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The Quake 2 tools as originally released under the GPL license.
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qe4/map.h
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53
qe4/map.h
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/*
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===========================================================================
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Copyright (C) 1997-2006 Id Software, Inc.
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This file is part of Quake 2 Tools source code.
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Quake 2 Tools source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake 2 Tools source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake 2 Tools source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// map.h -- the state of the current world that all views are displaying
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extern char currentmap[1024];
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// head/tail of doubly linked lists
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extern brush_t active_brushes; // brushes currently being displayed
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extern brush_t selected_brushes; // highlighted
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extern face_t *selected_face;
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extern brush_t *selected_face_brush;
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extern brush_t filtered_brushes; // brushes that have been filtered or regioned
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extern entity_t entities;
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extern entity_t *world_entity; // the world entity is NOT included in
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// the entities chain
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extern qboolean modified; // for quit confirmations
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extern vec3_t region_mins, region_maxs;
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extern qboolean region_active;
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void Map_LoadFile (char *filename);
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void Map_SaveFile (char *filename, qboolean use_region);
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void Map_New (void);
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void Map_BuildBrushData(void);
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void Map_RegionOff (void);
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void Map_RegionXY (void);
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void Map_RegionTallBrush (void);
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void Map_RegionBrush (void);
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void Map_RegionSelectedBrushes (void);
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qboolean Map_IsBrushFiltered (brush_t *b);
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