mirror of
https://github.com/id-Software/Quake-2-Tools.git
synced 2026-03-20 17:10:53 +01:00
The Quake 2 tools as originally released under the GPL license.
This commit is contained in:
537
bsp/qbsp3/qbsp3.c
Normal file
537
bsp/qbsp3/qbsp3.c
Normal file
@@ -0,0 +1,537 @@
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/*
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===========================================================================
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Copyright (C) 1997-2006 Id Software, Inc.
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This file is part of Quake 2 Tools source code.
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Quake 2 Tools source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake 2 Tools source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake 2 Tools source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "qbsp.h"
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extern float subdivide_size;
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char source[1024];
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char name[1024];
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vec_t microvolume = 1.0;
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qboolean noprune;
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qboolean glview;
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qboolean nodetail;
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qboolean fulldetail;
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qboolean onlyents;
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qboolean nomerge;
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qboolean nowater;
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qboolean nofill;
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qboolean nocsg;
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qboolean noweld;
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qboolean noshare;
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qboolean nosubdiv;
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qboolean notjunc;
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qboolean noopt;
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qboolean leaktest;
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qboolean verboseentities;
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char outbase[32];
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int block_xl = -8, block_xh = 7, block_yl = -8, block_yh = 7;
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int entity_num;
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node_t *block_nodes[10][10];
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/*
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============
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BlockTree
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============
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*/
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node_t *BlockTree (int xl, int yl, int xh, int yh)
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{
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node_t *node;
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vec3_t normal;
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float dist;
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int mid;
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if (xl == xh && yl == yh)
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{
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node = block_nodes[xl+5][yl+5];
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if (!node)
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{ // return an empty leaf
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node = AllocNode ();
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node->planenum = PLANENUM_LEAF;
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node->contents = 0; //CONTENTS_SOLID;
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return node;
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}
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return node;
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}
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// create a seperator along the largest axis
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node = AllocNode ();
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if (xh - xl > yh - yl)
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{ // split x axis
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mid = xl + (xh-xl)/2 + 1;
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normal[0] = 1;
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normal[1] = 0;
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normal[2] = 0;
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dist = mid*1024;
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node->planenum = FindFloatPlane (normal, dist);
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node->children[0] = BlockTree ( mid, yl, xh, yh);
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node->children[1] = BlockTree ( xl, yl, mid-1, yh);
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}
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else
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{
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mid = yl + (yh-yl)/2 + 1;
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normal[0] = 0;
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normal[1] = 1;
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normal[2] = 0;
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dist = mid*1024;
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node->planenum = FindFloatPlane (normal, dist);
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node->children[0] = BlockTree ( xl, mid, xh, yh);
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node->children[1] = BlockTree ( xl, yl, xh, mid-1);
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}
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return node;
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}
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/*
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============
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ProcessBlock_Thread
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============
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*/
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int brush_start, brush_end;
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void ProcessBlock_Thread (int blocknum)
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{
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int xblock, yblock;
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vec3_t mins, maxs;
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bspbrush_t *brushes;
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tree_t *tree;
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node_t *node;
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yblock = block_yl + blocknum / (block_xh-block_xl+1);
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xblock = block_xl + blocknum % (block_xh-block_xl+1);
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qprintf ("############### block %2i,%2i ###############\n", xblock, yblock);
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mins[0] = xblock*1024;
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mins[1] = yblock*1024;
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mins[2] = -4096;
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maxs[0] = (xblock+1)*1024;
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maxs[1] = (yblock+1)*1024;
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maxs[2] = 4096;
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// the makelist and chopbrushes could be cached between the passes...
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brushes = MakeBspBrushList (brush_start, brush_end, mins, maxs);
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if (!brushes)
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{
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node = AllocNode ();
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node->planenum = PLANENUM_LEAF;
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node->contents = CONTENTS_SOLID;
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block_nodes[xblock+5][yblock+5] = node;
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return;
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}
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if (!nocsg)
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brushes = ChopBrushes (brushes);
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tree = BrushBSP (brushes, mins, maxs);
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block_nodes[xblock+5][yblock+5] = tree->headnode;
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}
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/*
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============
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ProcessWorldModel
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============
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*/
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void ProcessWorldModel (void)
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{
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entity_t *e;
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tree_t *tree;
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qboolean leaked;
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qboolean optimize;
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e = &entities[entity_num];
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brush_start = e->firstbrush;
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brush_end = brush_start + e->numbrushes;
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leaked = false;
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//
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// perform per-block operations
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//
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if (block_xh * 1024 > map_maxs[0])
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block_xh = floor(map_maxs[0]/1024.0);
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if ( (block_xl+1) * 1024 < map_mins[0])
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block_xl = floor(map_mins[0]/1024.0);
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if (block_yh * 1024 > map_maxs[1])
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block_yh = floor(map_maxs[1]/1024.0);
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if ( (block_yl+1) * 1024 < map_mins[1])
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block_yl = floor(map_mins[1]/1024.0);
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if (block_xl <-4)
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block_xl = -4;
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if (block_yl <-4)
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block_yl = -4;
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if (block_xh > 3)
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block_xh = 3;
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if (block_yh > 3)
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block_yh = 3;
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for (optimize = false ; optimize <= true ; optimize++)
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{
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qprintf ("--------------------------------------------\n");
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RunThreadsOnIndividual ((block_xh-block_xl+1)*(block_yh-block_yl+1),
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!verbose, ProcessBlock_Thread);
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//
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// build the division tree
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// oversizing the blocks guarantees that all the boundaries
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// will also get nodes.
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//
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qprintf ("--------------------------------------------\n");
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tree = AllocTree ();
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tree->headnode = BlockTree (block_xl-1, block_yl-1, block_xh+1, block_yh+1);
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tree->mins[0] = (block_xl)*1024;
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tree->mins[1] = (block_yl)*1024;
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tree->mins[2] = map_mins[2] - 8;
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tree->maxs[0] = (block_xh+1)*1024;
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tree->maxs[1] = (block_yh+1)*1024;
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tree->maxs[2] = map_maxs[2] + 8;
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//
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// perform the global operations
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//
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MakeTreePortals (tree);
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if (FloodEntities (tree))
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FillOutside (tree->headnode);
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else
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{
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printf ("**** leaked ****\n");
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leaked = true;
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LeakFile (tree);
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if (leaktest)
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{
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printf ("--- MAP LEAKED ---\n");
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exit (0);
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}
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}
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MarkVisibleSides (tree, brush_start, brush_end);
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if (noopt || leaked)
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break;
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if (!optimize)
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{
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FreeTree (tree);
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}
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}
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FloodAreas (tree);
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if (glview)
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WriteGLView (tree, source);
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MakeFaces (tree->headnode);
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FixTjuncs (tree->headnode);
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if (!noprune)
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PruneNodes (tree->headnode);
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WriteBSP (tree->headnode);
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if (!leaked)
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WritePortalFile (tree);
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FreeTree (tree);
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}
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/*
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============
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ProcessSubModel
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============
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*/
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void ProcessSubModel (void)
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{
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entity_t *e;
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int start, end;
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tree_t *tree;
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bspbrush_t *list;
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vec3_t mins, maxs;
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e = &entities[entity_num];
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start = e->firstbrush;
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end = start + e->numbrushes;
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mins[0] = mins[1] = mins[2] = -4096;
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maxs[0] = maxs[1] = maxs[2] = 4096;
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list = MakeBspBrushList (start, end, mins, maxs);
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if (!nocsg)
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list = ChopBrushes (list);
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tree = BrushBSP (list, mins, maxs);
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MakeTreePortals (tree);
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MarkVisibleSides (tree, start, end);
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MakeFaces (tree->headnode);
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FixTjuncs (tree->headnode);
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WriteBSP (tree->headnode);
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FreeTree (tree);
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}
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/*
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============
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ProcessModels
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============
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*/
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void ProcessModels (void)
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{
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BeginBSPFile ();
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for (entity_num=0 ; entity_num< num_entities ; entity_num++)
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{
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if (!entities[entity_num].numbrushes)
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continue;
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qprintf ("############### model %i ###############\n", nummodels);
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BeginModel ();
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if (entity_num == 0)
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ProcessWorldModel ();
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else
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ProcessSubModel ();
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EndModel ();
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if (!verboseentities)
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verbose = false; // don't bother printing submodels
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}
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EndBSPFile ();
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}
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/*
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============
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main
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============
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*/
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int main (int argc, char **argv)
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{
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int i;
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double start, end;
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char path[1024];
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printf ("---- qbsp3 ----\n");
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for (i=1 ; i<argc ; i++)
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{
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if (!strcmp(argv[i],"-threads"))
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{
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numthreads = atoi (argv[i+1]);
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i++;
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}
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else if (!strcmp(argv[i],"-glview"))
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{
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glview = true;
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}
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else if (!strcmp(argv[i], "-v"))
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{
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printf ("verbose = true\n");
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verbose = true;
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}
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else if (!strcmp(argv[i], "-draw"))
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{
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printf ("drawflag = true\n");
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drawflag = true;
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}
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else if (!strcmp(argv[i], "-noweld"))
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{
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printf ("noweld = true\n");
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noweld = true;
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}
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else if (!strcmp(argv[i], "-nocsg"))
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{
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printf ("nocsg = true\n");
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nocsg = true;
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}
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else if (!strcmp(argv[i], "-noshare"))
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{
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printf ("noshare = true\n");
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noshare = true;
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}
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else if (!strcmp(argv[i], "-notjunc"))
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{
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printf ("notjunc = true\n");
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notjunc = true;
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}
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else if (!strcmp(argv[i], "-nowater"))
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{
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printf ("nowater = true\n");
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nowater = true;
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}
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else if (!strcmp(argv[i], "-noopt"))
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{
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printf ("noopt = true\n");
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noopt = true;
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}
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else if (!strcmp(argv[i], "-noprune"))
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{
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printf ("noprune = true\n");
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noprune = true;
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}
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else if (!strcmp(argv[i], "-nofill"))
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{
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printf ("nofill = true\n");
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nofill = true;
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}
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else if (!strcmp(argv[i], "-nomerge"))
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{
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printf ("nomerge = true\n");
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nomerge = true;
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}
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else if (!strcmp(argv[i], "-nosubdiv"))
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{
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printf ("nosubdiv = true\n");
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nosubdiv = true;
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}
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else if (!strcmp(argv[i], "-nodetail"))
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{
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printf ("nodetail = true\n");
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nodetail = true;
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}
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else if (!strcmp(argv[i], "-fulldetail"))
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{
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printf ("fulldetail = true\n");
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fulldetail = true;
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}
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else if (!strcmp(argv[i], "-onlyents"))
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{
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printf ("onlyents = true\n");
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onlyents = true;
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}
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else if (!strcmp(argv[i], "-micro"))
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{
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microvolume = atof(argv[i+1]);
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printf ("microvolume = %f\n", microvolume);
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i++;
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}
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else if (!strcmp(argv[i], "-leaktest"))
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{
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printf ("leaktest = true\n");
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leaktest = true;
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}
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else if (!strcmp(argv[i], "-verboseentities"))
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{
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printf ("verboseentities = true\n");
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verboseentities = true;
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}
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else if (!strcmp(argv[i], "-chop"))
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{
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subdivide_size = atof(argv[i+1]);
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printf ("subdivide_size = %f\n", subdivide_size);
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i++;
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}
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else if (!strcmp(argv[i], "-block"))
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{
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block_xl = block_xh = atoi(argv[i+1]);
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block_yl = block_yh = atoi(argv[i+2]);
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printf ("block: %i,%i\n", block_xl, block_yl);
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i+=2;
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}
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else if (!strcmp(argv[i], "-blocks"))
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{
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block_xl = atoi(argv[i+1]);
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block_yl = atoi(argv[i+2]);
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block_xh = atoi(argv[i+3]);
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block_yh = atoi(argv[i+4]);
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printf ("blocks: %i,%i to %i,%i\n",
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block_xl, block_yl, block_xh, block_yh);
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i+=4;
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}
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else if (!strcmp (argv[i],"-tmpout"))
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{
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strcpy (outbase, "/tmp");
|
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}
|
||||
else if (argv[i][0] == '-')
|
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Error ("Unknown option \"%s\"", argv[i]);
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else
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break;
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}
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if (i != argc - 1)
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Error ("usage: qbsp3 [options] mapfile");
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start = I_FloatTime ();
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ThreadSetDefault ();
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numthreads = 1; // multiple threads aren't helping...
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SetQdirFromPath (argv[i]);
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strcpy (source, ExpandArg (argv[i]));
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StripExtension (source);
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|
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// delete portal and line files
|
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sprintf (path, "%s.prt", source);
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remove (path);
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sprintf (path, "%s.lin", source);
|
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remove (path);
|
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strcpy (name, ExpandArg (argv[i]));
|
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DefaultExtension (name, ".map"); // might be .reg
|
||||
|
||||
//
|
||||
// if onlyents, just grab the entites and resave
|
||||
//
|
||||
if (onlyents)
|
||||
{
|
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char out[1024];
|
||||
|
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sprintf (out, "%s.bsp", source);
|
||||
LoadBSPFile (out);
|
||||
num_entities = 0;
|
||||
|
||||
LoadMapFile (name);
|
||||
SetModelNumbers ();
|
||||
SetLightStyles ();
|
||||
|
||||
UnparseEntities ();
|
||||
|
||||
WriteBSPFile (out);
|
||||
}
|
||||
else
|
||||
{
|
||||
//
|
||||
// start from scratch
|
||||
//
|
||||
LoadMapFile (name);
|
||||
SetModelNumbers ();
|
||||
SetLightStyles ();
|
||||
|
||||
ProcessModels ();
|
||||
}
|
||||
|
||||
end = I_FloatTime ();
|
||||
printf ("%5.0f seconds elapsed\n", end-start);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user