mirror of
https://github.com/id-Software/GtkRadiant.git
synced 2026-03-20 08:59:32 +01:00
The GtkRadiant sources as originally released under the GPL license.
This commit is contained in:
390
tools/quake2/q2map/qbsp.h
Normal file
390
tools/quake2/q2map/qbsp.h
Normal file
@@ -0,0 +1,390 @@
|
||||
/*
|
||||
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
|
||||
For a list of contributors, see the accompanying CONTRIBUTORS file.
|
||||
|
||||
This file is part of GtkRadiant.
|
||||
|
||||
GtkRadiant is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
GtkRadiant is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with GtkRadiant; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
/* Files:
|
||||
|
||||
brushbsp.c
|
||||
csg.c
|
||||
faces.c
|
||||
gldraw.c
|
||||
glfile.c
|
||||
leakfile.c
|
||||
map.c
|
||||
nodraw.c
|
||||
portals.c
|
||||
prtfile.c
|
||||
qbsp3.c
|
||||
textures.c
|
||||
tree.c
|
||||
writebsp.c
|
||||
|
||||
*/
|
||||
|
||||
#include "cmdlib.h"
|
||||
#include "mathlib.h"
|
||||
#include "scriplib.h"
|
||||
#include "polylib.h"
|
||||
#include "q2_threads.h"
|
||||
#include "bspfile.h"
|
||||
#include "inout.h"
|
||||
|
||||
#ifdef WIN32
|
||||
#ifdef NDEBUG // Don't show in a Release build
|
||||
#pragma warning(disable : 4305) // truncate from double to float
|
||||
#pragma warning(disable : 4244) // conversion from double to float
|
||||
#pragma warning(disable : 4018) // signed/unsigned mismatch
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#define MAX_BRUSH_SIDES 128
|
||||
#define CLIP_EPSILON 0.1
|
||||
|
||||
#define BOGUS_RANGE 8192
|
||||
|
||||
#define TEXINFO_NODE -1 // side is allready on a node
|
||||
|
||||
typedef struct plane_s
|
||||
{
|
||||
vec3_t normal;
|
||||
vec_t dist;
|
||||
int type;
|
||||
struct plane_s *hash_chain;
|
||||
} plane_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
vec_t shift[2];
|
||||
vec_t rotate;
|
||||
vec_t scale[2];
|
||||
char name[32];
|
||||
int flags;
|
||||
int value;
|
||||
} brush_texture_t;
|
||||
|
||||
typedef struct side_s
|
||||
{
|
||||
int planenum;
|
||||
int texinfo;
|
||||
winding_t *winding;
|
||||
struct side_s *original; // bspbrush_t sides will reference the mapbrush_t sides
|
||||
int contents; // from miptex
|
||||
int surf; // from miptex
|
||||
qboolean visible; // choose visble planes first
|
||||
qboolean tested; // this plane allready checked as a split
|
||||
qboolean bevel; // don't ever use for bsp splitting
|
||||
} side_t;
|
||||
|
||||
typedef struct brush_s
|
||||
{
|
||||
int entitynum;
|
||||
int brushnum;
|
||||
|
||||
int contents;
|
||||
|
||||
vec3_t mins, maxs;
|
||||
|
||||
int numsides;
|
||||
side_t *original_sides;
|
||||
} mapbrush_t;
|
||||
|
||||
#define PLANENUM_LEAF -1
|
||||
|
||||
#define MAXEDGES 20
|
||||
|
||||
typedef struct face_s
|
||||
{
|
||||
struct face_s *next; // on node
|
||||
|
||||
// the chain of faces off of a node can be merged or split,
|
||||
// but each face_t along the way will remain in the chain
|
||||
// until the entire tree is freed
|
||||
struct face_s *merged; // if set, this face isn't valid anymore
|
||||
struct face_s *split[2]; // if set, this face isn't valid anymore
|
||||
|
||||
struct portal_s *portal;
|
||||
int texinfo;
|
||||
int planenum;
|
||||
int contents; // faces in different contents can't merge
|
||||
int outputnumber;
|
||||
winding_t *w;
|
||||
int numpoints;
|
||||
qboolean badstartvert; // tjunctions cannot be fixed without a midpoint vertex
|
||||
int vertexnums[MAXEDGES];
|
||||
} face_t;
|
||||
|
||||
|
||||
|
||||
typedef struct bspbrush_s
|
||||
{
|
||||
struct bspbrush_s *next;
|
||||
vec3_t mins, maxs;
|
||||
int side, testside; // side of node during construction
|
||||
mapbrush_t *original;
|
||||
int numsides;
|
||||
side_t sides[6]; // variably sized
|
||||
} bspbrush_t;
|
||||
|
||||
|
||||
|
||||
#define MAX_NODE_BRUSHES 8
|
||||
typedef struct node_s
|
||||
{
|
||||
// both leafs and nodes
|
||||
int planenum; // -1 = leaf node
|
||||
struct node_s *parent;
|
||||
vec3_t mins, maxs; // valid after portalization
|
||||
bspbrush_t *volume; // one for each leaf/node
|
||||
|
||||
// nodes only
|
||||
qboolean detail_seperator; // a detail brush caused the split
|
||||
side_t *side; // the side that created the node
|
||||
struct node_s *children[2];
|
||||
face_t *faces;
|
||||
|
||||
// leafs only
|
||||
bspbrush_t *brushlist; // fragments of all brushes in this leaf
|
||||
int contents; // OR of all brush contents
|
||||
int occupied; // 1 or greater can reach entity
|
||||
entity_t *occupant; // for leak file testing
|
||||
int cluster; // for portalfile writing
|
||||
int area; // for areaportals
|
||||
struct portal_s *portals; // also on nodes during construction
|
||||
} node_t;
|
||||
|
||||
typedef struct portal_s
|
||||
{
|
||||
plane_t plane;
|
||||
node_t *onnode; // NULL = outside box
|
||||
node_t *nodes[2]; // [0] = front side of plane
|
||||
struct portal_s *next[2];
|
||||
winding_t *winding;
|
||||
|
||||
qboolean sidefound; // false if ->side hasn't been checked
|
||||
side_t *side; // NULL = non-visible
|
||||
face_t *face[2]; // output face in bsp file
|
||||
} portal_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
node_t *headnode;
|
||||
node_t outside_node;
|
||||
vec3_t mins, maxs;
|
||||
} tree_t;
|
||||
|
||||
extern int entity_num;
|
||||
|
||||
extern plane_t mapplanes[MAX_MAP_PLANES];
|
||||
extern int nummapplanes;
|
||||
|
||||
extern int nummapbrushes;
|
||||
extern mapbrush_t mapbrushes[MAX_MAP_BRUSHES];
|
||||
|
||||
extern vec3_t map_mins, map_maxs;
|
||||
|
||||
#define MAX_MAP_SIDES (MAX_MAP_BRUSHES*6)
|
||||
|
||||
extern int nummapbrushsides;
|
||||
extern side_t brushsides[MAX_MAP_SIDES];
|
||||
|
||||
extern qboolean noprune;
|
||||
extern qboolean nodetail;
|
||||
extern qboolean fulldetail;
|
||||
extern qboolean nomerge;
|
||||
extern qboolean nosubdiv;
|
||||
extern qboolean nowater;
|
||||
extern qboolean noweld;
|
||||
extern qboolean noshare;
|
||||
extern qboolean notjunc;
|
||||
|
||||
extern vec_t microvolume;
|
||||
|
||||
extern char outbase[32];
|
||||
|
||||
extern char source[1024];
|
||||
|
||||
void LoadMapFile (char *filename);
|
||||
int FindFloatPlane (vec3_t normal, vec_t dist);
|
||||
|
||||
//=============================================================================
|
||||
|
||||
// textures.c
|
||||
|
||||
typedef struct
|
||||
{
|
||||
char name[64];
|
||||
int flags;
|
||||
int value;
|
||||
int contents;
|
||||
char animname[64];
|
||||
} textureref_t;
|
||||
|
||||
#define MAX_MAP_TEXTURES 1024
|
||||
|
||||
extern textureref_t textureref[MAX_MAP_TEXTURES];
|
||||
|
||||
int FindMiptex (char *name);
|
||||
|
||||
int TexinfoForBrushTexture (plane_t *plane, brush_texture_t *bt, vec3_t origin);
|
||||
|
||||
//=============================================================================
|
||||
|
||||
void FindGCD (int *v);
|
||||
|
||||
mapbrush_t *Brush_LoadEntity (entity_t *ent);
|
||||
int PlaneTypeForNormal (vec3_t normal);
|
||||
qboolean MakeBrushPlanes (mapbrush_t *b);
|
||||
int FindIntPlane (int *inormal, int *iorigin);
|
||||
void CreateBrush (int brushnum);
|
||||
|
||||
|
||||
//=============================================================================
|
||||
|
||||
// draw.c
|
||||
|
||||
extern vec3_t draw_mins, draw_maxs;
|
||||
extern qboolean drawflag;
|
||||
|
||||
void Draw_ClearWindow (void);
|
||||
void DrawWinding (winding_t *w);
|
||||
|
||||
void GLS_BeginScene (void);
|
||||
void GLS_Winding (winding_t *w, int code);
|
||||
void GLS_EndScene (void);
|
||||
|
||||
//=============================================================================
|
||||
|
||||
// csg
|
||||
|
||||
bspbrush_t *MakeBspBrushList (int startbrush, int endbrush,
|
||||
vec3_t clipmins, vec3_t clipmaxs);
|
||||
bspbrush_t *ChopBrushes (bspbrush_t *head);
|
||||
bspbrush_t *InitialBrushList (bspbrush_t *list);
|
||||
bspbrush_t *OptimizedBrushList (bspbrush_t *list);
|
||||
|
||||
void WriteBrushMap (char *name, bspbrush_t *list);
|
||||
|
||||
//=============================================================================
|
||||
|
||||
// brushbsp
|
||||
|
||||
void WriteBrushList (char *name, bspbrush_t *brush, qboolean onlyvis);
|
||||
|
||||
bspbrush_t *CopyBrush (bspbrush_t *brush);
|
||||
|
||||
void SplitBrush (bspbrush_t *brush, int planenum,
|
||||
bspbrush_t **front, bspbrush_t **back);
|
||||
|
||||
tree_t *AllocTree (void);
|
||||
node_t *AllocNode (void);
|
||||
bspbrush_t *AllocBrush (int numsides);
|
||||
int CountBrushList (bspbrush_t *brushes);
|
||||
void FreeBrush (bspbrush_t *brushes);
|
||||
vec_t BrushVolume (bspbrush_t *brush);
|
||||
|
||||
void BoundBrush (bspbrush_t *brush);
|
||||
void FreeBrushList (bspbrush_t *brushes);
|
||||
|
||||
tree_t *BrushBSP (bspbrush_t *brushlist, vec3_t mins, vec3_t maxs);
|
||||
|
||||
//=============================================================================
|
||||
|
||||
// portals.c
|
||||
|
||||
int VisibleContents (int contents);
|
||||
|
||||
void MakeHeadnodePortals (tree_t *tree);
|
||||
void MakeNodePortal (node_t *node);
|
||||
void SplitNodePortals (node_t *node);
|
||||
|
||||
qboolean Portal_VisFlood (portal_t *p);
|
||||
|
||||
qboolean FloodEntities (tree_t *tree);
|
||||
void FillOutside (node_t *headnode);
|
||||
void FloodAreas (tree_t *tree);
|
||||
void MarkVisibleSides (tree_t *tree, int start, int end);
|
||||
void FreePortal (portal_t *p);
|
||||
void EmitAreaPortals (node_t *headnode);
|
||||
|
||||
void MakeTreePortals (tree_t *tree);
|
||||
|
||||
//=============================================================================
|
||||
|
||||
// glfile.c
|
||||
|
||||
void OutputWinding (winding_t *w, FILE *glview);
|
||||
void WriteGLView (tree_t *tree, char *source);
|
||||
|
||||
//=============================================================================
|
||||
|
||||
// leakfile.c
|
||||
|
||||
//void LeakFile (tree_t *tree);
|
||||
xmlNodePtr LeakFile (tree_t *tree);
|
||||
|
||||
//=============================================================================
|
||||
|
||||
// prtfile.c
|
||||
|
||||
void WritePortalFile (tree_t *tree);
|
||||
|
||||
//=============================================================================
|
||||
|
||||
// writebsp.c
|
||||
|
||||
void SetModelNumbers (void);
|
||||
void SetLightStyles (void);
|
||||
|
||||
void BeginBSPFile (void);
|
||||
void WriteBSP (node_t *headnode);
|
||||
void EndBSPFile (void);
|
||||
void BeginModel (void);
|
||||
void EndModel (void);
|
||||
|
||||
//=============================================================================
|
||||
|
||||
// faces.c
|
||||
|
||||
void MakeFaces (node_t *headnode);
|
||||
void FixTjuncs (node_t *headnode);
|
||||
int GetEdge2 (int v1, int v2, face_t *f);
|
||||
|
||||
face_t *AllocFace (void);
|
||||
void FreeFace (face_t *f);
|
||||
|
||||
void MergeNodeFaces (node_t *node);
|
||||
|
||||
//=============================================================================
|
||||
|
||||
// tree.c
|
||||
|
||||
void FreeTree (tree_t *tree);
|
||||
void FreeTree_r (node_t *node);
|
||||
void PrintTree_r (node_t *node, int depth);
|
||||
void FreeTreePortals_r (node_t *node);
|
||||
void PruneNodes_r (node_t *node);
|
||||
void PruneNodes (node_t *node);
|
||||
|
||||
//=============================================================================
|
||||
|
||||
// externs
|
||||
|
||||
extern char *mapname;
|
||||
extern char game[64];
|
||||
Reference in New Issue
Block a user