mirror of
https://github.com/id-Software/Quake-2.git
synced 2026-03-20 00:49:31 +01:00
The original Quake 2 sources as originally released under the GPL license on December 21, 2001.
This commit is contained in:
29
readme.txt
Normal file
29
readme.txt
Normal file
@@ -0,0 +1,29 @@
|
||||
|
||||
This is the complete source code for Quake 2, version 3.19, buildable with
|
||||
visual C++ 6.0. The linux version should be buildable, but we haven't
|
||||
tested it for the release.
|
||||
|
||||
The code is all licensed under the terms of the GPL (gnu public license).
|
||||
You should read the entire license, but the gist of it is that you can do
|
||||
anything you want with the code, including sell your new version. The catch
|
||||
is that if you distribute new binary versions, you are required to make the
|
||||
entire source code available for free to everyone.
|
||||
|
||||
The primary intent of this release is for entertainment and educational
|
||||
purposes, but the GPL does allow commercial exploitation if you obey the
|
||||
full license. If you want to do something commercial and you just can't bear
|
||||
to have your source changes released, we could still negotiate a separate
|
||||
license agreement (for $$$), but I would encourage you to just live with the
|
||||
GPL.
|
||||
|
||||
All of the Q2 data files remain copyrighted and licensed under the
|
||||
original terms, so you cannot redistribute data from the original game, but if
|
||||
you do a true total conversion, you can create a standalone game based on
|
||||
this code.
|
||||
|
||||
Thanks to Robert Duffy for doing the grunt work of building this release.
|
||||
|
||||
John Carmack
|
||||
Id Software
|
||||
|
||||
|
||||
Reference in New Issue
Block a user