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https://github.com/id-Software/GtkRadiant.git
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The GtkRadiant sources as originally released under the GPL license.
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tools/quake2/common/cmdlib.h
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170
tools/quake2/common/cmdlib.h
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/*
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Copyright (C) 1999-2006 Id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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// cmdlib.h
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#ifndef __CMDLIB__
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#define __CMDLIB__
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <errno.h>
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#include <ctype.h>
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#include <time.h>
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#include <stdarg.h>
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#ifdef WIN32
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#ifdef NDEBUG // Don't show in a Release build
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#pragma warning(disable : 4305) // truncate from double to float
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#pragma warning(disable : 4244) // conversion from double to float
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#pragma warning(disable : 4018) // signed/unsigned mismatch
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#endif
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#endif
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#ifdef WIN32
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#pragma intrinsic( memset, memcpy )
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#endif
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#ifndef __BYTEBOOL__
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#define __BYTEBOOL__
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typedef enum {false, true} qboolean;
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typedef unsigned char byte;
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#endif
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#define MAX_OS_PATH 1024
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#define MEM_BLOCKSIZE 4096
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/*
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extern qboolean verbose;
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#define SYS_VRB 0 // verbose support (on/off)
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#define SYS_STD 1 // standard print level
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#define SYS_WRN 2 // warnings
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#define SYS_ERR 3 // error
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*/
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// the dec offsetof macro doesnt work very well...
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#define myoffsetof(type,identifier) ((size_t)&((type *)0)->identifier)
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#define SAFE_MALLOC
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#ifdef SAFE_MALLOC
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void *safe_malloc( size_t size );
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void *safe_malloc_info( size_t size, char* info );
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#else
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#define safe_malloc(a) malloc(a)
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#endif /* SAFE_MALLOC */
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// set these before calling CheckParm
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extern int myargc;
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extern char **myargv;
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char *strlower (char *in);
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int Q_strncasecmp( const char *s1, const char *s2, int n );
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int Q_strcasecmp( const char *s1, const char *s2 );
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int Q_stricmp( const char *s1, const char *s2 );
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void Q_getwd( char *out );
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int Q_filelength (FILE *f);
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int FileTime( const char *path );
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void Q_mkdir( const char *path );
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extern char qdir[1024];
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extern char gamedir[1024];
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extern char writedir[1024];
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extern char *moddirparam;
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void SetQdirFromPath( const char *path);
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char *ExpandArg( const char *path ); // from cmd line
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char *ExpandPath( const char *path ); // from scripts
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char *ExpandGamePath (const char *path);
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char *ExpandPathAndArchive( const char *path );
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void ExpandWildcards( int *argc, char ***argv );
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double I_FloatTime( void );
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int CheckParm( const char *check );
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FILE *SafeOpenWrite( const char *filename );
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FILE *SafeOpenRead( const char *filename );
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void SafeRead (FILE *f, void *buffer, int count);
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void SafeWrite (FILE *f, const void *buffer, int count);
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int LoadFile( const char *filename, void **bufferptr );
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int LoadFileBlock( const char *filename, void **bufferptr );
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int TryLoadFile( const char *filename, void **bufferptr );
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void SaveFile( const char *filename, const void *buffer, int count );
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qboolean FileExists( const char *filename );
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void DefaultExtension( char *path, const char *extension );
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void DefaultPath( char *path, const char *basepath );
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void StripFilename( char *path );
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void StripExtension( char *path );
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void ExtractFilePath( const char *path, char *dest );
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void ExtractFileBase( const char *path, char *dest );
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void ExtractFileExtension( const char *path, char *dest );
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int ParseNum (const char *str);
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//void Sys_Printf (const char *text, ...);
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//void Sys_FPrintf (int flag, const char *text, ...);
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//void Error( const char *error, ... );
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short BigShort (short l);
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short LittleShort (short l);
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int BigLong (int l);
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int LittleLong (int l);
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float BigFloat (float l);
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float LittleFloat (float l);
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char *COM_Parse (char *data);
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extern char com_token[1024];
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extern qboolean com_eof;
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char *copystring(const char *s);
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void CRC_Init(unsigned short *crcvalue);
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void CRC_ProcessByte(unsigned short *crcvalue, byte data);
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unsigned short CRC_Value(unsigned short crcvalue);
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void CreatePath( const char *path );
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void QCopyFile( const char *from, const char *to );
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extern qboolean archive;
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extern char archivedir[1024];
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// sleep for the given amount of milliseconds
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void Sys_Sleep(int n);
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// for compression routines
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typedef struct
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{
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byte *data;
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int count;
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} cblock_t;
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extern char game[64];
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#endif
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