mirror of
https://github.com/id-Software/Quake-2-Tools.git
synced 2026-03-20 09:00:02 +01:00
The Quake 2 tools as originally released under the GPL license.
This commit is contained in:
168
qe4/csg.c
Normal file
168
qe4/csg.c
Normal file
@@ -0,0 +1,168 @@
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1997-2006 Id Software, Inc.
|
||||
|
||||
This file is part of Quake 2 Tools source code.
|
||||
|
||||
Quake 2 Tools source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake 2 Tools source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Quake 2 Tools source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "qe3.h"
|
||||
|
||||
/*
|
||||
==============
|
||||
CSG_SplitBrushByFace
|
||||
|
||||
The incoming brush is NOT freed.
|
||||
The incoming face is NOT left referenced.
|
||||
==============
|
||||
*/
|
||||
void CSG_SplitBrushByFace (brush_t *in, face_t *f, brush_t **front, brush_t **back)
|
||||
{
|
||||
brush_t *b;
|
||||
face_t *nf;
|
||||
vec3_t temp;
|
||||
|
||||
b = Brush_Clone (in);
|
||||
nf = Face_Clone (f);
|
||||
|
||||
nf->texdef = b->brush_faces->texdef;
|
||||
nf->next = b->brush_faces;
|
||||
b->brush_faces = nf;
|
||||
|
||||
Brush_Build( b );
|
||||
Brush_RemoveEmptyFaces ( b );
|
||||
if ( !b->brush_faces )
|
||||
{ // completely clipped away
|
||||
Brush_Free (b);
|
||||
*back = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
Entity_LinkBrush (in->owner, b);
|
||||
*back = b;
|
||||
}
|
||||
|
||||
b = Brush_Clone (in);
|
||||
nf = Face_Clone (f);
|
||||
// swap the plane winding
|
||||
VectorCopy (nf->planepts[0], temp);
|
||||
VectorCopy (nf->planepts[1], nf->planepts[0]);
|
||||
VectorCopy (temp, nf->planepts[1]);
|
||||
|
||||
nf->texdef = b->brush_faces->texdef;
|
||||
nf->next = b->brush_faces;
|
||||
b->brush_faces = nf;
|
||||
|
||||
Brush_Build( b );
|
||||
Brush_RemoveEmptyFaces ( b );
|
||||
if ( !b->brush_faces )
|
||||
{ // completely clipped away
|
||||
Brush_Free (b);
|
||||
*front = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
Entity_LinkBrush (in->owner, b);
|
||||
*front = b;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
CSG_MakeHollow
|
||||
=============
|
||||
*/
|
||||
void CSG_MakeHollow (void)
|
||||
{
|
||||
brush_t *b, *front, *back, *next;
|
||||
face_t *f;
|
||||
face_t split;
|
||||
vec3_t move;
|
||||
int i;
|
||||
|
||||
for (b = selected_brushes.next ; b != &selected_brushes ; b=next)
|
||||
{
|
||||
next = b->next;
|
||||
for (f = b->brush_faces ; f ; f=f->next)
|
||||
{
|
||||
split = *f;
|
||||
VectorScale (f->plane.normal, g_qeglobals.d_gridsize, move);
|
||||
for (i=0 ; i<3 ; i++)
|
||||
VectorSubtract (split.planepts[i], move, split.planepts[i]);
|
||||
|
||||
CSG_SplitBrushByFace (b, &split, &front, &back);
|
||||
if (back)
|
||||
Brush_Free (back);
|
||||
if (front)
|
||||
Brush_AddToList (front, &selected_brushes);
|
||||
}
|
||||
Brush_Free (b);
|
||||
}
|
||||
Sys_UpdateWindows (W_ALL);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
=============
|
||||
CSG_Subtract
|
||||
=============
|
||||
*/
|
||||
void CSG_Subtract (void)
|
||||
{
|
||||
brush_t *b, *s, *frag, *front, *back, *next, *snext;
|
||||
face_t *f;
|
||||
int i;
|
||||
|
||||
Sys_Printf ("Subtracting...\n");
|
||||
|
||||
for (b = selected_brushes.next ; b != &selected_brushes ; b=next)
|
||||
{
|
||||
next = b->next;
|
||||
|
||||
if (b->owner->eclass->fixedsize)
|
||||
continue; // can't use texture from a fixed entity, so don't subtract
|
||||
|
||||
for (s=active_brushes.next ; s != &active_brushes ; s=snext)
|
||||
{
|
||||
snext = s->next;
|
||||
if (s->owner->eclass->fixedsize)
|
||||
continue;
|
||||
|
||||
for (i=0 ; i<3 ; i++)
|
||||
if (b->mins[i] >= s->maxs[i] - ON_EPSILON
|
||||
|| b->maxs[i] <= s->mins[i] + ON_EPSILON)
|
||||
break;
|
||||
if (i != 3)
|
||||
continue; // definately don't touch
|
||||
|
||||
frag = s;
|
||||
for (f = b->brush_faces ; f && frag ; f=f->next)
|
||||
{
|
||||
CSG_SplitBrushByFace (frag, f, &front, &back);
|
||||
Brush_Free (frag);
|
||||
frag = back;
|
||||
if (front)
|
||||
Brush_AddToList (front, &active_brushes);
|
||||
}
|
||||
if (frag)
|
||||
Brush_Free (frag);
|
||||
}
|
||||
}
|
||||
|
||||
Sys_Printf ("done.\n");
|
||||
Sys_UpdateWindows (W_ALL);
|
||||
}
|
||||
Reference in New Issue
Block a user