The GtkRadiant sources as originally released under the GPL license.

This commit is contained in:
Travis Bradshaw
2012-01-31 15:20:35 -06:00
commit 0991a5ce8b
1590 changed files with 431941 additions and 0 deletions

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/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
// Angles in radians
#define ANGLE_0 0.0F
#define ANGLE_1 0.017453292F
#define ANGLE_5 0.087266462F
#define ANGLE_10 0.174532925F
#define ANGLE_15 0.261799387F
#define ANGLE_20 0.392699081F
#define ANGLE_30 0.523598775F
#define ANGLE_45 0.785398163F
#define ANGLE_60 1.047197551F
#define ANGLE_72 1.256637061F
#define ANGLE_90 1.570796327F
#define ANGLE_120 2.094395102F
#define ANGLE_135 2.35619449F
#define ANGLE_144 2.513274123F
#define ANGLE_180 3.141592653F
#define ANGLE_225 3.926990817F
#define ANGLE_270 4.71238898F
#define ANGLE_315 5.497787144F
#define ANGLE_360 6.283185307F
// Angles in degrees
#define DEGREE_0 0.0F
#define DEGREE_180 180.0F
#define DEGREE_45 (DEGREE_180 / 4.0F)
#define DEGREE_90 (DEGREE_180 / 2.0F)
#define DEGREE_135 (DEGREE_90 + DEGREE_45)
#define DEGREE_270 (DEGREE_180 + DEGREE_90)
#define DEGREE_360 (DEGREE_180 * 2.0F)
#define DEGREE_225 (DEGREE_180 + DEGREE_45)
#define DEGREE_315 (DEGREE_270 + DEGREE_45)
#define DEGREE_30 (DEGREE_180 / 6.0F)
#define DEGREE_60 (DEGREE_180 / 3.0F)
#define DEGREE_120 (DEGREE_360 / 3.0F)
#define DEGREE_1 (DEGREE_180 / 180.0F)
#define DEGREE_5 (DEGREE_180 / 36.0F)
#define DEGREE_10 (DEGREE_180 / 18.0F)
#define DEGREE_15 (DEGREE_180 / 12.0F)
#define DEGREE_20 (DEGREE_180 / 8.0F)
// Conversion routines
#define ANGLE_TO_RAD ANGLE_1
#define RAD_TO_ANGLE (180.0F / ANGLE_180)
#define SHORT_TO_ANGLE (360.0/65536)
#pragma warning(disable : 4305) // 'initializing' : truncation from 'const double ' to 'float '

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/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _ARRAYEDLIST_H
#define _ARRAYEDLIST_H
#include <assert.h>
typedef struct ArrayedListNode_s
{
int data;
int next;
int inUse;
} ArrayedListNode_t;
#define ARRAYEDLISTNODE_NULL -1
static
#ifdef _WIN32
_inline
#else
inline
#endif
int GetFreeNode(ArrayedListNode_t *nodeArray, int max)
{
int i;
for(i = 0; i < max; ++i)
{
if(!nodeArray[i].inUse)
{
nodeArray[i].inUse = 1;
return i;
}
}
assert(0);
return -1;
}
static
#ifdef _WIN32
_inline
#else
inline
#endif
void FreeNode(ArrayedListNode_t *nodeArray, int index)
{
nodeArray[index].inUse = 0;
}
#endif //_ARRAYEDLIST_H

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/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
// Generic flexible format
typedef struct
{
char ident[32];
int version;
int size;
} header_t;
void WriteHeader(FILE *, char *, int, int, void *);
// end

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/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*
========================================================================
.FM triangle flexible model file format
========================================================================
*/
#ifndef __FMODEL_HEADER
#define __FMODEL_HEADER
#include "bspfile.h"
//typedef unsigned char byte;
//typedef int qboolean;
//typedef float vec3_t[3];
#define MAX_FM_TRIANGLES 2048
#define MAX_FM_VERTS 2048
#define MAX_FM_FRAMES 2048
#define MAX_FM_SKINS 64
#define MAX_FM_SKINNAME 64
#define MAX_FM_MESH_NODES 16 // also defined in game/qshared.h
#define DTRIVERTX_V0 0
#define DTRIVERTX_V1 1
#define DTRIVERTX_V2 2
#define DTRIVERTX_LNI 3
#define DTRIVERTX_SIZE 4
#define SKINPAGE_WIDTH 640
#define SKINPAGE_HEIGHT 480
#define ENCODED_WIDTH_X 92
#define ENCODED_WIDTH_Y 475
#define ENCODED_HEIGHT_X 128
#define ENCODED_HEIGHT_Y 475
#define SCALE_ADJUST_FACTOR 0.96
#define INFO_HEIGHT 5
#define INFO_Y (SKINPAGE_HEIGHT-INFO_HEIGHT)
extern byte *BasePalette;
extern byte *BasePixels,*TransPixels;
extern int BaseWidth, BaseHeight, TransWidth, TransHeight;
extern int ScaleWidth, ScaleHeight;
int ExtractNumber(byte *pic, int x, int y);
void DrawTextChar(int x, int y, char *text);
void DrawLine(int x1, int y1, int x2, int y2);
// the glcmd format:
// a positive integer starts a tristrip command, followed by that many
// vertex structures.
// a negative integer starts a trifan command, followed by -x vertexes
// a zero indicates the end of the command list.
// a vertex consists of a floating point s, a floating point t,
// and an integer vertex index.
// Initial Header
#define FM_HEADER_NAME "header"
#define FM_HEADER_VER 2
typedef struct
{
int skinwidth;
int skinheight;
int framesize; // byte size of each frame
int num_skins;
int num_xyz;
int num_st; // greater than num_xyz for seams
int num_tris;
int num_glcmds; // dwords in strip/fan command list
int num_frames;
int num_mesh_nodes;
} fmheader_t;
// Skin Header
#define FM_SKIN_NAME "skin"
#define FM_SKIN_VER 1
// ST Coord Header
#define FM_ST_NAME "st coord"
#define FM_ST_VER 1
typedef struct
{
short s;
short t;
} fmstvert_t;
// Tri Header
#define FM_TRI_NAME "tris"
#define FM_TRI_VER 1
typedef struct
{
short index_xyz[3];
short index_st[3];
} fmtriangle_t;
// Frame Header
#define FM_FRAME_NAME "frames"
#define FM_FRAME_VER 1
// Frame for compression, just the names
#define FM_SHORT_FRAME_NAME "short frames"
#define FM_SHORT_FRAME_VER 1
// Normals for compressed frames
#define FM_NORMAL_NAME "normals"
#define FM_NORMAL_VER 1
// Compressed Frame Data
#define FM_COMP_NAME "comp data"
#define FM_COMP_VER 1
// GL Cmds Header
#define FM_GLCMDS_NAME "glcmds"
#define FM_GLCMDS_VER 1
// Mesh Nodes Header
#define FM_MESH_NAME "mesh nodes"
#define FM_MESH_VER 3
// Skeleton Header
#define FM_SKELETON_NAME "skeleton"
#define FM_SKELETON_VER 1
// References Header
#define FM_REFERENCES_NAME "references"
#define FM_REFERENCES_VER 1
typedef struct
{
union
{
byte tris[MAX_FM_TRIANGLES>>3];
struct {
short *triIndicies;
int num_tris;
};
};
byte verts[MAX_FM_VERTS>>3];
short start_glcmds, num_glcmds;
} fmmeshnode_t;
//=================================================================
// Frame info
typedef struct
{
byte v[3]; // scaled byte to fit in frame mins/maxs
byte lightnormalindex;
} fmtrivertx_t;
typedef struct
{
float scale[3]; // multiply byte verts by this
float translate[3]; // then add this
char name[16]; // frame name from grabbing
fmtrivertx_t verts[1]; // variable sized
} fmaliasframe_t;
#endif // #define __FMODEL_HEADER

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/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef H2COMMON_H
#define H2COMMON_H
#define H2COMMON_API
#endif

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/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef PLACEMENT_H
#define PLACEMENT_H
#include "q_typedef.h"
//typedef float vec3_t[3];
typedef struct Placement_s
{
vec3_t origin;
vec3_t direction;
vec3_t up;
} Placement_t;
#endif

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/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef Q_TYPEDEF_H
#define Q_TYPEDEF_H
typedef float vec_t;
typedef vec_t vec2_t[2];
typedef vec_t vec3_t[3];
typedef double vec3d_t[3];
typedef vec_t vec5_t[5];
typedef float matrix3_t[3][3];
typedef float matrix3d_t[3][3];
typedef int fixed4_t;
typedef int fixed8_t;
typedef int fixed16_t;
typedef unsigned char byte;
#ifndef __cplusplus
typedef enum {false, true} qboolean;
#else
typedef int qboolean;
#endif
typedef struct edict_s edict_t;
typedef struct paletteRGBA_s
{
union
{
struct
{
byte r,g,b,a;
};
unsigned c;
byte c_array[4];
};
} paletteRGBA_t;
#endif

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/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
//
// qfiles.h: quake file formats
// This file must be identical in the quake and utils directories
//
/*
========================================================================
The .pak files are just a linear collapse of a directory tree
========================================================================
*/
#define IDPAKHEADER (('K'<<24)+('C'<<16)+('A'<<8)+'P')
typedef struct
{
char name[56];
int filepos, filelen;
} dpackfile_t;
typedef struct
{
int ident; // == IDPAKHEADER
int dirofs;
int dirlen;
} dpackheader_t;
#define MAX_FILES_IN_PACK 6144
/*
========================================================================
PCX files are used for as many images as possible
========================================================================
*/
typedef struct
{
char manufacturer;
char version;
char encoding;
char bits_per_pixel;
unsigned short xmin,ymin,xmax,ymax;
unsigned short hres,vres;
unsigned char palette[48];
char reserved;
char color_planes;
unsigned short bytes_per_line;
unsigned short palette_type;
char filler[58];
unsigned char data; // unbounded
} pcx_t;
/*
========================================================================
.MD2 compressed triangle model file format
========================================================================
*/
#define IDCOMPRESSEDALIASHEADER (('2'<<24)+('C'<<16)+('D'<<8)+'I')
/*
========================================================================
.MD2 compressed triangle model file format
========================================================================
*/
#define IDJOINTEDALIASHEADER (('2'<<24)+('J'<<16)+('D'<<8)+'I')
/*
========================================================================
.MD2 triangle model file format
========================================================================
*/
#define IDALIASHEADER (('2'<<24)+('P'<<16)+('D'<<8)+'I')
#define ALIAS_VERSION 8
#define MAX_TRIANGLES 4096
#define MAX_VERTS 2048
#define MAX_FRAMES 512
#define MAX_MD2SKINS 64
#define MAX_SKINNAME 64
typedef struct
{
short s;
short t;
} dstvert_t;
typedef struct
{
short index_xyz[3];
short index_st[3];
} dtriangle_t;
typedef struct
{
union
{
struct
{
byte v[3]; // scaled byte to fit in frame mins/maxs
byte lightnormalindex;
};
int vert;
};
} dtrivertx_t;
#define DTRIVERTX_V0 0
#define DTRIVERTX_V1 1
#define DTRIVERTX_V2 2
#define DTRIVERTX_LNI 3
#define DTRIVERTX_SIZE 4
typedef struct
{
float scale[3]; // multiply byte verts by this
float translate[3]; // then add this
char name[16]; // frame name from grabbing
dtrivertx_t verts[1]; // variable sized
} daliasframe_t;
// the glcmd format:
// a positive integer starts a tristrip command, followed by that many
// vertex structures.
// a negative integer starts a trifan command, followed by -x vertexes
// a zero indicates the end of the command list.
// a vertex consists of a floating point s, a floating point t,
// and an integer vertex index.
typedef struct
{
int ident;
int version;
int skinwidth;
int skinheight;
int framesize; // byte size of each frame
int num_skins;
int num_xyz;
int num_st; // greater than num_xyz for seams
int num_tris;
int num_glcmds; // dwords in strip/fan command list
int num_frames;
int ofs_skins; // each skin is a MAX_SKINNAME string
int ofs_st; // byte offset from start for stverts
int ofs_tris; // offset for dtriangles
int ofs_frames; // offset for first frame
int ofs_glcmds;
int ofs_end; // end of file
} dmdl_t;
// compressed model
typedef struct dcompmdl_s
{
dmdl_t header;
short CompressedFrameSize;
short UniqueVerts;
short *remap;
float *translate; // then add this
float *scale; // multiply byte verts by this
char *mat;
char *frames;
char *base;
float *ctranslate;
float *cscale;
char data[1];
} dcompmdl_t;
typedef struct
{
dcompmdl_t compModInfo;
int rootCluster;
int skeletalType;
struct ModelSkeleton_s *skeletons;
} JointedModel_t;
/*
========================================================================
.BK file format
========================================================================
*/
#define IDBOOKHEADER (('K'<<24)+('O'<<16)+('O'<<8)+'B')
#define BOOK_VERSION 2
typedef struct bookframe_s
{
int x;
int y;
int w;
int h;
char name[MAX_SKINNAME]; // name of gfx file
} bookframe_t;
typedef struct bookheader_s
{
unsigned int ident;
unsigned int version;
int num_segments;
int total_w;
int total_h;
} bookheader_t;
typedef struct book_s
{
bookheader_t bheader;
bookframe_t bframes[MAX_MD2SKINS];
} book_t;
/*
========================================================================
.SP2 sprite file format
========================================================================
*/
#define IDSPRITEHEADER (('2'<<24)+('S'<<16)+('D'<<8)+'I')
// little-endian "IDS2"
#define SPRITE_VERSION 2
typedef struct
{
int width, height;
int origin_x, origin_y; // raster coordinates inside pic
char name[MAX_SKINNAME]; // name of pcx file
} dsprframe_t;
typedef struct {
int ident;
int version;
int numframes;
dsprframe_t frames[1]; // variable sized
} dsprite_t;
/*
==============================================================================
.M8 texture file format
==============================================================================
*/
typedef struct palette_s
{
union
{
struct
{
byte r,g,b;
};
};
} palette_t;
#define MIP_VERSION 2
#define PAL_SIZE 256
#define MIPLEVELS 16
typedef struct miptex_s
{
int version;
char name[32];
unsigned width[MIPLEVELS], height[MIPLEVELS];
unsigned offsets[MIPLEVELS]; // four mip maps stored
char animname[32]; // next frame in animation chain
palette_t palette[PAL_SIZE];
int flags;
int contents;
int value;
} miptex_t;
#define MIP32_VERSION 4
typedef struct miptex32_s
{
int version;
char name[128];
char altname[128]; // texture substitution
char animname[128]; // next frame in animation chain
char damagename[128]; // image that should be shown when damaged
unsigned width[MIPLEVELS], height[MIPLEVELS];
unsigned offsets[MIPLEVELS];
int flags;
int contents;
int value;
float scale_x, scale_y;
int mip_scale;
// detail texturing info
char dt_name[128]; // detailed texture name
float dt_scale_x, dt_scale_y;
float dt_u, dt_v;
float dt_alpha;
int dt_src_blend_mode, dt_dst_blend_mode;
int unused[20]; // future expansion to maintain compatibility with h2
} miptex32_t;
/*
==============================================================================
.BSP file format
==============================================================================
*/
#define IDBSPHEADER (('P'<<24)+('S'<<16)+('B'<<8)+'I')
// little-endian "IBSP"
#define BSPVERSION 38
// upper design bounds
// leaffaces, leafbrushes, planes, and verts are still bounded by
// 16 bit short limits
#define MAX_MAP_MODELS 1024
//#define MAX_MAP_BRUSHES 8192 // Quake 2 original
#define MAX_MAP_BRUSHES 10240
#define MAX_MAP_ENTITIES 2048
#define MAX_MAP_ENTSTRING 0x40000
#define MAX_MAP_TEXINFO 8192
#define MAX_MAP_AREAS 256
#define MAX_MAP_AREAPORTALS 1024
#define MAX_MAP_PLANES 65536
#define MAX_MAP_NODES 65536
#define MAX_MAP_BRUSHSIDES 65536
#define MAX_MAP_LEAFS 65536
#define MAX_MAP_VERTS 65536
#define MAX_MAP_FACES 65536
#define MAX_MAP_LEAFFACES 65536
#define MAX_MAP_LEAFBRUSHES 65536
#define MAX_MAP_PORTALS 65536
#define MAX_MAP_EDGES 128000
#define MAX_MAP_SURFEDGES 256000
#define MAX_MAP_LIGHTING 0x200000
#define MAX_MAP_VISIBILITY 0x180000
// key / value pair sizes
#define MAX_KEY 32
#define MAX_VALUE 1024
//=============================================================================
typedef struct
{
int fileofs, filelen;
} lump_t;
#define LUMP_ENTITIES 0
#define LUMP_PLANES 1
#define LUMP_VERTEXES 2
#define LUMP_VISIBILITY 3
#define LUMP_NODES 4
#define LUMP_TEXINFO 5
#define LUMP_FACES 6
#define LUMP_LIGHTING 7
#define LUMP_LEAFS 8
#define LUMP_LEAFFACES 9
#define LUMP_LEAFBRUSHES 10
#define LUMP_EDGES 11
#define LUMP_SURFEDGES 12
#define LUMP_MODELS 13
#define LUMP_BRUSHES 14
#define LUMP_BRUSHSIDES 15
#define LUMP_POP 16
#define LUMP_AREAS 17
#define LUMP_AREAPORTALS 18
#define HEADER_LUMPS 19
typedef struct
{
int ident;
int version;
lump_t lumps[HEADER_LUMPS];
} dheader_t;
typedef struct
{
float mins[3], maxs[3];
float origin[3]; // for sounds or lights
int headnode;
int firstface, numfaces; // submodels just draw faces
// without walking the bsp tree
} dmodel_t;
typedef struct
{
float point[3];
} dvertex_t;
// 0-2 are axial planes
#define PLANE_X 0
#define PLANE_Y 1
#define PLANE_Z 2
// 3-5 are non-axial planes snapped to the nearest
#define PLANE_ANYX 3
#define PLANE_ANYY 4
#define PLANE_ANYZ 5
// planes (x&~1) and (x&~1)+1 are allways opposites
typedef struct
{
float normal[3];
float dist;
int type; // PLANE_X - PLANE_ANYZ ?remove? trivial to regenerate
} dplane_t;
// contents flags are seperate bits
// a given brush can contribute multiple content bits
// multiple brushes can be in a single leaf
// These definitions also need to be in q_shared.h!
// ************************************************************************************************
// CONTENTS_XXX
// ------------
// Contents flags.
// ************************************************************************************************
// Lower bits are stronger, and will eat weaker brushes completely.
#define CONTENTS_SOLID 0x00000001 // An eye is never valid in a solid.
#define CONTENTS_WINDOW 0x00000002 // Translucent, but not watery.
#define CONTENTS_AUX 0x00000004
#define CONTENTS_LAVA 0x00000008
#define CONTENTS_SLIME 0x00000010
#define CONTENTS_WATER 0x00000020
#define CONTENTS_MIST 0x00000040
#define LAST_VISIBLE_CONTENTS CONTENTS_MIST
// Remaining contents are non-visible, and don't eat brushes.
#define CONTENTS_AREAPORTAL 0x00008000
#define CONTENTS_PLAYERCLIP 0x00010000
#define CONTENTS_MONSTERCLIP 0x00020000
// Currents can be added to any other contents, and may be mixed.
#define CONTENTS_CURRENT_0 0x00040000
#define CONTENTS_CURRENT_90 0x00080000
#define CONTENTS_CURRENT_180 0x00100000
#define CONTENTS_CURRENT_270 0x00200000
#define CONTENTS_CURRENT_UP 0x00400000
#define CONTENTS_CURRENT_DOWN 0x00800000
#define CONTENTS_ORIGIN 0x01000000 // Removed before bsping an entity.
#define CONTENTS_MONSTER 0x02000000 // Should never be on a brush, only in game.
#define CONTENTS_DEADMONSTER 0x04000000
#define CONTENTS_DETAIL 0x08000000 // Brushes to be added after vis leaves.
#define CONTENTS_TRANSLUCENT 0x10000000 // Auto set if any surface has transparency.
#define CONTENTS_LADDER 0x20000000
#define CONTENTS_CAMERANOBLOCK 0x40000000 // Camera LOS ignores any brushes with this flag.
typedef struct
{
int planenum;
int children[2]; // negative numbers are -(leafs+1), not nodes
short mins[3]; // for frustom culling
short maxs[3];
unsigned short firstface;
unsigned short numfaces; // counting both sides
} dnode_t;
typedef struct texinfo_s
{
float vecs[2][4]; // [s/t][xyz offset]
int flags; // miptex flags + overrides
int value; // light emission, etc
char texture[32]; // texture name (textures/*.wal)
int nexttexinfo; // for animations, -1 = end of chain
} texinfo_t;
// note that edge 0 is never used, because negative edge nums are used for
// counterclockwise use of the edge in a face
typedef struct
{
unsigned short v[2]; // vertex numbers
} dedge_t;
#define MAXLIGHTMAPS 4
typedef struct
{
unsigned short planenum;
short side;
int firstedge; // we must support > 64k edges
short numedges;
short texinfo;
// lighting info
byte styles[MAXLIGHTMAPS];
int lightofs; // start of [numstyles*surfsize] samples
} dface_t;
typedef struct
{
int contents; // OR of all brushes (not needed?)
short cluster;
short area;
short mins[3]; // for frustum culling
short maxs[3];
unsigned short firstleafface;
unsigned short numleaffaces;
unsigned short firstleafbrush;
unsigned short numleafbrushes;
} dleaf_t;
typedef struct
{
unsigned short planenum; // facing out of the leaf
short texinfo;
} dbrushside_t;
typedef struct
{
int firstside;
int numsides;
int contents;
} dbrush_t;
#define ANGLE_UP -1
#define ANGLE_DOWN -2
// the visibility lump consists of a header with a count, then
// byte offsets for the PVS and PHS of each cluster, then the raw
// compressed bit vectors
#define DVIS_PVS 0
#define DVIS_PHS 1
typedef struct
{
int numclusters;
int bitofs[8][2]; // bitofs[numclusters][2]
} dvis_t;
// each area has a list of portals that lead into other areas
// when portals are closed, other areas may not be visible or
// hearable even if the vis info says that it should be
typedef struct
{
int portalnum;
int otherarea;
} dareaportal_t;
typedef struct
{
int numareaportals;
int firstareaportal;
} darea_t;

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/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <string.h>
#include "reference.h"
#include "arrayedlist.h"
#include "resourcemanager.h"
#include "skeletons.h"
char *referenceRootNames[] =
{
"elf_Lhandroot",//0
"elf_Rhandroot",
"elf_Rfootroot",
"elf_Lfootroot",
"elf_Bstaffroot",
"elf_bladeroot",
"elf_hellroot",
"StaffBone",//7
"SwordBone",
"SpearBone",
"RFootBone",
"LFootBone",
"hp_backroot",//12
"hp_staffroot",
"hp_lhandroot",
"hp_rhandroot",
"hp_rfootroot",
"hp_lfootroot",
"staffroot",//18
"rfootroot",
"lfootroot",
"rhandroot",
"lhandroot",
"leyeroot",
"reyeroot"
};
int referenceRootNameOffsets[NUM_REFERENCED] =
{
0, // CORVUS
7, // INSECT
12, // HIGH PRIESTESS
18, // MORCALAVIN
};
int numReferences[NUM_REFERENCED] =
{
NUM_REFERENCES_CORVUS,
NUM_REFERENCES_INSECT,
NUM_REFERENCES_PRIESTESS,
NUM_REFERENCES_MORK,
};
int corvusJointIDs[NUM_REFERENCES_CORVUS] =
{
CORVUS_UPPERBACK,
CORVUS_UPPERBACK,
-1,
-1,
CORVUS_UPPERBACK,
CORVUS_UPPERBACK,
CORVUS_UPPERBACK,
};
int *jointIDs[NUM_REFERENCED] =
{
corvusJointIDs,
};
static ResourceManager_t ReferenceMngr;
void InitReferenceMngr()
{
#define REFERENCE_BLOCK_SIZE 8
char *dummystr = NULL;
ResMngr_Con(&ReferenceMngr, sizeof(LERPedReferences_t), REFERENCE_BLOCK_SIZE, dummystr);
}
void ReleaseReferenceMngr()
{
ResMngr_Des(&ReferenceMngr);
}
LERPedReferences_t *LERPedReferences_new(int init_refType)
{
LERPedReferences_t *newRefs;
newRefs = ResMngr_AllocateResource(&ReferenceMngr, sizeof(*newRefs));
newRefs->refType = init_refType;
newRefs->jointIDs = jointIDs[init_refType];
newRefs->lastUpdate = -(REF_MINCULLTIME*2.0);
memset(newRefs->references, 0, MAX_REFPOINTS*sizeof(Reference_t));
memset(newRefs->oldReferences, 0, MAX_REFPOINTS*sizeof(Reference_t));
return newRefs;
}
void LERPedReferences_delete(LERPedReferences_t *toDelete)
{
ResMngr_DeallocateResource(&ReferenceMngr, toDelete, sizeof(*toDelete));
}
// end

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/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef REFERENCE_H
#define REFERENCE_H
#include "placement.h"
#define MAX_REFPOINTS 16
#define REF_MINCULLTIME 1.0
typedef struct Reference_s
{
int activecount;
Placement_t placement;
} Reference_t;
typedef struct LERPedReferences_s
{
int refType;
int *jointIDs;
float lastUpdate;
Reference_t references[MAX_REFPOINTS];
Reference_t oldReferences[MAX_REFPOINTS];
} LERPedReferences_t;
// Reference Types
enum {
REF_NULL = -1,
REF_CORVUS,//0
REF_INSECT,//1
REF_PRIESTESS,//2
REF_MORK,//3
NUM_REFERENCED//4
};
// Corvus Reference Points
enum {
CORVUS_LEFTHAND,//0
CORVUS_RIGHTHAND,
CORVUS_LEFTFOOT,
CORVUS_RIGHTFOOT,
CORVUS_STAFF,
CORVUS_BLADE,
CORVUS_HELL_HEAD,
NUM_REFERENCES_CORVUS//7
};
// Tchekrik Reference Points
enum {
INSECT_STAFF,//0
INSECT_SWORD,
INSECT_SPEAR,
INSECT_RIGHTFOOT,
INSECT_LEFTFOOT,
NUM_REFERENCES_INSECT//5
};
// High Priestess Reference Points
enum {
PRIESTESS_BACK,//0
PRIESTESS_STAFF,
PRIESTESS_LHAND,
PRIESTESS_RHAND,
PRIESTESS_RFOOT,
PRIESTESS_LFOOT,
NUM_REFERENCES_PRIESTESS//6
};
// Morcalavin Reference Points
enum
{
MORK_STAFFREF,//0
MORK_RFOOTREF,//1
MORK_LFOOTREF,//2
MORK_RHANDREF,//3
MORK_LHANDREF,//4
MORK_LEYEREF,//5
MORK_REYEREF,//6
NUM_REFERENCES_MORK//7
};
#define CORVUS_LIMBS_MASK ((1 << CORVUS_LEFTHAND) | (1 << CORVUS_RIGHTHAND) | (1 << CORVUS_LEFTFOOT) | (1 << CORVUS_RIGHTFOOT))
#define CORVUS_WEAPON_MASK ((1 << CORVUS_STAFF) | (1 << CORVUS_BLADE) | (1 << CORVUS_HELL_HEAD))
#define CORVUS_MASK (CORVUS_LIMBS_MASK | CORVUS_WEAPON_MASK)
#define INSECT_MASK ((1 << INSECT_STAFF) | (1 << INSECT_SWORD) | (1 << INSECT_SPEAR) | (1 << INSECT_RIGHTFOOT) | (1 << INSECT_LEFTFOOT))
#define PRIESTESS_MASK ((1 << PRIESTESS_BACK) | (1 << PRIESTESS_STAFF) | (1 << PRIESTESS_LHAND) | (1 << PRIESTESS_RHAND) | (1 << PRIESTESS_RFOOT) | (1 << PRIESTESS_LFOOT))
#define MORK_MASK ((1 << MORK_STAFFREF) | (1 << MORK_RFOOTREF) | (1 << MORK_LFOOTREF) | (1 << MORK_RHANDREF) | (1 << MORK_LHANDREF) | (1 << MORK_LEYEREF) | (1 << MORK_REYEREF))
extern char *referenceRootNames[];
extern int referenceRootNameOffsets[];
extern int numReferences[];
void EnableRefPoints(LERPedReferences_t *refInfo, int mask);
void DisableRefPoints(LERPedReferences_t *refInfo, int mask);
void InitReferenceMngr();
void ReleaseReferenceMngr();
LERPedReferences_t *LERPedReferences_new(int init_refType);
void LERPedReferences_delete(LERPedReferences_t *toDelete);
#endif

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/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
//
// ResourceManager.c
//
#include <stdio.h>
#include "resourcemanager.h"
#include <assert.h>
typedef struct ResMngr_Block_s
{
char *start;
unsigned int size;
struct ResMngr_Block_s *next;
} ResMngr_Block_t;
static void ResMngr_CreateBlock(ResourceManager_t *resource)
{
unsigned int _blockSize;
char *block;
char **current;
ResMngr_Block_t *temp;
unsigned int i;
_blockSize = resource->nodeSize * resource->resPerBlock;
block = malloc(_blockSize);
assert(block);
temp = malloc(sizeof(*temp));
temp->start = block;
temp->size = _blockSize;
temp->next = resource->blockList;
resource->blockList = temp;
resource->free = (char **)(block);
current = resource->free;
for(i = 1; i < resource->resPerBlock; ++i)
{
// set current->next to point to next node
*current = (char *)(current) + resource->nodeSize;
// set current node to current->next
current = (char **)(*current);
}
*current = NULL;
}
H2COMMON_API void ResMngr_Con(ResourceManager_t *resource, size_t init_resSize, unsigned int init_resPerBlock, char *resman_name)
{
resource->resSize = init_resSize;
resource->resPerBlock = init_resPerBlock;
resource->nodeSize = resource->resSize + sizeof(*resource->free);
resource->blockList = NULL;
resource->numResourcesAllocated = 0;
ResMngr_CreateBlock(resource);
}
H2COMMON_API void ResMngr_Des(ResourceManager_t *resource)
{
ResMngr_Block_t *toDelete;
#if 0
if (resource->numResourcesAllocated)
{
char mess[100];
sprintf(mess,"Potential memory leak %d bytes unfreed\n",resource->resSize*resource->numResourcesAllocated);
OutputDebugString(mess);
}
#endif
while(resource->blockList)
{
toDelete = resource->blockList;
resource->blockList = resource->blockList->next;
free(toDelete->start);
free(toDelete);
}
}
H2COMMON_API void *ResMngr_AllocateResource(ResourceManager_t *resource, size_t size)
{
char **toPop;
assert(size == resource->resSize);
++resource->numResourcesAllocated;
assert(resource->free); // constructor not called; possibly due to a static object
// containing a static ResourceManagerFastLarge member being
// constructed before its own static members
toPop = resource->free;
// set unallocated to the next node and check for NULL (end of list)
if(!(resource->free = (char **)(*resource->free)))
{ // if at end create new block
ResMngr_CreateBlock(resource);
}
// set next to NULL
*toPop = NULL;
// return the resource for the node
return (void *)(toPop + 1);
}
H2COMMON_API void ResMngr_DeallocateResource(ResourceManager_t *resource, void *toDeallocate, size_t size)
{
char **toPush;
assert(size == resource->resSize);
--resource->numResourcesAllocated;
toPush = (char **)(toDeallocate) - 1;
assert(resource->free); // see same assert at top of AllocateResource
// set toPop->next to current unallocated front
*toPush = (char *)(resource->free);
// set unallocated to the node removed from allocated
resource->free = toPush;
}
// end

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/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
//
// ResourceManager.h
//
#include "h2common.h"
#include <stdlib.h> // needed here for size_t
typedef struct ResourceManager_s
{
size_t resSize;
unsigned int resPerBlock;
unsigned int nodeSize;
struct ResMngr_Block_s *blockList;
char **free;
char *ResMan_Name;
unsigned numResourcesAllocated;
} ResourceManager_t;
extern H2COMMON_API void ResMngr_Con(ResourceManager_t *resource, size_t init_resSize, unsigned int init_resPerBlock, char *resman_name);
extern H2COMMON_API void ResMngr_Des(ResourceManager_t *resource);
extern H2COMMON_API void *ResMngr_AllocateResource(ResourceManager_t *resource, size_t size);
extern H2COMMON_API void ResMngr_DeallocateResource(ResourceManager_t *resource, void *toDeallocate, size_t size);

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/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
//
// Skeletons.c
//
#include "skeletons.h"
char *skeletonRootNames[] =
{
"RAVEN_ROOT",
"BOX_ROOT",
"BEETLE_ROOT",
"ELFLORD_ROOT",
"PLAGUELF_ROOT",
"ELF_BACKROOT",
};
int skeletonRNameOffsets[] =
{
0, // RAVEN
1, // BOX
2, // BEETLE
3, // ELFLORD
4, // PLAGUE ELF
5, // CORVUS
};
char *skeletonJointNames[] =
{
"RAVEN_LOWERBACK", // 0
"RAVEN_UPPERBACK",
"RAVEN_NECK",
"BOX_CENTER", // 3
"BEETLE_NECK", // 4
"BEETLE_HEAD",
"PLAGUELF_BACKB", // 6
"PLAGUELF_BACKC",
"PLAGUELF_NECK",
"ELF_BACKB", // 9
"ELF_BACKC",
"ELF_NECKB",
};
int skeletonNameOffsets[] =
{
0, // RAVEN
3, // BOX
4, // BEETLE
-1, // ELFLORD
6, // PLAGUE ELF
9, // CORVUS
};
char *skeletonEffectorNames[] =
{
"BEETLE_EYES", // 0
"CORVUS_EYES", // 1
};
int skeletonENameOffsets[] =
{
-1, // RAVEN
-1, // BOX
0, // BEETLE
-1, // ELFLORD
1, // PLAGUE ELF
};
int numJointsInSkeleton[] =
{
NUM_JOINTS_RAVEN,
NUM_JOINTS_BOX,
NUM_JOINTS_BEETLE,
NUM_JOINTS_ELFLORD,
NUM_JOINTS_PLAGUE_ELF,
NUM_JOINTS_CORVUS,
};
int numNodesInSkeleton[] =
{
2, // RAVEN
0, // BOX
1, // BEETLE
-1, // ELFLORD
2, // PLAGUE ELF
2, // CORVUS
};
void CreateRavenSkel(void *g_skeletalJoints, size_t jointSize, struct ArrayedListNode_s *g_jointNodes, int root);
void CreateBoxSkel(void *g_skeletalJoints, size_t jointSize, struct ArrayedListNode_s *g_jointNodes, int root);
void CreateBeetleSkel(void *g_skeletalJoints, size_t jointSize, ArrayedListNode_t *g_jointNodes, int rootIndex);
void CreateElfLordSkel(void *g_skeletalJoints, size_t jointSize, ArrayedListNode_t *g_jointNodes, int rootIndex);
void CreatePlagueElfSkel(void *g_skeletalJoints, size_t jointSize, ArrayedListNode_t *g_jointNodes, int rootIndex);
CreateSkeleton_t SkeletonCreators[NUM_SKELETONS] =
{
CreateRavenSkel,
CreateBoxSkel,
CreateBeetleSkel,
CreateElfLordSkel,
CreatePlagueElfSkel,
CreatePlagueElfSkel, // Corvus has the same structure as the Plague Elf
};
void CreateRavenSkel(void *g_skeletalJoints, size_t jointSize, ArrayedListNode_t *g_jointNodes, int rootIndex)
{
char *root;
int *children;
int nodeIndex;
root = (char *)g_skeletalJoints + rootIndex * jointSize;
children = (int *)(root + RAVEN_HEAD * jointSize);
*children = ARRAYEDLISTNODE_NULL;
nodeIndex = GetFreeNode(g_jointNodes, MAX_ARRAYED_JOINT_NODES);
children = (int *)(root + RAVEN_UPPERBACK * jointSize);
*children = nodeIndex;
g_jointNodes[nodeIndex].data = rootIndex + RAVEN_HEAD;
g_jointNodes[nodeIndex].next = ARRAYEDLISTNODE_NULL;
nodeIndex = GetFreeNode(g_jointNodes, MAX_ARRAYED_JOINT_NODES);
children = (int *)(root + RAVEN_LOWERBACK * jointSize);
*children = nodeIndex;
g_jointNodes[nodeIndex].data = rootIndex + RAVEN_UPPERBACK;
g_jointNodes[nodeIndex].next = ARRAYEDLISTNODE_NULL;
}
void CreateBoxSkel(void *g_skeletalJoints, size_t jointSize, ArrayedListNode_t *g_jointNodes, int rootIndex)
{
char *root;
int *children;
root = (char *)g_skeletalJoints + rootIndex * jointSize;
children = (int *)(root + RAVEN_HEAD * jointSize);
*children = ARRAYEDLISTNODE_NULL;
}
void CreateBeetleSkel(void *g_skeletalJoints, size_t jointSize, ArrayedListNode_t *g_jointNodes, int rootIndex)
{
char *root;
int *children;
int nodeIndex;
root = (char *)g_skeletalJoints + rootIndex * jointSize;
children = (int *)(root + BEETLE_HEAD * jointSize);
*children = ARRAYEDLISTNODE_NULL;
nodeIndex = GetFreeNode(g_jointNodes, MAX_ARRAYED_JOINT_NODES);
children = (int *)(root + BEETLE_NECK * jointSize);
*children = nodeIndex;
g_jointNodes[nodeIndex].data = rootIndex + BEETLE_HEAD;
g_jointNodes[nodeIndex].next = ARRAYEDLISTNODE_NULL;
}
void CreateElfLordSkel(void *g_skeletalJoints, size_t jointSize, ArrayedListNode_t *g_jointNodes, int rootIndex)
{
char *root;
int *children;
int nodeIndex;
root = (char *)g_skeletalJoints + rootIndex * jointSize;
children = (int *)(root + BEETLE_HEAD * jointSize);
*children = ARRAYEDLISTNODE_NULL;
nodeIndex = GetFreeNode(g_jointNodes, MAX_ARRAYED_JOINT_NODES);
children = (int *)(root + BEETLE_NECK * jointSize);
*children = nodeIndex;
g_jointNodes[nodeIndex].data = rootIndex + BEETLE_HEAD;
g_jointNodes[nodeIndex].next = ARRAYEDLISTNODE_NULL;
}
void CreatePlagueElfSkel(void *g_skeletalJoints, size_t jointSize, ArrayedListNode_t *g_jointNodes, int rootIndex)
{
char *root;
int *children;
int nodeIndex;
root = (char *)g_skeletalJoints + rootIndex * jointSize;
children = (int *)(root + PLAGUE_ELF_HEAD * jointSize);
*children = ARRAYEDLISTNODE_NULL;
nodeIndex = GetFreeNode(g_jointNodes, MAX_ARRAYED_JOINT_NODES);
children = (int *)(root + PLAGUE_ELF_UPPERBACK * jointSize);
*children = nodeIndex;
g_jointNodes[nodeIndex].data = rootIndex + PLAGUE_ELF_HEAD;
g_jointNodes[nodeIndex].next = ARRAYEDLISTNODE_NULL;
nodeIndex = GetFreeNode(g_jointNodes, MAX_ARRAYED_JOINT_NODES);
children = (int *)(root + PLAGUE_ELF_LOWERBACK * jointSize);
*children = nodeIndex;
g_jointNodes[nodeIndex].data = rootIndex + PLAGUE_ELF_UPPERBACK;
g_jointNodes[nodeIndex].next = ARRAYEDLISTNODE_NULL;
}

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/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdlib.h> // for size_t
#include "arrayedlist.h"
#define JN_YAW_CHANGED 0x00000001
#define JN_PITCH_CHANGED 0x00000002
#define JN_ROLL_CHANGED 0x00000004
// Skeleton types
enum {
SKEL_NULL = -1,
SKEL_RAVEN = 0,
SKEL_BOX,
SKEL_BEETLE,
SKEL_ELFLORD,
SKEL_PLAGUE_ELF,
SKEL_CORVUS,
NUM_SKELETONS
};
// Raven Skeletal joints
enum {
RAVEN_LOWERBACK = 0,
RAVEN_UPPERBACK,
RAVEN_HEAD,
NUM_JOINTS_RAVEN
};
// Box Skeletal joints
enum {
BOX_CENTER = 0,
NUM_JOINTS_BOX
};
// Beetle Skeletal joints
enum {
BEETLE_NECK = 0,
BEETLE_HEAD,
NUM_JOINTS_BEETLE
};
// Elflord Skeletal joints
enum {
ELFLORD_,
ELFLORD__,
NUM_JOINTS_ELFLORD
};
// Plague Elf Skeletal joints
enum {
PLAGUE_ELF_LOWERBACK,
PLAGUE_ELF_UPPERBACK,
PLAGUE_ELF_HEAD,
NUM_JOINTS_PLAGUE_ELF
};
// Corvus Skeletal joints
enum {
CORVUS_LOWERBACK,
CORVUS_UPPERBACK,
CORVUS_HEAD,
NUM_JOINTS_CORVUS
};
#define NO_SWAP_FRAME -1
#define NULL_ROOT_JOINT -1
#define MAX_ARRAYED_SKELETAL_JOINTS 255 // has max of 65,535 (if this remains at 255, net code can be changed to reflect)
#define MAX_ARRAYED_JOINT_NODES (MAX_ARRAYED_SKELETAL_JOINTS - 1)
#define MAX_JOINTS_PER_SKELETON 8 // arbitrary small number
#define MAX_JOINT_NODES_PER_SKELETON (MAX_JOINTS_PER_SKELETON - 1)
extern char *skeletonRootNames[];
extern int skeletonRNameOffsets[];
extern char *skeletonJointNames[];
extern int skeletonNameOffsets[];
extern int numJointsInSkeleton[];
extern char *skeletonEffectorNames[];
extern int skeletonENameOffsets[];
extern int numNodesInSkeleton[];
typedef void (*CreateSkeleton_t)(void *skeletalJoints, size_t jointSize, struct ArrayedListNode_s *jointNodes, int rootIndex);
extern CreateSkeleton_t SkeletonCreators[NUM_SKELETONS];