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https://github.com/id-Software/Quake-2-Tools.git
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The Quake 2 tools as originally released under the GPL license.
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311
texpaint/texpaint.c
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311
texpaint/texpaint.c
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/*
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===========================================================================
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Copyright (C) 1997-2006 Id Software, Inc.
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This file is part of Quake 2 Tools source code.
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Quake 2 Tools source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake 2 Tools source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake 2 Tools source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "texpaint.h"
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triangle_t *faces;
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int numfaces;
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int skinwidth, skinheight;
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int picwidth, picheight;
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int width, height;
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int iwidth, iheight;
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int width2, height2; // padded to ^2
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float tmcoords[10000][3][2];
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byte pic[1024*512];
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unsigned rgb[1024*512];
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float scale;
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float s_scale, t_scale;
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char filename[1024];
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char picfilename[1024];
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/*
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================
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BoundFaces
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================
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*/
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vec3_t mins, maxs;
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void BoundFaces (void)
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{
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int i,j,k;
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triangle_t *pol;
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float v;
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for (i=0 ; i<3 ; i++)
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{
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mins[i] = 9999;
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maxs[i] = -9999;
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}
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for (i=0 ; i<numfaces ; i++)
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{
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pol = &faces[i];
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for (j=0 ; j<3 ; j++)
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for (k=0 ; k<3 ; k++)
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{
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v = pol->verts[j][k];
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if (v<mins[k])
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mins[k] = v;
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if (v>maxs[k])
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maxs[k] = v;
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}
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}
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for (i=0 ; i<3 ; i++)
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{
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mins[i] = floor(mins[i]);
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maxs[i] = ceil(maxs[i]);
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}
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width = maxs[0] - mins[0];
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height = maxs[2] - mins[2];
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printf ("width: %i height: %i\n",width, height);
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if (!skinwidth)
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{ // old way
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scale = 8;
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if (width*scale >= 150)
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scale = 150.0 / width;
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if (height*scale >= 190)
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scale = 190.0 / height;
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s_scale = t_scale = scale;
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iwidth = ceil(width*scale) + 4;
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iheight = ceil(height*scale) + 4;
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}
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else
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{ // new way
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s_scale = (skinwidth/2-4)/(float)width;
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t_scale = (skinheight-4)/(float)height;
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iwidth = skinwidth/2;
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iheight = skinheight;
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}
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printf ("scale: %f\n",scale);
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printf ("iwidth: %i iheight: %i\n",iwidth, iheight);
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}
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/*
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============
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AddFace
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============
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*/
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void AddFace (int facenum, triangle_t *f)
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{
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vec3_t v1, v2, normal;
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int basex, basey;
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int i, j;
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int coords[3][2];
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//
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// determine which side to map the teture to
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//
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VectorSubtract (f->verts[0], f->verts[1], v1);
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VectorSubtract (f->verts[2], f->verts[1], v2);
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CrossProduct (v1, v2, normal);
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if (normal[1] > 0)
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basex = iwidth + 2;
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else
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basex = 2;
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basey = 2;
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for (i=0 ; i<3 ; i++)
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{
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coords[i][0] = Q_rint((f->verts[i][0] - mins[0])*s_scale + basex);
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coords[i][1] = Q_rint( (maxs[2] - f->verts[i][2])*t_scale + basey);
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tmcoords[facenum][i][0] = coords[i][0]/(float)width2;
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tmcoords[facenum][i][1] = coords[i][1]/(float)height2;
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}
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}
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void CalcTmCoords (void)
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{
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int j;
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BoundFaces ();
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for (j=0 ; j<numfaces ; j++)
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AddFace (j, &faces[j]);
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printf ("numfaces: %i\n",numfaces);
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}
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//===============================================================================
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#define MAX_NUM_ARGVS 32
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int argc;
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char *argv[MAX_NUM_ARGVS];
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/*
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============
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ParseCommandLine
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============
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*/
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void ParseCommandLine (char *lpCmdLine)
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{
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argc = 1;
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argv[0] = "programname";
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while (*lpCmdLine && (argc < MAX_NUM_ARGVS))
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{
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while (*lpCmdLine && ((*lpCmdLine <= 32) || (*lpCmdLine > 126)))
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lpCmdLine++;
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if (*lpCmdLine)
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{
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argv[argc] = lpCmdLine;
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argc++;
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while (*lpCmdLine && ((*lpCmdLine > 32) && (*lpCmdLine <= 126)))
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lpCmdLine++;
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if (*lpCmdLine)
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{
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*lpCmdLine = 0;
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lpCmdLine++;
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}
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}
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}
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}
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/*
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=================
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LoadTriFile
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=================
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*/
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void LoadTriFile (char *name)
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{
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strcpy (tri_filename, name);
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SetWindowText (camerawindow, tri_filename);
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LoadTriangleList (tri_filename, &faces, &numfaces);
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InvalidateRect (camerawindow, NULL, false);
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}
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/*
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==================
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TimerProc
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==================
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*/
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int CALLBACK TimerProc(
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HWND hwnd, // handle of window for timer messages
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UINT uMsg, // WM_TIMER message
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UINT idEvent, // timer identifier
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DWORD dwTime // current system time
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)
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{
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static int counter;
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char name[1024];
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if (!skin_filename[0])
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return 0;
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if (!modified_past_autosave)
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{
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counter = 0;
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return 0;
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}
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counter++;
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if (counter < 3*5)
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return 0; // save every five minutes
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strcpy (name, skin_filename);
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StripExtension (name);
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strcat (name, "_autosave.lbm");
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Skin_SaveFile (name);
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modified_past_autosave = false;
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counter = 0;
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return 0;
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}
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/*
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==================
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WinMain
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==================
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*/
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int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance
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,LPSTR lpCmdLine, int nCmdShow)
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{
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MSG msg;
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HACCEL accelerators;
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main_instance = hInstance;
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ParseCommandLine (lpCmdLine);
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screen_width = GetSystemMetrics (SM_CXFULLSCREEN);
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screen_height = GetSystemMetrics (SM_CYFULLSCREEN);
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// hack for broken NT 4.0 dual screen
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if (screen_width > 2*screen_height)
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screen_width /= 2;
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accelerators = LoadAccelerators (hInstance
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, MAKEINTRESOURCE(IDR_ACCELERATOR1));
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if (!accelerators)
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Sys_Error ("LoadAccelerators failed");
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Main_Create (hInstance);
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WCam_Create (hInstance);
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WPal_Create (hInstance);
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WSkin_Create (hInstance);
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if (argc == 2)
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Skin_LoadFile (argv[1]);
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SetTimer ( mainwindow, 1, 1000*20, TimerProc );
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while (1)
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{
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if (!GetMessage (&msg, mainwindow, 0, 0))
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break;
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if (!TranslateAccelerator(mainwindow, accelerators, &msg) )
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{
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TranslateMessage (&msg);
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DispatchMessage (&msg);
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}
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}
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/* return success of application */
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return TRUE;
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}
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