create (&attrib) == -1)
Error ("pthread_attr_create failed");
if (pthread_attr_setstacksize (&attrib, 0x100000) == -1)
Error ("pthread_attr_setstacksize failed");
for (i=0 ; i<numthreads ; i++)
{
if (pthread_create(&work_threads[i], attrib
, (pthread_startroutine_t)func, (pthread_addr_t)i) == -1)
Error ("pthread_create failed");
}
for (i=0 ; i<numthreads ; i++)
{
if (pthread_join (work_threads[i], &status) == -1)
Error ("pthread_join failed");
}
if (pacifier)
printf ("\n");
}
#endif
/*
=======================================================================
SINGLE THREAD
=======================================================================
*/
#ifndef USED
int numthreads = 1;
void ThreadLock (void)
{
}
void ThreadUnlock (void)
{
}
/*
=============
RunThreadsOn
=============
*/
void RunThreadsOn (int workcnt, qboolean showpacifier, void(*func)(int))
{
int i;
dispatch = 0;
workcount = workcnt;
oldf = -1;
pacifier = showpacifier;
func(0);
if (pacifier)
printf ("\n");
}
#endif

8
qutils/COMMON/THREADS.H Normal file
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extern int numthreads;
int GetThreadWork (void);
void RunThreadsOn (int workcnt, qboolean showpacifier, void(*func)(int));
void ThreadLock (void);
void ThreadUnlock (void);

170
qutils/COMMON/TRILIB.C Normal file
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//
// trilib.c: library for loading triangles from an Alias triangle file
//
#include <stdio.h>
#include "cmdlib.h"
#include "mathlib.h"
#include "trilib.h"
// on disk representation of a face
#define FLOAT_START 99999.0
#define FLOAT_END -FLOAT_START
#define MAGIC 123322
//#define NOISY 1
typedef struct {
float v[3];
} vector;
typedef struct
{
vector n; /* normal */
vector p; /* point */
vector c; /* color */
float u; /* u */
float v; /* v */
} aliaspoint_t;
typedef struct {
aliaspoint_t pt[3];
} tf_triangle;
void ByteSwapTri (tf_triangle *tri)
{
int i;
for (i=0 ; i<sizeof(tf_triangle)/4 ; i++)
{
((int *)tri)[i] = BigLong (((int *)tri)[i]);
}
}
void LoadTriangleList (char *filename, triangle_t **pptri, int *numtriangles)
{
FILE *input;
float start;
char name[256], tex[256];
int i, count, magic;
tf_triangle tri;
triangle_t *ptri;
int iLevel;
int exitpattern;
float t;
t = -FLOAT_START;
*((unsigned char *)&exitpattern + 0) = *((unsigned char *)&t + 3);
*((unsigned char *)&exitpattern + 1) = *((unsigned char *)&t + 2);
*((unsigned char *)&exitpattern + 2) = *((unsigned char *)&t + 1);
*((unsigned char *)&exitpattern + 3) = *((unsigned char *)&t + 0);
if ((input = fopen(filename, "rb")) == 0) {
fprintf(stderr,"reader: could not open file '%s'\n", filename);
exit(0);
}
iLevel = 0;
fread(&magic, sizeof(int), 1, input);
if (BigLong(magic) != MAGIC) {
fprintf(stderr,"File is not a Alias object separated triangle file, magic number is wrong.\n");
exit(0);
}
ptri = malloc (MAXTRIANGLES * sizeof(triangle_t));
*pptri = ptri;
while (feof(input) == 0) {
fread(&start, sizeof(float), 1, input);
*(int *)&start = BigLong(*(int *)&start);
if (*(int *)&start != exitpattern)
{
if (start == FLOAT_START) {
/* Start of an object or group of objects. */
i = -1;
do {
/* There are probably better ways to read a string from */
/* a file, but this does allow you to do error checking */
/* (which I'm not doing) on a per character basis. */
++i;
fread( &(name[i]), sizeof( char ), 1, input);
} while( name[i] != '\0' );
// indent();
// fprintf(stdout,"OBJECT START: %s\n",name);
fread( &count, sizeof(int), 1, input);
count = BigLong(count);
++iLevel;
if (count != 0) {
// indent();
// fprintf(stdout,"NUMBER OF TRIANGLES: %d\n",count);
i = -1;
do {
++i;
fread( &(tex[i]), sizeof( char ), 1, input);
} while( tex[i] != '\0' );
// indent();
// fprintf(stdout," Object texture name: '%s'\n",tex);
}
/* Else (count == 0) this is the start of a group, and */
/* no texture name is present. */
}
else if (start == FLOAT_END) {
/* End of an object or group. Yes, the name should be */
/* obvious from context, but it is in here just to be */
/* safe and to provide a little extra information for */
/* those who do not wish to write a recursive reader. */
/* Mia culpa. */
--iLevel;
i = -1;
do {
++i;
fread( &(name[i]), sizeof( char ), 1, input);
} while( name[i] != '\0' );
// indent();
// fprintf(stdout,"OBJECT END: %s\n",name);
continue;
}
}
//
// read the triangles
//
for (i = 0; i < count; ++i) {
int j;
fread( &tri, sizeof(tf_triangle), 1, input );
ByteSwapTri (&tri);
for (j=0 ; j<3 ; j++)
{
int k;
for (k=0 ; k<3 ; k++)
{
ptri->verts[j][k] = tri.pt[j].p.v[k];
}
}
ptri++;
if ((ptri - *pptri) >= MAXTRIANGLES)
Error ("Error: too many triangles; increase MAXTRIANGLES\n");
}
}
*numtriangles = ptri - *pptri;
fclose (input);
}

11
qutils/COMMON/TRILIB.H Normal file
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//
// trilib.h: header file for loading triangles from an Alias triangle file
//
#define MAXTRIANGLES 2048
typedef struct {
vec3_t verts[3];
} triangle_t;
void LoadTriangleList (char *filename, triangle_t **pptri, int *numtriangles);

328
qutils/COMMON/WADLIB.C Normal file
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// wad2lib.c
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <errno.h>
#include <ctype.h>
#include <sys/types.h>
#include <sys/stat.h>
//#include <sys/file.h>
#include <stdarg.h>
#ifdef NeXT
#include <libc.h>
#endif
#include "cmdlib.h"
#include "wadlib.h"
/*
============================================================================
WAD READING
============================================================================
*/
lumpinfo_t *lumpinfo; // location of each lump on disk
int numlumps;
wadinfo_t header;
FILE *wadhandle;
/*
====================
W_OpenWad
====================
*/
void W_OpenWad (char *filename)
{
lumpinfo_t *lump_p;
unsigned i;
int length;
//
// open the file and add to directory
//
wadhandle = SafeOpenRead (filename);
SafeRead (wadhandle, &header, sizeof(header));
if (strncmp(header.identification,"WAD2",4))
Error ("Wad file %s doesn't have WAD2 id\n",filename);
header.numlumps = LittleLong(header.numlumps);
header.infotableofs = LittleLong(header.infotableofs);
numlumps = header.numlumps;
length = numlumps*sizeof(lumpinfo_t);
lumpinfo = malloc (length);
lump_p = lumpinfo;
fseek (wadhandle, header.infotableofs, SEEK_SET);
SafeRead (wadhandle, lumpinfo, length);
//
// Fill in lumpinfo
//
for (i=0 ; i<numlumps ; i++,lump_p++)
{
lump_p->filepos = LittleLong(lump_p->filepos);
lump_p->size = LittleLong(lump_p->size);
}
}
void CleanupName (char *in, char *out)
{
int i;
for (i=0 ; i<sizeof( ((lumpinfo_t *)0)->name ) ; i++ )
{
if (!in[i])
break;
out[i] = toupper(in[i]);
}
for ( ; i<sizeof( ((lumpinfo_t *)0)->name ); i++ )
out[i] = 0;
}
/*
====================
W_CheckNumForName
Returns -1 if name not found
====================
*/
int W_CheckNumForName (char *name)
{
char cleanname[16];
int v1,v2, v3, v4;
int i;
lumpinfo_t *lump_p;
CleanupName (name, cleanname);
// make the name into four integers for easy compares
v1 = *(int *)cleanname;
v2 = *(int *)&cleanname[4];
v3 = *(int *)&cleanname[8];
v4 = *(int *)&cleanname[12];
// find it
lump_p = lumpinfo;
for (i=0 ; i<numlumps ; i++, lump_p++)
{
if ( *(int *)lump_p->name == v1
&& *(int *)&lump_p->name[4] == v2
&& *(int *)&lump_p->name[8] == v3
&& *(int *)&lump_p->name[12] == v4)
return i;
}
return -1;
}
/*
====================
W_GetNumForName
Calls W_CheckNumForName, but bombs out if not found
====================
*/
int W_GetNumForName (char *name)
{
int i;
i = W_CheckNumForName (name);
if (i != -1)
return i;
Error ("W_GetNumForName: %s not found!",name);
return -1;
}
/*
====================
W_LumpLength
Returns the buffer size needed to load the given lump
====================
*/
int W_LumpLength (int lump)
{
if (lump >= numlumps)
Error ("W_LumpLength: %i >= numlumps",lump);
return lumpinfo[lump].size;
}
/*
====================
W_ReadLumpNum
Loads the lump into the given buffer, which must be >= W_LumpLength()
====================
*/
void W_ReadLumpNum (int lump, void *dest)
{
lumpinfo_t *l;
if (lump >= numlumps)
Error ("W_ReadLump: %i >= numlumps",lump);
l = lumpinfo+lump;
fseek (wadhandle, l->filepos, SEEK_SET);
SafeRead (wadhandle, dest, l->size);
}
/*
====================
W_LoadLumpNum
====================
*/
void *W_LoadLumpNum (int lump)
{
void *buf;
if ((unsigned)lump >= numlumps)
Error ("W_CacheLumpNum: %i >= numlumps",lump);
buf = malloc (W_LumpLength (lump));
W_ReadLumpNum (lump, buf);
return buf;
}
/*
====================
W_LoadLumpName
====================
*/
void *W_LoadLumpName (char *name)
{
return W_LoadLumpNum (W_GetNumForName(name));
}
/*
===============================================================================
WAD CREATION
===============================================================================
*/
FILE *outwad;
lumpinfo_t outinfo[4096];
int outlumps;
short (*wadshort) (short l);
int (*wadlong) (int l);
/*
===============
NewWad
===============
*/
void NewWad (char *pathname, qboolean bigendien)
{
outwad = SafeOpenWrite (pathname);
fseek (outwad, sizeof(wadinfo_t), SEEK_SET);
memset (outinfo, 0, sizeof(outinfo));
if (bigendien)
{
wadshort = BigShort;
wadlong = BigLong;
}
else
{
wadshort = LittleShort;
wadlong = LittleLong;
}
outlumps = 0;
}
/*
===============
AddLump
===============
*/
void AddLump (char *name, void *buffer, int length, int type, int compress)
{
lumpinfo_t *info;
int ofs;
info = &outinfo[outlumps];
outlumps++;
memset (info,0,sizeof(info));
strcpy (info->name, name);
strupr (info->name);
ofs = ftell(outwad);
info->filepos = wadlong(ofs);
info->size = info->disksize = wadlong(length);
info->type = type;
info->compression = compress;
// FIXME: do compression
SafeWrite (outwad, buffer, length);
}
/*
===============
WriteWad
===============
*/
void WriteWad (void)
{
wadinfo_t header;
int ofs;
// write the lumpingo
ofs = ftell(outwad);
SafeWrite (outwad, outinfo, outlumps*sizeof(lumpinfo_t) );
// write the header
// a program will be able to tell the ednieness of a wad by the id
header.identification[0] = 'W';
header.identification[1] = 'A';
header.identification[2] = 'D';
header.identification[3] = '2';
header.numlumps = wadlong(outlumps);
header.infotableofs = wadlong(ofs);
fseek (outwad, 0, SEEK_SET);
SafeWrite (outwad, &header, sizeof(header));
fclose (outwad);
}

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qutils/COMMON/WADLIB.H Normal file
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// wadlib.h
//
// wad reading
//
#define CMP_NONE 0
#define CMP_LZSS 1
#define TYP_NONE 0
#define TYP_LABEL 1
#define TYP_LUMPY 64 // 64 + grab command number
typedef struct
{
char identification[4]; // should be WAD2 or 2DAW
int numlumps;
int infotableofs;
} wadinfo_t;
typedef struct
{
int filepos;
int disksize;
int size; // uncompressed
char type;
char compression;
char pad1, pad2;
char name[16]; // must be null terminated
} lumpinfo_t;
extern lumpinfo_t *lumpinfo; // location of each lump on disk
extern int numlumps;
extern wadinfo_t header;
void W_OpenWad (char *filename);
int W_CheckNumForName (char *name);
int W_GetNumForName (char *name);
int W_LumpLength (int lump);
void W_ReadLumpNum (int lump, void *dest);
void *W_LoadLumpNum (int lump);
void *W_LoadLumpName (char *name);
void CleanupName (char *in, char *out);
//
// wad creation
//
void NewWad (char *pathname, qboolean bigendien);
void AddLump (char *name, void *buffer, int length, int type, int compress);
void WriteWad (void);